0.80u2 [Phil Stroffolino, Jarek Burczynski, Tomasz Slanina]
SETUP:
- Press 'Insert' to speed up the slow test routine.
Bugs:
- Service mode - Memory Error? RansAckeR (ID 02005)
WIP:
- 0.182: M68705 refactoring and improvements. Note: Change Lanes will now skip the full memory tests if configured to ignore them in DIP switches [Vas Crabb]. Replaced M68705 CPU2 with MC68705P3.
- 0.152: Osso added missing joystick controls with port-condition to Change Lanes.
- 0.142u3: Angelo Salese removed deprecat.h dependancy and updated irqs accordingly for Change Lanes.
- 0.135u2: Fabio Priuli added driver data structs to Change Lanes.
- 0.131u1: MooglyGuy merged memory maps in Change Lanes.
- 0.129u6: Mr. Do added built-in layouts for Change Lanes.
- 0.126u1: Change Lanes input improvements [RansAckeR]: Dipswitch fixes. Added DIP locations. Set Gear Shift defaults to Reverse. Removed 3rd coin slot. Added dipswitches 'King Of The World Name', 'King Of The World Name Length' and 'Self Test Switch'.
- 0.122u6: Changed M68705 CPU2 clock speed to 2.5MHz.
- 0.117u1: Adam Bousley fixed a few bugs in the Change Lanes video emulation.
- 0.116u4: Adam Bousley fixed Change Lanes - Game now playable. Fixed the road graphics, fixed the rest of the missing gfx, added collision detection, and added save states to the changela driver. Also fixed the colors. Added Peadl and removed 2nd button.
- 0.116: Updates to Change Lanes [Adam Bousley]: Fixed broken graphics. Fixed the dipswitches. Hooked up steering wheel controls. Made some changes to the sprite and text layers based on schematics. Changed M68705 CPU2 clock speed to 625000 Hz and visible area to 256x224. Replaced Paddle with Dial. Added 'Coin A/B' dipswitch.
- 0.115: Aaron Giles updated 68705 clocks to take into account the internal divide by 4. Added constant so that it is clear why this is being done. Changed M68705 CPU2 clock speed to 500000 Hz.
- 17th January 2006: Tomasz Slanina - Actually i'm working on Change Lanes (bought new manual with much better schematic) driver.
- 0.84u5: Replaced Stick controller with Paddle.
- 0.80u2: Added 'Change Lanes' (Taito 1983). Weird early Taito hardware.
- 23rd March 2004: Jarek Burczynski sent in an update to the Change Lanes driver, but controls don't quite work and not all graphics are emulated yet.
- 28th June 2003: Tomasz Slanina - Working on a new driver.
- 6th March 2002: Phil Stroffolino sent in a preliminary driver for Change Lanes which has problems with the interrupt system and therefore doesn't work at all.
Recommended Games (Racing 3D):
280-ZZZAP
Night Driver
Speed Freak
Change Lanes
Konami GT
Out Run
Out Run (Mega-Tech)
Turbo Out Run
Turbo Outrun (Mega-Tech)
OutRunners
OutRun 2
OutRun 2 Special Tours
OutRun 2 SP SDX
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Rad Racer II
Top Speed
Hard Drivin'
Race Drivin'
Hard Drivin's Airborne
Street Drivin'
Power Drift
Power Drift - Link Version
Power Drift (Tourvision PCE bootleg)
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Ridge Racer V Arcade Battle
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Cruis'n World
Cruis'n Exotica
Dangerous Curves
Dirt Dash
Midnight Run: Road Fighters 2
Rave Racer
Sega Rally Championship - TWIN
Sega Rally 2
Sega Rally 2 DX
Wheels & Fire
GTI Club
GTI Club 2
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San Francisco Rush: The Rock
San Francisco Rush 2049
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Side by Side
Side by Side 2
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Winding Heat
Over Rev
Roads Edge / Round Trip
California Speed
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Race On!
Racing Jam
Racing Jam DX
Techno Drive
Battle Gear
Battle Gear 2
California Chase
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Stunt Typhoon Plus
Wangan Midnight
Wangan Midnight R
Wangan Midnight Maximum Tune
Wangan Midnight Maximum Tune 2
Initial D Arcade Stage
Initial D Arcade Stage Ver. 2
Initial D Arcade Stage Ver. 3
Initial D4
Faster Than Speed
Speed Driver
Need For Speed: Underground
Sega Race-TV
Arcade Video game published 36 years ago:
Change Lanes (c) 1983 Taito America Corp.
Change Lanes is a reaction-based driving game in which the player controls an amphibious car and must reach the next checkpoint before the car's limited fuel supply expires.
The action takes place on both highways and rivers, with players able to switch between the two different surfaces at certain points during a race. The game's fuel limit effectively acts as a time limit. Bonus fuel is awarded once a checkpoint has been reached, with the amount earned dependent on how much fuel the player has remaining.
Both the roads and rivers are littered with obstacles and if the player collides with them, their car either comes to a full stop or is destroyed, costing valuable fuel. If the car is destroyed, it will only be replaced providing the player has enough 'bonus fuel points'. Obstacles include other civilian cars, police cars, oil slicks and pylons. The rivers are also littered with mines.
The game has three different racing surfaces, a grey road-based surface, rivers and brown road-based surfaces, with the latter allowing for the highest speeds. "Change Lanes" features nine different check points.
- TECHNICAL -
Main CPU : Zilog Z80 (@ 5 Mhz), Motorola M68705 (@ 2 Mhz)
Sound Chips : (2x) General Instrument AY8910 (@ 1.25 Mhz)
Control : joystick, Steering wheel
Players : 2
Pedals : 1 (Accelerator)
Gear shift : 2 (Forward / reverse)
- TRIVIA -
Change Lanes was released in October 1983.
Needle originally offered this game to Bally/Midway after completing his work on "Space Encounters" but they turned him down.
Stephen Beall of Santa Monica, California holds the official record for this game with 3208112 points on December 26, 1983.
- STAFF -
Designed by : Dave Needle
- CONTRIBUTE -
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