0.68 [Carlos A. Lozano, Phil Stroffolino]
0.62 [Alessio Manuele]
0.35b8 [Carlos A. Lozano, Phil Stroffolino]
SERVICE MODE:
- To enter service mode hold P1 Start during ROM test.
WIP:
- 0.133u1: Renamed (bermudaj) to (bermudatj) and (bermudaa) to (bermudata).
- 0.129u4: Changed visible area to 224x400.
- 0.127u7: Stephane Humbert checked inputs and dipswitches via Z80 code analysis for Bermuda Triangle and clone (Japan).
- 0.127u1: SNK rewrite [Nicola Salmoria]: Fixed sprite-sprite priorities. Removed ROM patches, simulated "turbo front" check, clarified the relationship between the sets, converted to tilemaps, proper memory maps and inputs etc. Changed Z80 CPU2 clock speed to 4MHz and visible area to 224x368. Changed description to 'Bermuda Triangle (World?)' and clone (Japan old version) to 'Bermuda Triangle (Japan)'. Renamed (bermudao) to (bermudaj).
- 0.126u5: Fixed gfx3 rom addresses to $8000/10000/18000.
- 0.112u1: Removed Dial control.
- 0.68: Changed visible area to 224x384. Renamed (bermudat) to (bermudao) and (bermudao) to (bermudat).
- 0.62: Added 'Unused' dipswitch. Changed clone 'Bermuda Triangle (Japan)' to parent and (US) to clone 'Bermuda Triangle (Japan old version)' and clones (US early version) to 'Bermuda Triangle (US older version)' and 'World Wars (Japan)' to 'World Wars (World)'. Renamed (bermudat) to (bermudao) and (bermudaj) to (bermudat).
- 0.37b6: Changed Z80 CPU2 clock speed to 5MHz.
- 0.36b16: Changed description to 'Bermuda Triangle (US)'. Replaced YM3526 sound with Y8950.
- 28th January 2000: Bryan McPhail added a Bermuda Triangle clone to the SNK driver.
- 0.36b14: Replaced YM-3812 sound with YM-3526.
- 0.36b3: Alessio Manuele added clone Bermuda Triangle (Japan). Added proms ($0, 400, 800) from clone (Japan). Added dipswitches 'Game Mode', 'Bonus Life', 'Game Style' and 'Unused'. Changed parent description to 'Bermuda Triangle (World?)'.
- 0.35: Added 3rd player and changed 8-way Joystick to Dial.
- 0.35b8: Carlos A. Lozano and Phil Stroffolino added 'Bermuda Triangle' (SNK 1987).
LEVELS: 9
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* FB Alpha
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Arcade Video game published 32 years ago:
Bermuda Triangle (c) 1987 SNK.
A vertically scrolling shoot'em up.
- TECHNICAL -
Game ID : A6003 'WW'
Main CPU : Zilog Z80 (@ 4 Mhz), Zilog Z80 (@ 5 Mhz)
Sound CPU : Zilog Z80 (@ 4 Mhz)
Sound Chips : Yamaha YM3526 (@ 4 Mhz), Y8950 (@ 4 Mhz)
Players : 2
Control : dial
Buttons : 2
- TRIVIA -
Released in February 1987.
This game is known in Japan as "World Wars" (but similar to the US older version).
- UPDATES -
The US older version is a different version :
* Different weapon powerup.
* Graphics are almost completely different.
* More different bosses.
* No shape-changing by powerups.
* No Speeches.
* Players beam to different places instead of times after finishing a level.
- STAFF -
Director : Eikichi Kawasaki
Software : SNK jr.
Designers : Rampty, Tetsuyaki
Assistants : Miss Yoko, Angel
Hardware : Akitadesi
Sound : Kenny
Producer : Mr. Oba
Printing : Tomotae
- CONTRIBUTE -
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