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Cadash (World)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. MAMEinfo
  13. History
  14. High scores
Download cadash.zip (1.6 MB)
Snapshot

Game infos

Description Cadash (World)
Name cadash
Manufacturer Taito Corporation Japan
Year 1989
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .037b09
Romset size 1.6 MB
Romset file 12 files
Romset zip 670 B
Language English
Evaluation 70 to 80 (Good)
Genre Platform

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt yes
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 320 240 60

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade c21-01.1 524288 1ff6f39c 742f296efc8073fafa73da2c8d7d26ca9514b6bf gfx2 0 good no
arcade c21-02.9 524288 205883b9 5aafee8cab3f949a7db91bcc26912f331041b51e gfx1 0 good no
arcade c21-07.57 32768 f02292bd 0a5c06a048ad67f90e0d766b504582e9eef035f7 subcpu 0 good no
arcade c21-08.38 65536 dca495a0 4e0f401f1b967da75f33fd7294860ad0b4bf2dce audiocpu 0 good no
arcade c21_13.ic10 131072 6b9e0ee9 06314b9c0be19314e6b6ecb5274a63eb36b642f5 maincpu 40000 good no
arcade c21_14.ic11 131072 5daf13fb c2be42b2cdc90b6463ce87211cf711c951b17fab maincpu 0 good no
arcade c21_16.ic15 131072 cbaa2e75 c41ea71f2b0e72bf993dfcfd30f1994cae9f52a0 maincpu 1 good no
arcade c21_17.ic14 131072 bf9a578a 42bde46081db6be2f61eaf171438ecc9264d18be maincpu 40001 good no
arcade pal16l8b-c21-09.ic34 260 4b296700 79d6c8fb13e30795d9c1f49885ada658f9722b68 plds 0 good no
arcade pal16l8b-c21-10.ic45 260 35642f00 a04403536b0ef7e8e7251dfc47274a6c8772fd2d plds 200 good no
arcade pal16l8b-c21-11-1.ic46 260 f4791e24 7e3bbffec7b8f9171e6e09706e5622fef3c99ca0 plds 400 good no
arcade pal20l8b-c21-12.ic47 324 bbc2cc97 d4a68f28e0d3f5a3b39ecc25640bc9197ad0260b plds 600 good no

Chips list

name tag type clock
M68000 maincpu cpu 16000000
Speaker mono audio
YM2151 ymsnd audio 4000000
Z180 subcpu cpu 4000000
Z80 audiocpu cpu 4000000

Categories

MAMEinfo

0.37b9 [David Graves]


Artwork available


WIP:

- 0.183: Osso corrected program ROMs labels according to PCB pic provided by System11.

- 0.156: ShouTime added clones Cadash (Japan, oldest version) and Cadash (Japan, version 2). Identified the set we have as version 1 [ShouTime]. Added PLDs to all sets of Cadash and revision levels to US and German set. Standardize Cadash program rom labels and IC locations [Brian Troha]. Fixed rom names. Changed description of clones (Germany) to 'Cadash (Germany, version 1)', (Japan) to 'Cadash (Japan, version 1)' and (US) to 'Cadash (US, version 2)'. Renamed (cadashj) to (cadashj1).

- 0.152: Unigame added clone Cadash (World, prototype).

- 0.136u4: Angelo Salese hooked up bare bones Z180 (4MHz) communication CPU (network) in Cadash.

- 0.134u2: Volker Hann and Team Europe added clone Cadash (Germany).

- 3rd October 2009: Smitdogg - Team Europe dumped Cadash (Germany) (thanks to Volker Hann).

- 0.123u3: RansAckeR added DIP locations to Cadash.

- 0.122u6: Corrado Tomaselli verified and changed CPU frequencies in Cadash. Changed 68000 CPU1 clock speed to 16MHz.

- 30th September 2007: Mr. Do - A couple prior purchases are finished: Cadash bezel. Note: Cadash is almost 10MB; that's AFTER it was reduced from 22MB. It's very graphic intensive.

- 0.106u12: MASH added plds ($0, 200, 400, 600 - pal16l8b-c21-09.ic34, pal16l8b-c21-10.ic45, pal16l8b-c21-11-1.ic46 and pal20l8b-c21-12.ic47) to Cadash.

- 0.90u3: Removed ADPCM sound.

- 21st March 2001: Bryan McPhail added sprite buffering to Cadash.

- 0.37b11: Added dipswitches 'Starting Time', 'Added Time (after round clear)', 'Communication Mode' and 'Unsed'.

- 0.37b9: David Graves added 'Cadash (World)' (Taito 1989) and clones (US), (Japan), (France) and (Italy). TODO: Any other games on this hardware? It may be close enough to Asuka hardware to consider merging the drivers eventually. Hooks for twin arcade machine setup: will involve emulating an extra processor, the 07 rom is probably the program for it. Fixed dipswitches.

- 25th October 2000: David Graves added another romset to the Cadash driver.

- 8th October 2000: David Graves sent in yet another Taito update with a working driver for Cadash.

- 20th November 1997: Malcor dumped Cadash (World).


PLAY INSTRUCTIONS :

- Press Button 1 for attack and Button 2 for jump. Hold Button 1 to choose magic (wizard, cleric).


