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Batman Forever (JUE 960507 V1.000)

  1. Game infos
  2. Sound
  3. Driver
  4. Inputs
  5. Controls
  6. Display
  7. Dipswitchs
  8. Roms list
  9. BIOS set
  10. Chips list
  11. Categories
  12. MAMEinfo
  13. History
  14. High scores
Download batmanfr.zip (38.5 MB)
Snapshot

Game infos

Description Batman Forever (JUE 960507 V1.000)
Name batmanfr
Manufacturer Acclaim
Year 1996
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .074u2
Romset size 38.5 MB
Romset file 14 files
Romset zip 22 B
Language English
Evaluation 70 to 80 (Good)
Genre Fighter

Sound infos

Sound_channels 4

Driver infos

Driver status imperfect
Driver emulation good
Driver color good
Driver sound good
Driver graphic imperfect
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 4
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 352 224 59.764793 6711646 427 0 352 263 0 224

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 350-mpa1.u16 1048576 735e23ab 133e2284a07a611aed8ada2707248f392f4509aa cart 1 good no
arcade 350-mpa1.u19 1048576 2a5a8c3a 374ec55a39ea909cc672e4a629422681d1f2da05 cart 0 good no
arcade 350snda1.u52 524288 9027e7a0 678df530838b078964a044ce734776f391654e6c rax 0 good no
arcade epr-17740.ic8 jp4 524288 5c5aa63d epr-17740.ic8 06860d96923b81afbc21e0ad32ee19487d8ff6e7 maincpu 0 good no
arcade epr-17740a.ic8 jp3 524288 3e23c81f epr-17740a.ic8 f9b282fd27693e9891843597b2e1823da3d23c7b maincpu 0 good no
arcade epr-17951a.ic8 jp2 524288 2672f9d8 epr-17951a.ic8 63cf4a6432f6c87952f9cf3ab0f977aed2367303 maincpu 0 good no
arcade epr-17952a.ic8 us 524288 d1be2adf epr-17952a.ic8 eaf1c3e5d602e1139d2090a78d7e19f04f916794 maincpu 0 good no
arcade epr-17953a.ic8 tw1 524288 a4c47570 epr-17953a.ic8 9efc73717ec8a13417e65c54344ded9fc25bf5ef maincpu 0 good no
arcade epr-17954a.ic8 euro 524288 f7722da3 epr-17954a.ic8 af79cff317e5b57d49e463af16a9f616ed1eee08 maincpu 0 good no
arcade epr-19730.ic8 jp1 524288 d0e0889d epr-19730.ic8 fae53107c894e0c41c49e191dbe706c9cd6e50bd maincpu 0 good no
arcade epr-19854.ic8 tw 524288 e09d1f60 epr-19854.ic8 b55cdcb45b2a5b0b35e352cf7625f0bd659084df maincpu 0 good no
arcade epr-20091.ic8 jp 524288 59ed40f4 epr-20091.ic8 eff0f54c70bce05ff3a289bf30b1027e1c8cd117 maincpu 0 good no
arcade gfx0.u1 4194304 a82d0b7e 37a7a177634d51620b1b43e58732987df166c7e6 cart 400000 good no
arcade gfx1.u3 4194304 a41e55d9 b896d3a6c36d325c3cece699da54f340a4512703 cart 800000 good no
arcade gfx2.u5 4194304 4c1ebeb7 cdd139652d9484ae5837a39c2fd48d0a8d966d43 cart c00000 good no
arcade gfx3.u8 4194304 f679a3e7 db11b033b8bbdd80b81e3bc098bd40ad3a8784f2 cart 1000000 good no
arcade gfx4.u12 4194304 52d95242 b554a95933c2be4c72fb4226d3bc4775695da2c1 cart 1400000 good no
arcade gfx5.u15 4194304 e201f830 5aa22fcc8f2e153d1abc3aa4050c594b3942ee67 cart 1800000 good no
arcade gfx6.u18 4194304 c6b381a3 46431f1e47c084a0bf85535d35af27471653b008 cart 1c00000 good no
arcade snd0.u48 2097152 02b1927c 08b21d8b31b0f15c59fb5bb7eaf425e6fe04f7b5 rax 400000 good no
arcade snd1.u49 2097152 58b18eda 7f3105fe04d9c0cdfd76e3323f623a4d0f7dad06 rax 600000 good no
arcade snd2.u50 2097152 51d626d6 0e68b79dcb653dcba48121ca2d4f692f90afa85e rax 800000 good no
arcade snd3.u51 2097152 31af26ae 2c9f4c078afec55964b5c2a4d00f5c43f2661a04 rax a00000 good no
arcade stv1061.bin dev 524288 728dbca3 stv1061.bin 0ed2030177f0aa8285645c395ae9ad9f568ab1d6 maincpu 0 good no
arcade stv110.bin debug 524288 3dfeda92 stv110.bin 8eb33192a57df5f3a1dfb57263054867c6b2db6d maincpu 0 good no
arcade stvb111t.ic8 tw2 524288 02daf123 stvb111t.ic8 23185beb1ce9c09b8719e57d1adb7b28c8141fd5 maincpu 0 good no

