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Black Touch '96

  1. Game infos
  2. Sound
  3. Driver
  4. Inputs
  5. Controls
  6. Display
  7. Dipswitchs
  8. Roms list
  9. Chips list
  10. Categories
  11. MAMEinfo
  12. History
Download blackt96.zip (3.88 MB)
Snapshot

Game infos

Description Black Touch '96
Name blackt96
Manufacturer D.G.R.M.
Year 1996
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .125u4
Romset size 3.88 MB
Romset file 15 files
Romset zip 1 B
Language English
Genre Fighter

Sound infos

Sound_channels 2

Driver infos

Driver status preliminary
Driver emulation preliminary
Driver color good
Driver sound preliminary
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 256 224 60

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 1 524288 6a934174 087f5fa226dc68ee217f99c64d16cdf14372d44c oki1 0 good no
arcade 10 65536 b78232a2 36a4f01011faf64e46b73f0082ab04843ac8b0e2 gfx3 1 good no
arcade 11 262144 9eb773a3 9c91ee938438a61f5fa650ced6249e34aa5321bd gfx2 0 good no
arcade 12 262144 8894e608 389974a0b208b7cbf7d5f83641ddc058ad5ebe87 gfx2 1 good no
arcade 13 262144 0acceb9d e8a85c7eab45d84613ac37a9b7ffbc45b44eb2e5 gfx2 2 good no
arcade 14 262144 b5e3de25 33ac5602ab6bcadc8b0d1aa805a3bdce0b67c215 gfx2 3 good no
arcade 2 262144 94009cd4 aa36298e280c20bf86d70f3eb3fb33aca4df07e3 oki2 0 good no
arcade 3 262144 fc2c1d79 742478237819af16d3fd66039283202b3c07eedd maincpu 1 good no
arcade 4 262144 caff5b4a 9a388cbb07211fa66f27082a8a5b847168c86a4f maincpu 0 good no
arcade 5 262144 6e52c331 31ef1d352d4ee5f7b3ef336b1f052c3a1468f22e gfx1 100000 good no
arcade 6 262144 69637a5a a5731478856d8bb91d34b747838b2b47772864ef gfx1 100001 good no
arcade 7 524288 6b04e8a8 309ba1efd60600a30e1ae8f6e8b92939c23cd9c6 gfx1 0 good no
arcade 8 524288 16c656be 06c40c16080a97b01a638776d28f36594ce4fb3b gfx1 1 good no
arcade 9 65536 81a4cf4c 94b2bbcbc8327d9babbc3b222bd88954c7e7b80e gfx3 0 good no
arcade pic16c57.bin 8192 6053ba2f 5dd28ddff17555de0e8574b78ff9e71204c503d3 audiocpu 0 good no

Chips list

name tag type clock
M68000 maincpu cpu 9000000
OKI6295 oki2 audio 1000000
PIC16C57 audiocpu cpu 8000000
Speaker rspeaker audio

Categories

MAMEinfo

0.125u4 [Guru]


< Korea >


WIP:

- 0.172: Black Touch '96 hardware is a Korean clone of 'SNK68' hardware so start to refactor and share code [David Haywood].

- 0.160: hap removed PIC16C5x MCU fake I/O memory map in Black Touch '96.

- 0.147u1: Improved the graphic rendering a bit in Black Touch '96, almost where it should be. Sound still missing and other possible issues related to PIC that is not hooked up - any help there is appreciated [David Haywood]. Changed visible area to 256x224. Removed dipswitches '2', '3', 'xx' and 43x 'Unknown'.

- 0.146u5: Still not right about Black Touch '96, but a bit less glitchy than it was before, with more stuff in the code to help figure it out [David Haywood].

- 0.138u4: Black Touch '96 now load (but don't yet use) the decapped MCU (pic16c57.bin) [Dr. Decapitator].

- 26th June 2010: Guru - The PIC16C57 for Black Touch 96 has now been successfully processed (decap, de-protect & read).

- 0.133u5: David Haywood fixed the plane order in the gfx deodes for Black Touch '96 sprites and improved the sprite emulation (still wrong tho). Changed visible area to 256x208.

- 0.126u2: Fabio Priuli added DIP locations to Black Touch '96.

- 0.125u5: Numerous improvements to the Black Touch '96 driver [David Haywood]. Added PIC16C57 (8MHz) CPU2. Changed visible area to 256x224. Fixed gfx1/2/3 rom loading. Added missing dipswitches.

- 8th June 2008: David Haywood - Black Touch '96 is a Korean Beat 'em Up game. It dosen't seem to be related to the older 'Black Touch' (which is a hack of Dragon Punch. My initial impression is that this is actually an original Korean game, rather than a hack. It uses a pretty wacky sprite system where all the sprites are made of strips a tilemap. I haven't quite figured out how it works yet. The text layer tile banking is also wrong. Sound isn't emulated because the sound chips are driven by a PIC, which is probably read protected. It of course has obligatory 'Girl between Levels' as found on many Korean games.

- 0.125u4: Guru added 'Black Touch '96' (D.G.R.M. 1996).

- 12th February 2008: Guru - More arrivals today! The box up contains Black Touch 96 (DGRM 1996) action game. Thanks to GP-Lee.


LEVELS: 6


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History


Arcade Video game published 23 years ago:

Black Touch '96 (c) 1996 DGRM.

- SERIES -

1. Black Touch (1993)
2. Black Touch 2 (199?)
3. Black Touch '96 (1996)

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=26068&o=2