0.74u2 [David Haywood]
0.69 [Testdriver]
< Japan >
TODO:
* MCU error at gameplay after that the tiles are on the table
* Tilemap positioning/priorities are mostly wrong
Bugs:
- Completely screwed up graphics. Radwar (ID 02643)
WIP:
- 0.179: Angelo Salese added MACHINE_UNEMULATED_PROTECTION flag to Mahjong Daireikai. The game has unfinished m68k snippets.
- 0.131u1: Changed description to 'Mahjong Daireikai (Japan)'.
- 0.130u4: Added dipswitches 'Coinage', 'Difficulty', 'Pinfu with Tsumo' and 'Number of Chips (Start - Continue)'.
- 0.130u3: Angelo Salese fixed Mahjong Daireikai graphic artifacts on attract mode.
- 0.128u2: Angelo Salese fixed a protection issue in Mahjong Daireikai, not giving correct colors for the girls in-game and a rom-loading issue.
- 0.127u8: Angelo Salese fixed Mahjong Daireikai - Game now playable. Fixed pseudo-random number generator and a start-up crashing bug.
- 0.125: Aaron Giles fixed space_map_range error in arescue and f1en.
- 0.106u3: Roberto Fresca added 'Flip Screen' dipswitch, fixed test/service dipswitch and complete coinage.
- 0.94u5: Angelo Salese improved the MCU protection code for Mahjong Daireikai and fixed various rom loading issues (gxf2 $20000). Now more graphics are correctly displayed.
- 0.88u4: Angelo Salese fixed various stuff with the Jalmah protection in the first version of this hardware (daireika, mjzoomin and urashima). This includes perfect color protection emulation, preliminary sound & preliminary tile transfer emulation. Fixed gfx1/2/3 rom loading.
- 0.74u2: Added 'Mahjong Daireikai' (Jaleco / NMK 1989).
- 0.69: David Haywood added (Testdriver) Mahjong Daireikai.
Arcade Video game published 30 years ago:
Mahjong Daireikai (c) 1989 Jaleco.
- TECHNICAL -
Main CPU : Motorola 68000 (@ 8 Mhz)
Sound Chips : OKI6295 (@ 24.242 Khz)
Player : 2
- TRIVIA -
Developed by NMK.
Released in August 1989.
The title of this game translates from Japanese as 'Mahjong Great Spirit World'.
- CONTRIBUTE -
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