0.84 [David Haywood]
WIP:
- 0.176: AJR replaced M68000 write_irq[1-7] handlers with DEVCB_INPUTLINE.
- 0.158: Osso added missing save states to 6522 VIA, fixes at least Konkyuu no Hoshi save state problem.
- 0.154: Hooked up RAMDAC device to BMC Bowling driver [Angelo Salese].
- 0.153: Osso added music and save states to 'Konkyuu no Hoshi'. Added YM2413 (3579545 Hz) sound. Changed M68000 CPU1 clock speed to 10738636 Hz.
- 0.142u3: Angelo Salese removed deprecat.h dependancy and updated irqs accordingly for BMC Bowling driver. Changed description to 'Konkyuu no Hoshi'.
- 0.88: Tomasz Slanina fixed BMC Bowling - Game now playable. Missing music, some wrong gfx. Changed 68000 CPU1 clock speed to 10738635 Hz and visible area to 280x232. Added AY-3-8910 (1789772 Hz) sound. Added dipswitches 'Coinage' and 15x 'DSWx x'.
- 29th September 2004: Tomasz Slanina - Working on BMC Bowling. Not playable, yet...
- 0.84: David Haywood added 'BMC Bowling' (BMC 1994).
- 22nd June 2004: David Haywood sent in a very preliminary driver for BMC Bowling, it doesn't work at all yet.
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Konkyuu no Hoshi
Krazy Bowl
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Galaxy Games StarPak 3 (Bowling)
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Arcade Video game published 25 years ago:
BMC Bowling (c) 1994 BMC.
As the title says : A bowling game from BMC :-)
- TECHNICAL -
Main CPU : Motorola 68000 (@ 10.738635 Mhz)
Sound Chips : Winbond WF19054 [same as AY8910] (@ 1.789772 Mhz), MK28 [same as OKI6295] (@ 8.5 Khz)
RAM :(3x) Goldstar GM76C28A, (6x) HM62256LP-12
Screen orientation : Horizontal
Video resolution : 280 x 232 pixels
Screen refresh : 60.00 Hz
Palette Colors : 256
Players : 1
Buttons : 1
- CONTRIBUTE -
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