0.77u2 [Aaron Giles]
HardDisk required
NOTE:
- Biofreaks was actually released as a console game at some point, but this is the original arcade version running on Seattle hardware. It's pretty much unfinished - there's no attract mode, and definitely some bugs in the camera movement, but most of the characters seem playable. Sadly, it's a pretty weak fighter, even in comparison to weak fighters like War Gods. Aaron Giles
WIP:
- 29th November 2005: 3D ARCADE - New 3D cabinet model for BioFreaks from BTribble.
- 0.81u5: Aaron Giles mapped more inputs and dipswitches for Biofreaks. Added dipswitches 'Boot ROM Test' and 'Hilink download??'.
- 0.79u2: Replaced Custom sound with 2x DMA-driven DACs.
- 0.78u4: Changed region cpu2 to sound1.
- 0.78: Aaron Giles added missing HD image - Game now playable. Added 16x 'Unknown' dipswitches.
- 0.77u3: Aaron Giles fixed several minor bugs that affected Biofreaks and California Speed and increased default visible area (512x400) to handle Biofreaks. Tweaked the Midway PIC handling so that Biofreaks can read its serial number. Changed ADSP2115 CPU2 clock speed to 16MHz.
- 7th December 2003: Aaron Giles fixed several minor bugs in the Seattle driver that affected Biofreaks and California Speed (but they're still not fully working).
- 0.77u2: Aaron Giles added 'BioFreaks (prototype)' (Midway 1997). Missing harddisk image.
LEVELS: 8
Recommended Games (Fighter 3D):
Pit Fighter
Holosseum
Killer Instinct
Killer Instinct 2
Killer Instinct (SNES bootleg)
Tattoo Assassins
Fighting Vipers
Fighting Vipers 2
War Gods
Last Bronx
Mace: The Dark Age
Sonic Championship
Bloody Roar / Beastorizer
Bloody Roar 2
Bloody Roar 3
BioFreaks
Rival Schools: United By Fate
Daraku Tenshi - The Fallen Angels
Spikeout
Spikeout Final Edition
Spikers Battle
Final Fight Revenge
Toy Fighter
Fighting Mania
Punch Mania 2: Hokuto No Ken
Project Justice / Moero! Justice Gakuen
Bounty Hunter
Jingi Storm - The Arcade
Harddisk: 7.48 GB (CYLS: 977, HEADS: 255, SECS: 63 - Compressed: 90.0)
Arcade Video game published 22 years ago:
BioFreaks (c) 1998 Midway Games, Incorporated.
A futuristic fighting game.
- TECHNICAL -
Midway Seattle hardware
Main CPU : R5000 (@ 150 Mhz)
Sound CPU : ADSP2115 (@ 16 Mhz)
Sound Chips : (2x) DMA-driven (@ 16 Mhz)
Players : 2
Control : 8-way joystick
Buttons : 6
- TRIVIA -
BioFreaks stands for 'Biological Flying Robotic Enhanced Armored Killing Synthoids'.
- PORTS -
* CONSOLES:
Sony PlayStation (1998)
Nintendo 64 (1998)
* COMPUTERS:
PC [MS Windows] (1998)
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=252&o=2