0.37b3 [Aaron Giles, Paul Leaman]
0.36b3 [Testdriver]
WIP:
- 0.149u1: Fabio Priuli fixed Cerberus 2-Player gameplay. Player 1's buttons control Player 2's actions; Player 2's buttons do nothing.
- 0.136: Added eeprom-cerberus.bin EEPROM.
- 0.104u9: Aaron Giles fixed CPU2 bankswitching, which shows several problems that make it unplayable.
- 0.37b3: Aaron Giles and Paul Leaman added 'Cerberus' (Cinematronics 1985).
- 15th May 2000: Aaron Giles finally submitted the Leland driver first started by Paul Leaman, adding the following games: Cerberus, Mayhem 2002, World Series, Alley Master, Danger Zone, Baseball The Season II, Super Baseball Double Play Home Run Derby, Redline Racer, Quarterback, Strike Zone Baseball, Viper, John Elway's Team Quarterback, All American Football, Ironman Stewart's Super Off-Road, Ataxx, World Soccer Finals, Pigout and Danny Sullivan's Indy Heat.
- 0.36b3: Paul Leaman added (Testdriver) Cerberus.
LEVELS: 256 (endless)
PLAY INSTRUCTIONS:
- Pick up pods by flying over them with your ship.
- Place pod on empty space station arm.
- Stop enemy tugs from stealing pods.
- Shoot enemy escorts, tugs and destroyer.
- You have unlimited lives.
- Battle ends when all pods are stolen.
- Turn knob to turn ship. Press thrust to move ship forward. Press fire to blast enemy.
- Fly solo or plan your strategy with a friend!
Recommended Games:
Rip Off
Aztarac
Recommended Games (Sinistar):
Bosconian
Moonwar
Astro Chase (Max-A-Flex)
Sinistar
Victory
Aztarac
Time Pilot '84
Vanguard II
Cerberus
Last Mission
Ark Area
Arcade Video game published 34 years ago:
Cerberus (c) 1985 Cinematronics.
An early shoot'em up game.
- TECHNICAL -
Main CPU : (2x) Zilog Z80 (@ 6 Mhz)
Sound Chips : (2x) General Instrument AY8910 (@ 1.666 Mhz), Custom (@ 1.666 Mhz)
Players : 2
Control : dial
Buttons : 2
- TRIVIA -
Robert Haukup holds the official record for this game with 101,500 points on June 27, 1985.
- STAFF -
Designed and programmed by: Steve Hostetler, Phil Sorger, David Dentt
Graphics by: Dan Viescas, Dana Christianson, Tom Carroll
Sound: Dave Cartt
Dev.: Ken Hull
Hardware: Alex McKay
- CONTRIBUTE -
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