Manufacturers

Loading

Aqua Rush (Japan, AQ1/VER.A1)

  1. Game infos
  2. Sound
  3. Driver
  4. Inputs
  5. Controls
  6. Display
  7. Dipswitchs
  8. Roms list
  9. Chips list
  10. Categories
  11. MAMEinfo
  12. History
Download aquarush.zip (28.5 MB)
Snapshot

Game infos

Description Aqua Rush (Japan, AQ1/VER.A1)
Name aquarush
Manufacturer Namco
Year 1999
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .077
Romset size 28.5 MB
Romset file 6 files
Romset zip 10 B
Language Japanese
Evaluation 80 to 90 (Very Good)
Genre Puzzle

Sound infos

Sound_channels 2

Driver infos

Driver status imperfect
Driver emulation good
Driver color good
Driver sound good
Driver graphic imperfect
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 640 480 60

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade aq1rom0.7 8388608 3e64dd33 dce3bb84c3069bc202d04f24d7702158dd3194d4 user2 0 good no
arcade aq1rom1.8 8388608 e4d415cf bbd244adaf704d7daf7341ff3b0a92162927a59b user2 800000 good no
arcade aq1vera.11s 524288 78277e02 577ebb6d7ab5e304fb1dc1e7fd5649762e0d1786 sub 0 good no
arcade aq1vera.2l 2097152 91eb9258 30e225eb551bfe1bed6b342dd6d597345d64b677 maincpu:rom 0 good no
arcade aq1vera.2p 2097152 a92f21aa bde33f1f66aaa55031c6b2972b042eef87047cce maincpu:rom 1 good no
arcade aq1wave0.2 8388608 0cf7278d aee31e4d9b3522f42325071768803c542aa6de09 c352 0 good no

Chips list

name tag type clock
C352 c352 audio 25401600
CXD8661R maincpu cpu 100000000
H8/3002 sub cpu 16934400
Speaker rspeaker audio

Categories

MAMEinfo

0.77 [smf]


< Japan >


WIP:

- 0.130u1: Changed description to 'Aqua Rush (Japan, AQ1/VER.A1)'.

- 0.94u4: smf fixed bugs in PSX texture window. This fixes playfield in Aqua Rush.

- 29th June 2004: R. Belmont - Started cleaning up ZiNc's H8/3002 core for MAME submission (this will add sound and fix protection on Namco Classics 1 & 2 and the System 12 games*). Fixed some flag calculations on the ADD opcodes and some "edge cases" on the C352 to improve music in NCV1/2. Still need to fix some issues with the controls in Aqua Rush and Paca Paca.

- 0.79u2: Changed description to 'Aqua Rush (AQ1/VER.A1)'.

- 0.78: smf fixed input - Game now playable. Changed input to 2x Players, 6x buttons and 2x coin slots.

- 24th December 2003: smf sent in a driver for Namco System 12, supporting Aquarush, Ehrgeiz, Fighting Layer, Mr. Driller and Tekken 3.

- 0.77: smf added 'Aqua Rush (AQ1/VER.A)' (Namco 1999).

- 20th July 2003: Guru - Received Aqua Rush (Namco 1999). Big thanks to Leonid81, Bob Schultz, jmurjr, Smitdogg, f205v, Kevin Eshbach and many MAMEWorld contributors.


LEVELS: 8 - 10 - 12 (easy - normal - hard)


Other Emulators:

* ZiNc

History


Arcade Video game published 20 years ago:

Aqua Rush (c) 1999 Namco.

An upside down tetris type game, where you can elongate any of the 3 xxx points separately on a block to connect that certain block without any gaps. The game is quite addictive but gets very tough after the first few levels.

- TECHNICAL -

Namco System 12 hardware
Game ID : AQ

Main CPU : PSX (@ 16.9344 Mhz), H8/3002 (@ 14.7456 Mhz)
Sound Chips : C352 (@ 14.7456 Mhz)

Screen orientation : Horizontal
Video resolution : 640 x 480 pixels
Screen refresh : 60.00 Hz
Palette colors : 65536

Players : 2
Control : 8-way joystick
Buttons : 6

- TRIVIA -

Released in October 1999.

- UPDATES -

AQ1/VER.A1
* Software version : AQ1/VER.A1 (Japan)
* Build date : 13:32:33, OCT 12 1999

- STAFF -

Director : Eiji Yoshida
Programmer : Yasumichi Donishi
Visual director : Taro Okamoto
Sea creatures designer : Kanako Iwasaki
Stage designer : Hiroko Noguchi
Effect designer : Fuminori Isuchiya
Title logo & graphic designer : Syunichi Yoshida
BGM composer : Akitaka Tohyama
BGM compose help : Yoshihito Yano
BGM & SE composer : Satoru Kosaki
Game tuning : Yasuki Nakabayashi
Debug & Assist : Masanao Kukoda, Makoto Kiyokawa, Takashi Kohara, Takeharu Konodu
Supervisors : Katsuo Nakamura, Hajime Nakatani
Producer : Toshio Natsui

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=91&o=2