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Battletoads

  1. Game infos
  2. Sound
  3. Driver
  4. Inputs
  5. Controls
  6. Display
  7. Dipswitchs
  8. Roms list
  9. Chips list
  10. Categories
  11. MAMEinfo
  12. History
  13. High scores
Download btoads.zip (10.03 MB)
Snapshot

Game infos

Description Battletoads
Name btoads
Manufacturer Rare / Electronic Arts
Year 1994
Runnable yes
System arcade /
Number of players 3P sim
Added to MAME .057
Romset size 10.03 MB
Romset file 10 files
Romset zip 3 B
Language English
Evaluation 70 to 80 (Good)
Genre Fighter

Sound infos

Sound_channels 2

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 3
Input buttons
Input coins 3

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 512 224 60.797665 10000000 640 0 512 257 0 224

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade bt.u102 32768 a90b911a 6ec25161e68df1c9870d48cc2b1f85cd1a49aba9 audiocpu 0 good no
arcade btc0-p0.u120 4194304 0dfd1e35 733a0a4235bebd598c600f187ed2628f28cf9bd0 user1 0 good no
arcade btc0-p1.u121 4194304 df7487e1 67151b900767bb2653b5261a98c81ff8827222c3 user1 2 good no
arcade btc0-s.u109 2097152 d9612ddb f186dfb013e81abf81ba8ac5dc7eb731c1ad82b6 bsmt 0 good no
arcade u10.bin 343 b1144178 15fb047adee4125e9fcf04171e0a502655e0a3d8 plds 0 good no
arcade u11.bin 343 7c6beb96 2f19d21889dd765b344ad7d257ea7c244baebec2 plds 0 good no
arcade u144.bin 343 8597017f 003d7b5de57e48f831ab211e2783fff338ce2f32 plds 0 good no
arcade u57.bin 343 be355a56 975238bb1ea8fef14458d6f264a82aa77ecf865d plds 0 good no
arcade u58.bin 343 41ed339c 5853c805a902e6d12c979958d878d1cefd6908cc plds 0 good no
arcade u90.bin 343 a0d0c3f1 47464c2ef9fadbba933df27767f377e0c29158aa plds 0 good no

Chips list

name tag type clock
BSMT2000 bsmt audio 24000000
Speaker rspeaker audio
TMS32015 bsmt:bsmt2000 cpu 24000000
TMS34020 maincpu cpu 32000000
Z80 audiocpu cpu 6000000

Categories

MAMEinfo

0.57 [Aaron Giles]


Bugs:

- Graphics oddity on level 2 boss. Stefan Lindberg (ID 02816)

- Some graphic bugs. Comparison with PCB. Stefan Lindberg (ID 00180)


WIP:

- 0.167: David Haywood fixed horizontal partial updates in Battletoads.

- 0.154: David Haywood fixed issue with Battletoads (cpu\tms34010\34010gfx.c), but re-break some gfx in Little Robin/Mega Phoenix in the process. Needs somebody who knows the TMS better.

- 0.147u2: hap changed description to 'Battletoads'.

- 0.145u7: Aaron Giles fixed Battle Toads crashed after OK (m_vram_fg regression).

- 0.143u1: Miodrag Milanovic fixed missing or corrupt sound in drivers using the BSMT2000 sound.

- 0.141u1: Replaced BSMT2000 HLE emulator with emulation of the original TMS32015 [Dr. Decapitator, Andrew Gardner, Quench, Guru, Ernesto Corvi, Peter Grounds, Lord Nightmare, Aaron Giles]. Added TMS32015 (24MHz) CPU3 and bsmt2000.bin rom.

- 0.139u2: Phil Bennett fixed reload of state cause major graphic corruption in Battle Toads.

- 11th June 2008: Guru - Battle Toads (Rare 1994) arrived a few days ago, thanks to gplee.

- 0.124: Zsolt Vasvari fixed assertion in Battle Toads.

- 0.123u6: Fixed debug assertion in Battle Toads.

- 0.123u2: Kevin Eshbach added DIP locations to Battle Toads. Added plds (GAL20V8A-15LP - U10, U11, U57, U58, U90 and U144). Fixed rom names.

- 0.122u6: Changed TMS34020 CPU1 clock speed to 32MHz.

