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The Lost Castle In Darkmist

  1. Game infos
  2. Sound
  3. Driver
  4. Inputs
  5. Controls
  6. Display
  7. Dipswitchs
  8. Roms list
  9. Chips list
  10. Categories
  11. MAMEinfo
  12. History
  13. High scores
Download darkmist.zip (658 KB)
Snapshot

Game infos

Description The Lost Castle In Darkmist
Name darkmist
Manufacturer Seibu Kaihatsu (Taito license)
Year 1986
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .096u3
Romset size 658 KB
Romset file 23 files
Romset zip 328 B
Language English
Evaluation 70 to 80 (Good)
Genre Platform

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail preliminary
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 270 no 256 224 60

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 63s281n.d7 256 a9975a96 3a34569fc68ac15f91e1e90d4e273f844b315091 fg_clut 0 good no
arcade 63s281n.f11 256 8096b206 257004aa3501121d058afa6f64b1129303246758 spr_clut 0 good no
arcade 63s281n.j15 256 2ea780a4 0f8d6791114705e9982f9035f291d2a305b47f0a tx_clut 0 good no
arcade 63s281n.l1 256 208d17ca a77d56337bcac8d9a7bc3411239dfb3045e069ec proms 0 good no
arcade 63s281n.m7 256 897ef49f e40c0fb0a68aa91ceaee86e774a428819a4794bb bg_clut 0 good no
arcade 82s129.d11 256 866eab0e 398ffe2b82b6e2235746fd987d5f5995d7dc8687 proms 100 good no
arcade dm_01.rom 65536 652aee6b f4150784f7bd7be83a0041e4c52540aa564062ba bg_gfx 0 good no
arcade dm_02.rom 65536 e2dd15aa 1f3a6a1e1afabfe9dc47549ef13ae7696302ae88 bg_gfx 10000 good no
arcade dm_03.rom 32768 60b40c2a c046273b15dab95ea4851c26ce941e580fa1b6ec bg_map 0 good no
arcade dm_04.rom 32768 d47b8cd9 86eb7a5d8ea63c0c91f455b1b8322cc7b9c4a968 bg_map 1 good no
arcade dm_05.rom 65536 ca79a738 66a76ea0d8ecc44f6cc77102303df74f40bf6118 fg_gfx 0 good no
arcade dm_06.rom 65536 9629ed2c 453f6a0b12efdadd7fcbe03ad37afb0afa6be051 fg_gfx 10000 good no
arcade dm_07.rom 16384 889b1277 78405110b9cf1ab988c0cbfdb668498dadb41229 fg_map 0 good no
arcade dm_08.rom 16384 f76f6f46 ce1c67dc8976106b24fee8d3a0b9e5deb016a327 fg_map 1 good no
arcade dm_09.rom 65536 52154b50 5ee1a4bcf0752a057b9993b0069d744c35cf55f4 spr_gfx 0 good no
arcade dm_10.rom 65536 34fd52b5 c4ee464ed79ec91f993b0f894572c0288f0ad1d4 spr_gfx 20000 good no
arcade dm_11.rom 32768 3118e2f9 dfd946ea1310851f97d31ce58d8280f2d92b0f59 spr_gfx 10000 good no
arcade dm_12.rom 32768 cc4b9839 b7e95513d2e06929fed5005caf3bf8c3fba0b597 spr_gfx 30000 good no
arcade dm_13.rom 8192 38bb38d9 d751990166dd3d503c5de7667679b96210061cd1 tx_gfx 0 good no
arcade dm_14.rom 8192 ac5a31f3 79083390671062be2eab93cc875a0f86d709a963 tx_gfx 2000 good no
arcade dm_15.rom 32768 21e6503c 09174fb424b76f7f2a381297e3420ddd2e76b008 maincpu 0 good no
arcade dm_16.rom 32768 094579d9 2449bc9ba38396912ee9b72dd870ea9fcff95776 maincpu 10000 good no
arcade dm_17.rom 32768 7723dcae a0c69e7a7b6fd74f7ed6b9c6419aed94aabcd4b0 t5182_z80 0 good no

Chips list

name tag type clock
Speaker mono audio
YM2151 ymsnd audio 3579545
Z80 t5182:t5182_z80 cpu 3579545

Categories

MAMEinfo

0.96u3 [Tomasz Slanina, David Haywood]


WIP:

- 0.181: Added PCB notes [ARJ].

