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Baryon - Future Assault (set 1)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. MAMEinfo
  13. History
Download baryon.zip (7.81 MB)
Snapshot

Game infos

Description Baryon - Future Assault (set 1)
Name baryon
Manufacturer SemiCom / Tirano
Year 1997
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .155
Romset size 7.81 MB
Romset file 12 files
Romset zip 2 B
Language English
Evaluation 50 to 60 (Not Good Enough)
Genre Shooter

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 2

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 270 no 308 224 57.793

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 10_semicom 2097152 28bf828f 271390cc4f4015a3b69976f0d0527947f13c971b gfx1 0 good no
arcade 11_semicom 2097152 d0ff1bc6 4aeb795222eedeeba770cf725122e989f97119b2 gfx1 200000 good no
arcade 1_semicom 524288 e0349074 f3d53d96dff586a0ad1632f52e5559cdce5ed0d8 oki1 0 good no
arcade 2_semicom 262144 42b14a6c 37e772a673732ef16767c14ad77a4faaa06d675a maincpu 2 good no
arcade 3_semicom 262144 0ae6d86e 410ad161688ec8516fe5ac7160a4a228dbb01936 maincpu 3 good no
arcade 4_semicom 262144 6c1cdad0 40c437507076ce52ec2240049d6b4bef180b104a maincpu 0 good no
arcade 5_semicom 262144 15917c9d 6444be93e6a997070820e3c5a2e2e703e22883d9 maincpu 1 good no
arcade 6_semicom 131072 fdbb08b0 4b3ac56c4c8370b1434fb6a481fce0d9c52313e0 spritelut 0 good no
arcade 7_semicom 131072 c9d20480 3f6170e8e08fb7508bd13c23f243ec6888a91f5e spritelut 1 good no
arcade 87c52.mcu 65536 cpu1 0 nodump no
arcade 8_semicom 2097152 684012e6 4cb60907184b67be130b8385e4336320c0f6e4a7 gfx2 0 good no
arcade 9_semicom 65536 0da8db45 7d5bd71c5b0b28ff74c732edd7c662f46f2ab25b unknown 0 good no
arcade protdata.bin 1725 117f32a8 837bea09d3e59ab9e13bd1103b1fc988edb361c0 user1 0 good no

Chips list

name tag type clock
M68EC020 maincpu cpu 16000000
OKI6295 oki1 audio 1000000
Speaker rspeaker audio

Categories

MAMEinfo

0.159 [Rockman, Datasat]

0.142u4 [Corrado Tomaselli, f205v, The Dumping Union]


WIP:

- 0.164: David Haywood fixed rowscroll in Baryon.

- 0.159: Swapped Bayron sets. The bayrona set had original SemiCom logo'ed labels and the former bayron set didn't have any labels. Also corrected the rom labels and made the PCB layout to match the bayron set - verified via a pic of the PCB. Renamed (baryon) to (baryona) and (baryona) to (baryon).

- 0.155: Rockman and Datasat added clone Baryon - Future Assault (set 2). Changed parent description to 'Baryon - Future Assault (set 1)'.

- 0.154: Filled in some missing dips for Baryon [Brian Troha]. Added 'Bomb Stock' and 'Demo Sounds' dipswitches.

- 0.142u5: Corrado Tomaselli, f205v, The Dumping Union and David Haywood fixed Baryon - Game now playable. Added extracted Protection data (protdata.bin rom - 1725 bytes). NOTE: Baryon has some annoying sound looping clicks / cutouts, these need to be verified against the HW (it's a very cheap sound system, so it might be accurate). Baryon has playfield background which fade in with very rough / visible edges. In this case the tilemap size registers from the original psikyo hardware are set to be the alternate tilemap size, however that doesn't make sense in the context of the data in RAM, which doesn't appear to wrap properly anyway, again, it's likely this is just how the game is. Furthermore the BG test in the test menu indicates that it tests alternate tilemap sizes, but doesn't even write to the register, probably a leftover from hardware development as the test menu is mostly incomplete.

- 0.142u4: Corrado Tomaselli, f205v and The Dumping Union added 'Baryon - Future Assault' (SemiCom 1997).

- 20th May 2011: David Haywood - Baryon Future Assault is a Semicom game from 1997, it runs on hardware which is very similar to their later release, Dream World, although in this case the sound hardware is inferior, it only has a single OKIM6295. There seems to be game code to drive an additional one still present, but neither the chip, nor sample rom is on the PCB. This, for a Korean shooter appears to be a rather ambitious project, lots going on, multiple weapon systems, upgrades, various rowscroll effects etc. Very uncommon for a Korean shooter. The main weak point, is the sound, the sound hardware on the board isn't very good at all, some of the graphics also look a bit rushed. Also using the laser weapon seems to require tapping the fire button at a ridiculous rate unless I'm missing something. Emulation might not be perfect yet, a few things still need verifying against the PCB before I submit.

- 9th May 2011: Corrado Tomaselli dumped Baryon - Future Assault (SemiCom 1997). Thanks to f205v for providing the funds to buy the game.

- 7th May 2011: Smitdogg - f205v and Kold666 got Baryon. It is apparently a vertical shooter.


LEVELS: 12


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History


Arcade Video game published 22 years ago:

Baryon - Future Assault (c) 1997 SemiCom.

- TRIVIA -

This game is based on a South Korean PC game of the same name developed by Acro Studio in 1995. SemiCom ported the game to the Arcades but at this time, South Korean gamers played famous Japanese shoot'em ups and Baryon didn't was as good as these games. The game was a flop.

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=4626&o=2