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Bigfoot Bonkers

  1. Game infos
  2. Sound
  3. Driver
  4. Inputs
  5. Controls
  6. Display
  7. Dipswitchs
  8. Roms list
  9. Chips list
  10. Categories
  11. MAMEinfo
  12. History
Download bbonk.zip (5 KB)
Snapshot

Game infos

Description Bigfoot Bonkers
Name bbonk
Manufacturer Meadows Games, Inc.
Year 1976
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .037b14
Romset size 5 KB
Romset file 5 files
Romset zip 2 B
Language English
Evaluation 10 to 20 (Horrible)
Genre Maze

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 2
Input buttons
Input coins 1

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 256 230 60

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade bbonk.b8 512 5ac34260 7c2b1e378d2b9fed27117f9adab1381507f5d554 gfx1 a00 good no
arcade bbonk.e5 1024 d032baa0 09cba16f6a2b7d8a8c501db639bd5eeefb63dc0f maincpu 0 good no
arcade bbonk.e6 1024 71df0e25 c2f78490816add1296923861a89df15be9822fed maincpu 400 good no
arcade bbonk.f5 1024 748e8c7f 99e4e182ee41c246e31f656411a9f09d7b617f92 maincpu 0 good no
arcade bbonk.f6 1024 5ce183ed 7c78dfa463a37605e8423104426af2f5906fae24 maincpu 400 good no

Chips list

name tag type clock
1-Bit DAC dac3 audio
S2650 maincpu cpu 666666
Speaker speaker audio

Categories

MAMEinfo

0.37b14 [Juergen Buchmueller]


Artwork available


WIP:

- 0.148u4: Couple of fixes to inputs, added DIP locations and misc cleanups. Bigfoot Bonkers now supports 1-player game [hap]. Added 'Demo Sounds' dipswitch.

- 0.128u4: Changed S2650 CPU1 clock speed to 666666 Hz.

- 7th November 2007: Mr. Do - The old Bigfoot Bonkers was based on a lo-res pic of the flyer for the game. Dan at The Arcade Flyer Archive was nice enough to send me a full-size scan of that flyer, so we were able to bump the quality of this one up a couple of notches.

- 0.109u1: Fixed rom loading in Bigfoot Bonkers (HIGH/LOW_NIBBLED).

- 26th August 2006: Mr. Do - Added Bigfoot Bonkers bezel from MAME.net and Mean Arena. Some of these decent stuff are so-so; some are REALLY good.

- 0.37b14: Juergen Buchmueller added 'Bigfoot Bonkers' (Meadows Games, Inc. 1976).

- 22nd February 2001: Juergen Buchmueller added Bigfoot Bonkers to the Lazer Command driver.


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Wit's

History


Arcade Video game published 43 years ago:

Bigfoot Bonkers (c) 1976 Meadows Games.

This game was 2-player only, you must have a live human opponent to play against, or else the other players mouse (the games promotional material said the character was a mouse), will go straight into a wall, making for a very quick and boring game. Each player moves their mouse around leaving a solid line behind them. All moves are made on an invisible grid, so you can only turn at 90 degree angles. Scattered around the gameboard are several 'fee' that you must avoid, as hitting a foot is just like smashing into a wall or a line. To win you must last longer than your opponent before hitting something (first person to hit something loses). One good strategy is to try and box your opponent in to a small section of the screen, and then just move carefully until they crash. Pushing backwards on the stick will cause you to crash into your own line, so avoid that at all cost.

- TECHNICAL -

Main CPU : S2650 (@ 672 Khz)
Sound Chips : DAC (@ 672 Khz)

Screen orientation : Horizontal
Video resolution : 256 x 230 pixels
Screen refresh : 60.00 Hz
Palette colors : 3

Players : 2
Control : 4-way joystick

The machine came in an upright format, used a black and white open frame monitor, and a single speaker. The control panel only had a pair of 4-Way joysticks on it. There were not any other buttons on the whole machine. Inserting a coin started the game at once. Both players got to play for a single coin. The game ended after one player chalked up two wins, but this was operator adjustable up to as high as five. One particularly annoying thing about this title is the demo sounds, the machine would emit a series of bleeps almost constantly. You could not turn this off at all.

- TRIVIA -

Released in October 1976.

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=246&o=2