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Cobra Command (Data East LD, set 1)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Disks list
  12. Categories
  13. MAMEinfo
  14. History
Download cobra.zip (88 KB)
Snapshot

Game infos

Description Cobra Command (Data East LD, set 1)
Name cobra
Manufacturer Data East
Year 1984
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .132u5
Romset size 88 KB
Romset file 11 files
Romset zip 27 B
Language English
Genre Shooter

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 2

Driver infos

Driver status preliminary
Driver emulation preliminary
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt yes
Input players 1
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 704 480 59.940057 28636362 910 0 704 525 44 524

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade au00-2 8192 6c0f1f16 ed05d3eaa24e84b1dfb4e1eb5f69b23e4a1494ba maincpu e000 good no
arcade au01-2 8192 523dd8f6 47bd4c9b2272e9a710e6e97f2505075df68101ed maincpu c000 good no
arcade au02-2 8192 7db11acf 1eebae0741f5735bc8966f3c31a9c07dac2e3916 maincpu a000 good no
arcade au03-2 8192 8f0a8fba 8e11d2bd665a5ca6b3bb11aa2b707458c1534327 maincpu 8000 good no
arcade au06 8192 ccc94eb0 354a933ddc6a1e1118c2bf176faaab5d01fc92d3 audiocpu e000 good no
arcade au07 8192 d4bf12a5 e172f69ae02ac2670b70af0cfcf3887dd99c2761 gfx1 2000 good no
arcade au08 8192 63158274 c728e8ba0a11ea67cf508877ad74a3aab9ef26fc gfx1 6000 good no
arcade au09 8192 74e93394 7a1470cf2008b1bef8d950939b758707297b3655 gfx1 a000 good no
arcade au0a 8192 6aaedcf3 52dc913eecf8a159784d500217cffd7a6d8eb45c gfx1 0 good no
arcade au0b 8192 92247877 f9bb0c20212ab13caabfb5beb9b6afc807bc9555 gfx1 4000 good no
arcade au0c 8192 d00a2762 84d4329b39b9fd30682b7efa5cb2744934c5ee5c gfx1 8000 good no

Chips list

name tag type clock
AY-3-8910A ay2 audio 1500000
M6502 audiocpu cpu 4000000
Sony LDP-1000 laserdisc audio
Speaker rspeaker audio

Disks list

name md5 sha1 merge region index status optional
cobra 8390498294aca97a5d1769032e7b115d1a42f5d3 laserdisc 0 good no

Categories

MAMEinfo

0.132u5 [Angelo Salese]

0.111u3 [Andrew Gardner]


LaserDisc required

Artwork available (cobram3)


WIP:

- 29th September 2016: Smitdogg - The Rise of Cobra: Coolmod dumped an alt program version of Cobra Command. In the roms is the date line "Tuesday, May 8, 1984 11:44:15 Program by Y.Kishimoto".

- 0.152: Unigame added clone Cobra Command (Data East LD, set 2). Might also be a proto, seems to be slightly different hw, and have a lot less graphic data (some internal strings Thunder Storm, but rom labels were all Cobra Command). This should be looked at by somebody more familiar with the LD platforms. Changed parent description to 'Cobra Command (Data East LD, set 1)'.

- 0.146u5: Added M6502 (4MHz) CPU2 and sound rom. Added 8-way Joystick, 3x buttons and 2x coin slots. Added dipswitches 3x 'DSWA' and 'Service Mode'.

- 0.145u7: Aaron Giles fixed clone Cobra Command (M.A.C.H. 3 hardware) crashed after OK (ay8913_device regression).

- 0.144u7: Aaron Giles fixed missing and/or corrupted graphics in clone Cobra Command (M.A.C.H. 3 hardware).

- 0.144u6: Replaced 'Laserdisc Analog' sound with 'Pioneer LD-V1000' and in clone Cobra Command (M.A.C.H. 3 hardware) with 'Pioneer PR-8210'.

- 0.144u5: Mariusz Wojcieszek fixed Cobra Command (M.A.C.H. 3 hardware) using Mach 3 sound effects instead of Cobra Command ones.

- 0.143u4: Changed VSync to 59.940057 Hz.

- 0.143: smf fixed Cobra Command (M.A.C.H. 3 hardware) stalls on its opening diagnostic screen; added I8049 (4410000 Hz) CPU4. Re-added Z80 (2.5MHz) CPU2 to Cobra Command (Data East LD).

- 0.142u3: Removed Z80 CPU2 in Cobra Command (Data East LD) and I8049 CPU4 in clone Cobra Command (M.A.C.H. 3 hardware).

- 0.133u2: Xander fixed missing demo sound in attract mode and 'Infinite Lives (Cheat)' dipswitch triggers service mode in clone Cobra Command (M.A.C.H. 3 hardware). Added dipswitches '1st Bonus / 2nd Bonus', 'Random 1st Level' and 'Self Test'.

- 0.133u1: Jim Hernandez and Aaron Giles hooked up Cobra Command sound ROM. Xander fixed no demo sound in attract mode and infinite lives dipswitch triggers service mode in clone (M.A.C.H. 3 hardware). Added audio cpu rom ($d0009) and speech rom ($e000) to clone M.A.C.H. 3 hardware).