BIOS set

name description default
debug Debug (95/01/13) yes
dev Development (bios 1.061) yes
euro EPR-17954A (Europe 95/04/25) yes
jp EPR-20091 (Japan 97/08/21) yes
jp1 EPR-19730 (Japan 97/02/17) yes
jp2 EPR-17951A (Japan 95/04/25) yes
jp3 EPR-17740A (Japan 95/02/20) yes
jp4 EPR-17740 (Japan 95/01/31) yes
tw EPR-19854 (Taiwan 97/05/15) yes
tw1 EPR-17953A (Taiwan 95/04/25) yes
tw2 STVB1.11T (Taiwan 95/02/20) yes
us EPR-17952A (USA 95/04/25) yes

Chips list

name tag type clock
ADSP-2181 rax:adsp cpu 16670000
CD/DA cdda audio
DMA-driven DAC rax:dacr audio
M68000 audiocpu cpu 11289600
SCSP scsp audio
SCUDSP scudsp cpu 14318180
SH-2 slave cpu 28636360
Speaker rax:rspeaker audio

Categories

MAMEinfo

0.74u2 [Guru]

0.68 [Testdriver]


WIP:

- 0.180: Emulated the Acclaim RAX sound board, fixing sound in Batman Forever [Phil Bennett]. Changed ADSP-2181 sound clock speed to 16670000 Hz.

- 0.149u1: Basic hook-up of ADSP sound CPU used in Batman Forever [Angelo Salese]. Added ADSP-2181 (16MHz) CPU4 and 2x DMA-driven DAC sound.

- 0.127u1: Removed buttons 5 and 6.

- 0.110u3: Mariusz Wojcieszek fixed VDP2 vertical scrolling for RGB bitmaps (fixes corrupted gfx in batmanfr). Added speedup for master SH-2 CPU in batmanfr.

- 0.99u8: Mariusz Wojcieszek fixed VDP2 bitmaps scrolling and added preliminary VDP2 window effect for tilemaps and sprite layer, this fixes bad gfx in Batman Forever.

- 0.95u2: Angelo Salese fixed Batman Forever rom loading, now the game works, thanks to Runik to point this out. Fixed user1 roms addresses.

- 29th March 2005: Angelo Salese - Thanks to kindy help of Runik I've finally got Batman Forever (ST-V game) to run! There is no sound (mainly because it uses a different type of sound HW), and obviously is shitty slow because of the power of the HW (6% on my machine with the debugger).

- 0.90: Changed description to 'Batman Forever (JUE 960507 V1.000)'.

- 0.74u2: Added 'Batman Forever' (Acclaim 1996).

- 0.68: Added (Testdriver) Batman Forever.

- 12th January 2003: Guru - Arrived and dumped Batman Forever (Acclaim 1996, ST-V cart + extra sound board). Thanks to Malcolm McKay.


LEVELS: 13


Movie: Batman Forever

Genre: Comic Movie

Year: USA 1995

Director: Joel Schumacher

Studio: Warner Bros.

