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Atari Football (revision 2)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. MAMEinfo
  13. History
Download atarifb.zip (8 KB)
Snapshot

Game infos

Description Atari Football (revision 2)
Name atarifb
Manufacturer Atari
Year 1978
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .035b01
Romset size 8 KB
Romset file 6 files
Romset zip 5 B
Language English
Evaluation 30 to 40 (Amendable)
Genre Sports

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt yes
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
trackball 0 255 100 10 yes

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 304 240 60

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 03302602.m1 2048 352e35db ae3f1bdb274858edf203dbffe4ba2912c065cff2 maincpu 6800 good no
arcade 03302702.n1 2048 e7e916ae d3a188809e83c311699cb103040c4525b36a56e3 maincpu 7800 good no
arcade 03302801.p1 2048 a79c79ca 7791b431e9aadb09fd286ae56699c4beda54830a maincpu 7000 good no
arcade 033029.n7 1024 12f43dca a463f5068d5522ddf74052429aa6da23e5475844 gfx1 0 good no
arcade 033030.c5 512 eac9ef90 0e6284392852695ab7323be82105d32f57ad00f1 gfx2 0 good no
arcade 033031.d5 512 89d619b8 0af5d1f4e6f9a377dc2d49a8039866b1857af01f gfx2 0 good no

Chips list

name tag type clock
DISCRETE discrete audio
M6502 maincpu cpu 750000
Speaker mono audio

Categories

MAMEinfo

0.35b1 [Mike Balfour, Patrick Lawrence, Brad Oliver]


Artwork available


WIP:

- 0.180: ImJezze fixed games with off-screen backdrop artworks (e.g. Atari Football and Bowling Alley) that white out the screen when you enable HLSL.

- 0.157: Mariusz Wojcieszek added clone Atari Football II, built from original Atari source code. Tafoid corrected hashes based on provided roms for Atari Football II.

- 0.140u1: Derrick Renaud optimized speed of DISCRETE_DAC_R1.

- 9th July 2008: Mr. Do - Replaced the control panel pieces for Atari Football with the full CP artwork, courtesy of the BYOAC/CAG artwork. And thanks to Zorg for creating some cone buttons for it. Note that the driver needs to be fixed for the cone buttons to work.

- 0.123u3: RansAckeR added DIP locations to Atari Football and clone (4 players). Changed 'Unknown' dipswitch to 'Unused'.

- 0.121u1: Changed palettesize from 4 to 12 colors.

- 18th September 2006: Mr. Do - Added a new artwork classification: Control Panel. Changed the .lay file for Atari Football for this.

- 0.107u4: Aaron Giles added built-in layouts for Atari Football using the new primitives. Changed visible area to 304x240.

- 15th August 2006: Mr. Do - Cleaned up Atari Football artwork.

- 20th July 2006: 3D ARCADE - Btribble has updated the Atari Football 4 player 3D model to version 2.

- 0.106u10: Aaron Giles updated Atari Football to support the new artwork system.

- 14th June 2006: 3D ARCADE - Btribble brings us 3D cabinet models for Atari Football in 2 and 4 player editions.

- 0.90: Derrick Renaud and Frank Palazzolo properly emulated the DISC_OP_AMP_FILTER_IS_BAND_PASS_1M type filter and re-wrote Atari Football and Atari Baseball to use component value only code and the new filter.

- 0.80: Derrick Renaud made minor changes in Atari Football to work with new code.

- 0.68: Replaced 3x DAC sound with Discrete.

- 0.61: Changed visible area to 304x248.

- 0.36RC1: Nicola Salmoria fixed controls in Atari Football (4 players).

- 0.36b11: Changed palettesize from 3 to 4 colors.

- 0.36b5: Changed VSync to 60Hz.

- 0.36b4: Changed VSync to 57Hz.

- 0.35b1: Mike Balfour, Patrick Lawrence and Brad Oliver added 'Atari Football (revision 2)' (Atari 1978) and clones (revision 1) and (4 players). TODO: The code comments and variables are named such that player 1 is drawn on the right side of the screen, yet the player 1 trackball controls the left-side player, who also is on offense when the game starts. The naming convention is according to the schematics. Will the real player 1 please stand up? The down marker sprite is multiplexed so that it will be drawn at the top and bottom of the screen. We fake this feature. Additionally, we draw it at a different location which seems to make more sense. The play which is chosen is drawn in text at the top of the screen; no backdrop/overlay is supported yet. High quality artwork would be appreciated. The sound is ripped for the most part from the Basketball driver and is missing the kick, hit and whistle tones. I don't know if the noise is entirely accurate either. I'm not good at reading the schematics, so I'm unsure about the exact vblank duration. I'm pretty sure it is one of two values though. The 4-player variation is slightly broken. I'm unsure of the sign bits for the trackballs as well as the LED multiplexing.

- 10th May 1998: Dumped Atari Football (4 players).


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Field Goal

History


Arcade Video game published 41 years ago:

Atari Football [2-Player model] (c) 1978 Atari.

An old black and white American football game where the player characters are represented as X's and O's. Players select either offensive or defensive plays and then control one of the characters on each team by rolling a trackball.

- TECHNICAL -

Dimensions :
31inch (78cm) high
53inch (134cm) wide
29,5inch (74,5cm) deep.
Monitor : 23inch B/W

Game ID : 033xxx

Main CPU : MOS Technology M6502 (@ 750 Khz)
Sound Chips : Discrete circuitry

Screen orientation : Horizontal
Video resolution : 304 x 248 pixels
Screen refresh : 60.00 Hz
Palette colors : 4

Players : 2
Control : trackball
Buttons : 1

- TRIVIA -

Released in October 1978.

2 versions were released; this 2-Player model and another for 4 players as "Atari Football [4-Player model]".

Atari Football was first created in 1974 by Steve Bristow and originally called 'X's and O's'. It was shelved when Bristow started on "Tank", then resurrected 3 years later. This game was the first true video sports game and also the first Atari game to utilize a trackball controller.

Approximately 14,000 '2-player' versions were produced.

An Atari Football unit appears in the 1980 movie 'Midnight Madness', and 2 Atari Football units (2 and 4 players) appear in the 1982 movie 'Tron'.

An Atari Football machine was shown at the 2003 classic arcade games show 'California Extreme' in San Jose, California.

- SCORING -

Touchdown : 6 points.
Field goal : 3 points.
Safety : 2 points.
Conversion (run or pass) : 2 points.
Kicked conversion : 1 point.

- STAFF -

Designed and partially programmed by : Steve Bristow
Finished by : Ed Logg, Lyle Rains, Dave Stubbens
Some works by : Mike Albaugh

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=139&o=2