- 0.122u4: Aaron Giles corrected Battle Toads clocks according XTALs on the PCB. Fixed color of text writing at the end of the game and wavey effect bug. Changed TMS34020 CPU1 clock speed to 8MHz and Z80 CPU2 to 6MHz.

- 0.122u3: Aaron Giles added save state support fixed gfx priority in Battle Toads.

- 0.114u1: Changed VSync to 60.797665 Hz.

- 0.113: Aaron Giles rewrote the BSMT2000 to be more accurate. Various modes are now software selected at startup based on the register value at reset time. Changed all existing drivers so they properly hooked up the reset line on the chip in order to make this control work. Also added correct BSMT2000 ADPCM output.

- 17th January 2003: Aaron Giles abstracted the TLC34076 palette chip emulation used by Art & Magic, Battletoads and a few other drivers.

- 3rd January 2003: Aaron Giles sent in another update that gets the 34010-based games working again after yesterday's changes, and he fixed BattleToads and Hard Drivin' to compute the VBLANK duration appropriately.

- 0.57: Aaron Giles added 'Battle Toads' (Rare 1994). BSMT2000 sound emulator [Aaron Giles].

- 28th November 2001: Aaron Giles sent in a driver for Battletoads.


LEVELS: 6


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History


Arcade Video game published 25 years ago:

Battletoads (c) 1994 Electronic Arts

Battletoads is a (mostly) horizontally-scrolling beat-em-up in which up to three players take on the roles of Rash, Pimple, or Zitz and must punch and kick their way through six enemy-infested stages to save their alternate universe from the Dark Queen.

The Toads each vary in fighting style: Rash is nimble, Pimple is burly and strong, and Zitz is a balance of the two. Each Toad also has its own signature exaggerated power and attack, in which their limbs turn into objects such as axes and drills.

In a visually unique twist, the Toads can knock the game's enemies 'off-screen' so that they appear to fly towards the players, breaking the fourth wall. Enemies include aliens, mutant rodents and snowmen.

The game's stages, in addition to having their own unique visual theme, often differ in gameplay style. Some levels are Double Dragon-style 2.5D brawlers, while others are strictly two-dimensional, platform-like stages. In one level, the Toads wear jet-packs and descend a tunnel and in the final level, the Toads shoot enemies from a vehicle.

- TECHNICAL -

Main CPU : TMS34020 (@ 10 Mhz), Zilog Z80 (@ 4 Mhz)
Sound Chips : BSMT2000 (@ 24 Mhz)

Players : 3
Control : 8-way joystick
Buttons : 2

- TRIVIA -

Released in December 1994.

Licensed from Rare Coin-it Games.

The last game of the critically-acclaimed series that was originally released for the Nintendo NES in 1991. This is a unique game which was never ported to consoles.

- SERIES -

1. Battletoads (1991, Nintendo NES)
2. Battletoads and Double Dragon (1993, Nintendo NES)
3. Battletoads in Battlemaniacs (1993, Nintendo Super NES)
4. Battletoads in Ragnarok's World (1993, Nintendo Game Boy)
5. Battletoads (1994)

- STAFF -

Main program : Chris Sutherland
Additional programming : Mark Wilson
Game design : Gregg Mayles
Additional design : Kevin Bayliss, Chris Sutherland
Main character artist : Kevin Bayliss
Additional character artists : Keri Gunn, Gregg Mayles, Steve Mayles, Chris Peil
Main background artist : Kevin Bayliss
Additional background artists : Gregg Mayles, Steve Mayles, Chris Peil, Dean Smith
3-D Computer models : Kevin Bayliss
Hardware concept : Chris Stamper
Hardware design and construction : Pete Cox, Chris Stamper
Audio software : Chris Sutherland
Music and sound effects : Dave Wise
Additional sound effects : Gregg Mayles, Chris Sutherland
Sound effect sampling : Dave Wise
Vocal effects : Kevin Bayliss, Mark Betteridge, Simon Farmer, Chris Peil, John Stamper, Louise Stamper, Chris Sutherland
Quality assurance : Simon Farmer, Gary Richards, Huw Ward
Original battletoads concept : Tim Stamper
Original battletoads design : Kevin Bayliss, Mark Betteridge, Tim Stamper
Produced by : Chris Stamper, Tim Stamper

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=214&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

majygool__________________________141
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