Cast: Val Kilmer, Nicole Kidman, Tommy Lee Jones, Jim Carrey, Chris O'Donnell, Michael Gough


Recommended Games (Super Heroes):

Superman

Cyber-Lip

Batman

Batman Forever

Captain America and The Avengers

Avengers In Galactic Storm

Captain Commando

Eight Man

Spider-Man: The Videogame

Spider-Man vs The Kingpin (Mega-Tech)

X-Men

X-Men: Children of the Atom

X-Men Vs. Street Fighter

Marvel Super Heroes

Marvel Super Heroes Vs. Street Fighter

Marvel Vs. Capcom: Clash of Super Heroes

Marvel Vs. Capcom 2 New Age of Heroes

Battle Circuit

History


$stv=batmanfr,

Sega ST-V cart. published 23 years ago:

Batman Forever (c) 1996 Acclaim.

A side scrolling beat'em-up for one or two players based on the movie of the same name, featuring the Dark Knight and his side-kick, Robin. Players control either Batman or Robin as they fight their way through numerous stages, facing battles with two of Batman's notorious foes, 'Two-Face' and 'The Riddler'.

Numerous weapons can be used throughout the game to aid Batman in his quest; including the Bat-a-rang, Batrope, Gas Gun and the Metal Cutter. Batman can reach high platforms with the use of the Batrope.

- TECHNICAL -

Runs on the "ST-V [Sega Titan Video Game System]" hardware.

Screen orientation : Horizontal

Players: 2
Control: 8-way joystick
Buttons: 3

- TRIVIA -

Released in May 1996.

The game was designed by Iguana Entertainment and is based on the movie featuring Val Kilmer, Jim Carrey, Tommy Lee Jones and Nicole Kidman. The game's movie license is used to full effect, with intermission scenes featuring sampled voices of the film's actors, as well as photographic stills taken directly from the movie.

- STAFF -

Producer : Neill Glancy

* Design :
Game Design : Neill Glancy, Stephen Broumley, Carl Wade
Additional Design : Nigel Cook, Ian Dunlop, Jason Carpenter, David Dienstbier

* Programming :
Lead Programmer Titan Engine : Carl Wade
Lead Programmer Gameplay : Stephen Broumley
Tools Programmers : Carl Wade, Stephen Broumley, Craig Galley
Presentation Programming : David Crummack
Riddler Control Room : Richard Cowie
Additional Programming : Craig Galley

* Art :
Lead Artist : Michael McCallion
Artists : Scott Brocker, Patrick Thomas
Presentation Art : Gregg Hargrove

* Advanced Technology Group :
ATG Director : Cyrus Lum
Lead 3D Character Animator : Derek Robinette
3D Character Animators : Cyrus Lum, Michael Daubert, Peyton Duncan, Jason Moulton, Alan Johnson
3D Real Time Artist : Patrick Thomas

* Team Iguana :
President : Jeff Spangenberg
V.P. Product Development : Darrin Stubbington
Art Director : Matt Stubbington
Assistant Art Director : Jools Watsham
Technical Director : Craig Galley
Creative Director : Nigel Cook
Dev Support Manager : J Moon

Music : Rick Fox
Sound Effects : Marc Schaefgen

* Voice Talent Cast :
Batman : Marc Schaefgen
Robin : Michael Daubert
Sabouter : David Dienstbier
Guesser Robot : Marc Schaefgen
Feather Thug : Scott Brocker
Tassel Boss : Rick Stefan
Spice : Michelle Thomas
Sugar : Jane Notgrass
Two Face Thugs : Adam McCarthy, Victor Mercieca
Voice from the Sky : Marc Schaefgen

* Game Testing : Bey Bicker, Neill Glancy, Stephen Broumley, Carl Wade, Derek Robinette, Micahel Daubert, Peyton Duncan, Jason Moulton, Victor Mercieca, Nigel Cook, David Dienstbier, Jason Carpenter, Marc Schaefgen, Michael McCallion, Rob Cohen, Cameron, Matt, Nathan, Tyrone Miller

Producers for Acclaim : Tom Petit, John Pasierb
Hardware : Manoj Bhatngar, James Hunkins, Robin Seaver
Field Test Coordinator : Jaques Carter

- PORTS -

* CONSOLES:
Sega Saturn (1996)
Sony PlayStation (1996)

* COMPUTERS:
PC [MS-DOS / MS Windows, CD-ROM] (1996)

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=191&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

antares_______________________332.740
furohon_______________________287.540
hulkiii_______________________108.650