LEVELS: 5 (outdoor of the castle, kraken cavern, forest maze, underground catacomb and castle)


Other Emulators:

* FB Alpha

* Raine


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Knights of Valour Super Heroes

Knights of Valour Super Heroes Plus

Knights of Valour: Yi Tong Zhong Yuan

Knights of Valour - The Seven Spirits

Knights of Valour 2

Knights of Valour 2 Plus - Nine Dragons

Knights of Valour 2 New Legend

Knights of Valour 3

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Robin's Adventure 2

History


Arcade Video game published 30 years ago:

Cadash (c) 1989 Taito Corp.

Four great heroes: a fighter, a wizard, a cleric and a ninja go on a quest to rescue the captured princess. This Taito adventure game feature all the ingredients of a traditional role-playing game (stats, exp, buy upgrade in store...).

- TECHNICAL -

Prom Stickers : C21

Main CPU : Motorola 68000 (@ 12 Mhz), Zilog Z80 (@ 4 Mhz)
Sound Chips : Yamaha YM2151 (@ 4 Mhz)

Players : 2
Control : 8-way joystick
Buttons : 2

- TRIVIA -

Even if titlescreen says 1989, Cadash was released in March 1990 in Japan.

Pony Canyon / Scitron released a limited-edition soundtrack album for this game (Cameltry, Cadash - PCCB-00043) on October 21, 1990.

- UPDATES -

The US version has the 'Winners Don't Use Drugs' screen.

The Japanese and US versions are harder. Here are the main differences from the other revisions:

* Medical herbs cost 200 gold each instead of 20.
* Each character can carry only 4 herbs instead of 8. This also applies to antidotes.
* Some of the priestess' magic are toned down. The shield spell can take less hits before disappearing, and the time spell gives 30 seconds instead of 60.
* Inns get more expensive after a few uses. Their progressive price is 50, 200, 1,000, 6,000, 30,000 and 60,000 instead of 50, 200, 1,000, 2,000 and 5,000.
* The Amulet of Dragon gives 10,000 gold instead of 60,000.

There are many spelling and syntax errors in the French version texts.

- TIPS AND TRICKS -

* Characters list:
- Fighter: Best offensive and defensive power. Cannot use magic.
- Mage: Weak physical strength but strong attack magic.
- Priest: Uses defensive magic and has great endurance, but has weak offensive powers.
- Ninja: Uses thrown weapons and has excellent agility. Cannot use magic.

* Debug Mode (in Debug Mode, you will be able to select starting scene, gold, EXP and several items) :
1) Hold Service Switch and reset the game.
2) Wait until 'Service Switch Error Message' is displayed, then push 'Start(x3), Service, Start'.
3) The game boots up then insert a credit and select a character.
4) Enter Debug Mode instead of starting the game.

* Your character jumps backwards when hit by an enemy. When you're trying to quickly cross some areas where you're likely to take damage, this can be a bad thing; it can cause you to stay in the dangerous area much longer. So, to reduce the damage, turn back just before you get hit. This will cause the impact to push you -forward-, getting you out of danger more quickly.

* The maximum amount of money you can have is 60,000 Golds.

- STAFF -

Produced by : Keisuke Hasegawa
Directed by : Onijust
Director of Software : Toru Sugawara (SGW)
Main Programmer : Tarabar Hori (TAK)
Monster Programmer: Yuichi Kohyama
Trap Programer : Masaki Yagi (YMOT) (MYG)
Scenario Programmer : Seiichi Taikoishi
Production Designer : Onijust (ONJ)
Graphic Designers : Onijust (ONJ), Takatsuna Senba, Hisakazu Katoh, Kozo Igarashi, Yoshihiro Iwata, Tetsuya Shinoda, Takayuki Ogawa, Kenichi Imaeda
Assistant Graphic Design : Visual Arts Production
Supervising Editor : Masaki Yagi (YMOT)
Map Editor : Onijust
Hardware Engineer : Tadashi Kushiro
Electrician : Tomio Takeda
Sound Producer : Pochi (Zuntata)
Music Composer : Pinch Punch
Sound Effects : Pinch Punch
Mechanician : Yasunori Hatsuta
Publicity Supervisor : Kazuo Nakagawa
Software Analyzers : Hidehiro Fujiwara, Yuji Hiroshige
Data Entry : Mari Iwano
Game Designer : Onijust

- PORTS -

* CONSOLES:
[JP] NEC PC-Engine (jan.18, 1991) "Cadash [Model TP02015]"
NES TurboGrafx-16 [US] (1991) "Cadash [Model WTG040501]"
[US] Sega Genesis (1992) "Cadash [Model T-11086]"
Sega Mega Drive [KO] (1992) "Cadash" by Samsung
[JP] Sony PS2 (aug.25, 2005) "Taito Memories Gekan [Model SLPM-66092]"
[EU] Microsoft XBOX (mar.31, 2006) "Taito Legends 2"

* COMPUTERS:
[EU] PC [MS Windows, CD-ROM] (mar.31, 2006) "Taito Legends 2"
[US] PC [MS Windows, CD-ROM] (jul.10, 2007) "Taito Legends 2"

* OTHERS:
[US] Nokia N-Gage "Taito Memories" : release cancelled

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=368&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

neoeki_________________________60.000
dark_kariya_____________________5.998
zarouk____________________________974
foxmulder_________________________954
mike_gyver________________________774
furohon___________________________631
cessna____________________________583
jgabmurer_________________________101