- 0.133: Ruben Panossian added documentation regarding different Cobra Command versions. Aaron Giles changed 'Cobra Command (M.A.C.H. 3 hardware)' to a clone of Cobra Command (Data East LD).

- 0.132u5: Angelo Salese added 'Cobra Command (Data East LD)' (Data East 1984) with Laser Disc image. Added same Laser Disc image to Cobra Command (M.A.C.H. 3 hardware) - Game now playable.

- 17th February 2009: Mr. Do - Antny has cleaned up his first piece of game artwork: Cobra Command for the laserdisc version. Only bummer is the game doesn't work yet, so all we can do right now is look at the pretty artwork.

- 0.129u4: Changed 'Custom' sound to 'Laserdisc Analog'.

- 0.127u4: Added I8049 (4410000 Hz) CPU4 with MCU rom (pr-8210_mcu_ud6005a.bin) to Cobra Command (M.A.C.H. 3 hardware).

- 0.127: Aaron Giles added DISK_REGIONS to all laserdisc drivers. Changed visible area to 704x480.

- 0.126u5: Changed description to 'Cobra Command (M.A.C.H. 3 hardware)'.

- 0.126u4: Aaron Giles added proper laserdisc support for MACH 3, Us vs. Them and Cobra Command (MACH 3 hardware). Old laserdisc hacks are now removed. The code now talks to the standard Pioneer PR-8210 interface. Also removed hacky "target list" from the MACH 3 ROMs; this information is now decoded on the fly from the right channel laserdisc audio. Added Custom sound. Changed visible area to 720x240 and VSync to 59.940052. Added dipswitches 'Sound Test' and 2x 'Unknown'.

- 0.126u3: Replaced the 2x AY-3-8910A sound with 2x AY-3-8913A.

- 0.111u3: Andrew Gardner added 'Cobra Command' (Data East 1984).

- 12th July 2004: 3D ARCADE - New 3D cabinet model for Cobra Command from Pariah.

- 2nd April 2002: Stephane Humbert re-added Cobra Command to the Gottlieb driver, but it still misses the laserdisc backgrounds.

- 19th September 2001: Troy Gratton submitted an updated Gottlieb driver with support for Cobra Command, but like 'Mach 3' and 'Us vs. Them', the laserdisc backgrounds aren't emulated.

- 1st April 2000: Guru - Dumped Cobra Command (older version) (DataEast 1984).


Other Emulators:

* DAPHNE


Recommended Games (Helicopter 3D):

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Gunblade NY

L.A. Machineguns

Zero Gunner

Zero Gunner 2

Under Defeat



LaserDisc: 38.3 GB (Compressed: 13.7)

History


Arcade Video game published 35 years ago:

Cobra Command (c) 1984 Data East USA.

Mission... You have been ordered to get rid of a terrorist group which is committing crimes all over the world. Piloting your ultra-modern Jet Helicopter you have to confront your enemies. Carry out your mission!

You command a fully armed helicopter and must take on enemy helicopters, planes, tanks, and ships in order to destroy their stronghold on an area. Your missions take you though the forest, in the canyons, through the desert ruins, out to the pacific ocean, and right though New York City.

- TECHNICAL -

Main CPU : I8086 (@ 5 Mhz), (2x) M6502 (@ 1 Mhz)
Sound Chips : (2x) DAC, (2x) AY8910 (@ 2 Mhz), SP0250 (@ 3.12 Mhz)

Players : 1
Buttons : 2

- TRIVIA -

Cobra Command was released in May 1984.

Known in Japan as "Thunder Storm". Data East later released an unrelated shoot-em-up titled "Cobra Command" in 1988.

It was the second arcade game to incorporate the Laserdisc technology featuring cartoon animation.

The player's helicopter makes a cameo in "Double Dragon II - The Revenge" as soon as the hangar's door opens in the beginning of the game.

Alfredo Garcia of Spain holds the official record for this game with 100030 points on August 2, 1984.

- STAFF -

Game Staff
Created by : Sabu, Yoshihisa Kishimoto (Yoshi), Rie
Programmers : Tsuyo, Shin, Tomo
Sound Programmer : Masa
Engineers : Taka, Jun

Picture Staff
Producer : Miki Hirao
Director : Hideki Takayama
Animator : Hajime Kamegaki
Designer : Toshiyuki Yamamoto
Cinematographer : Masao Shimizu
Ink & Painter : Tsutomu Tsukasa
Sound Patterns : Yasuyki Konno
Composer : Hidenori Tao

Film Produced by Toei Animation Co., Ltd.

- PORTS -

* CONSOLES:
[EU] Sega CD (1992) "Cobra Command [Model 4130]"
[JP] Sega Mega CD (aug.28, 1992) "Thunder Storm FX [Model T-32064]"
[US] Sega CD (nov.1992) "Cobra Command [Model 4402]"
[JP] Sega Saturn (1995) "Interactive Movie Action - Thunder Storm & Road Blaster"
[JP] Sony PlayStation (oct.20, 1995) "Interactive Movie Action - Thunder Storm & Road Blaster [Model SLPS-00094~5]"

* OTHERS:
Apple iPhone/iPod [US] (dec.2, 2009) [Model 333243662]

- CONTRIBUTE -

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