- 0.180: Angelo Salese added real transparent pen mixing from proms, fixes ranking screen and gameplay area in Dark Mist. Added sprite chip fetch from top to bottom, fixes sprite-sprite priorities.

- 0.178: AJR corrected manufacturer info for Darkmist.

- 0.177: Various Seibu Refactoring: Air Raid, Street Fight and Dark Mist all basically use very similar video systems (4 layers, 2 of them being ROM based tilemaps, a CLUT prom for each layer which controls colours and transparency handling) this takes some steps towards allowing a common implementation of it [David Haywood]. Fixed fg_gfx/bg_gfx rom loading.

- 0.163: Osso fixed missing sound effects and background music in Darkmist. Switched to configured banking.

- 0.159: Osso added save state support to Darkmist, small cleanups. Moved T5182 internal ROM in the device, instead of having it in the games' romsets. General cleanups to bring the device closer to modern MAME.

- 0.150: Converted the T5182 to a device [Osso].

- 0.142u3: Angelo Salese removed deprecat.h dependancy and updated irqs accordingly for Darkmist.

- 0.127: Lord Nightmare updated the T5182 documentation/pinout.

- 0.123u1: Changed palettesize to 1024 colors.

- 0.112u4: Nicola Salmora, Lord Nightmare and Ernesto Corvi added T5182 support, which gives sound to Darkmist, Mustache Boy and Panic Road. Added Z80 (3579545 Hz) CPU2 and YM2151 (3579545) sound. Added T5182 rom (cpu2) and 2nd coin slot.

- 0.107u4: Brian Troha fixed the dips for Darkmist. Added dipswitches 'Coin A/B', 'Bonus Life', 'Demo Sounds' and 'Unknown'.

- 0.105u3: Sonikos fixed some dipswitches and added controls for 2nd player in cocktail mode in Lost Castle In Darkmist. Added dipswitches 'Service Mode', 'Cabinet', 'Difficulty' and 'Lives'.

- 0.104u2: Tomasz Slanina and Nicola Salmoria fixed Darkmist - Game now playable. Added proms ($0, 100, 200, 300, 400 500 - color lookup tables and 2x unknwon).

- 12th February 2006: Tomasz Slanina - Correct colors and sprite banking in Darkmist (nice game btw).

- 0.104u1: More improvements to the Darkmist driver [Tomasz Slanina]. Fixed cpu2/gfx2/gfx3/user rom loading. Added dipswitches 'TEST MODE', 'Free Play' and 36x '1-5/-x'.

- 27th January 2006: Tomasz Slanina - Darkmist is almost playable now, with bad colors, gfx glitches, and without sound (custom cpu).

- 26th January 2006: Tomasz Slanina - A little progress in Darkmist emulation. Nicola decrypted graphics in Darkmist (0.103u4), but sprite/bg(?) gfx is still shuffled around. Background tile layer is messy (check the last screen with bgl enabled).

- 0.103u4: Nicola Salmoria decrypted graphics in 'The Lost Castle In Darkmist'. Fixed gfx1/2/3 rom loading.

- 0.97u3: Tomasz Slanina decrypted tilemaps in Darkmist and added info about missing proms. Fixed gfx1/2/3/4/5 and user1/2 rom loading.

- 0.96u3: Tomasz Slanina and David Haywood added 'The Lost Castle In Darkmist' (Taito 1986).

- 3rd November 2003: Guru - Dark Mist (Taito 1986) arrived with the donation of several people and MAMEWorld.


Other Emulators:

* FB Alpha


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History


Arcade Video game published 33 years ago:

The Lost Castle In Darkmist (c) 1986 Taito.

A vertically scrolling fighting game where the player controls a knight who battles against a variety of magical characters. Collect potions, power-ups and bonus items from the treasure chests left by slain enemies. Defeat the boss enemies to proceed to the next level.

- TECHNICAL -

Main CPU : Zilog Z80 (x2)
Sound Chips : Yamaha YM2151

Players : 2
Control : 8-way Joystick
Buttons : 2

- TRIVIA -

Even if titlescreen says 1986, The Lost Castle In Darkmist was released in January 1987 in Japan.

A music for Darkmist is available on "Legend of Game Music 2 - Platinum Box" (SCDC-00473 - 00482 1.18.2006). This box has 8 CDs + 2 DVDs and Darkmist is on the Taito one (SCDC-00475).

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=4407&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

lorddraakh_____________________42.170
akuma62________________________32.920
furohon_________________________9.200
hulkiii_________________________5.960