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Demon

  1. Game infos
  2. Sound
  3. Driver
  4. Inputs
  5. Controls
  6. Display
  7. Dipswitchs
  8. Roms list
  9. Chips list
  10. Categories
  11. MAMEinfo
  12. History
  13. High scores
Download demon.zip (21 KB)
Snapshot

Game infos

Description Demon
Name demon
Manufacturer Rock-Ola
Year 1982
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .035b06
Romset size 21 KB
Romset file 11 files
Romset zip 15 B
Language English
Evaluation 70 to 80 (Good)
Genre Shooter

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt yes
Input players 2
Input buttons
Input coins 1

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 2 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
vector 180 yes 38

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade demon.7p 4096 1109e2f1 c779b6af1ca09e2e295fc9a0e221ddf283b683ed maincpu 1 good no
arcade demon.7r 4096 64b515f0 2dd9a6d784ec1baf31e8c6797ddfdc1423c69470 maincpu 2001 good no
arcade demon.7t 4096 866596c1 65202dcd5c6bf6c11fe76a89682a1505b1870cc9 maincpu 0 good no
arcade demon.7u 4096 d447a3c3 32f6fb01231aa4f3d93e32d639a89f0cf9624a71 maincpu 2000 good no
arcade demon.snd 4096 1e2cc262 2aae537574ac69c92a3c6400b971e994de88d915 audiocpu 0 good no
arcade prom.c14 32 07492cda 32df9148797c23f70db47b840139c40e046dd710 proms 140 good no
arcade prom.d14 32 9a05afbf 5d806a42424942ba5ef0b70a1d629315b37f931b proms 120 good no
arcade prom.e14 32 29dbfb87 d8c40ab010b2ea30f29b2c443819e2b69f376c04 proms 100 good no
arcade prom.e8 32 791ec9e1 6f7fcce4aa3be9020595235568381588adaab88e proms 180 good no
arcade prom.f14 256 9edbf536 036ad8a231284e05f44b1106d38fc0c7e041b6e8 proms 0 good no
arcade prom.j14 32 a481ca71 ce145d61686f600cc16b77febfd5c783bf8c13b0 proms 160 good no

Chips list

name tag type clock
AY-3-8910A ay3 audio 3579545
Cinematronics CPU maincpu cpu 4980750
Speaker mono audio
Z80 audiocpu cpu 3579545

Categories

MAMEinfo

0.35b6 [Aaron Giles, Zonn Moore, Jeff Mitchell, Neil Bradley]


Artwork available


NOTE:

- Demon was created on Cinematronics' vector hardware by Rock-Ola. The flickering is normal.


WIP:

- 0.147u2: Added Demon color overlay [hap].

- 9th July 2008: Mr. Do - Re-created the bezel for Demon and made the overlay look more like the actual overlay, thanks to pics available at ionpool.

- 0.87u3: Aaron Giles fixed sound in Demon (was seriously wrong).

- 0.56: Overlay for Demon [Pete Ashdown].

- 0.37b2: Zsolt Vasvari added sound to Demon. Added Z80 CPU2 (3579545 Hz) and cpu2 sound rom. Replaced Samples with 3x AY-8910 (3579545 Hz).

- 0.35RC2: Mathis Rosenhauer fixed crashes in Demon.

- 21st June 1999: Mathis Rosenhauer did some fixes to Cinematronics games, for example Demon doesn't crash anymore.

- 0.35b6: Aaron Giles, Zonn Moore, Jeff Mitchell and Neil Bradley added 'Demon' (Rock-Ola 1982). TODO: Find out why Demon is broken.


Other Emulators:

* AAE

* Cinelator

* CINEMU

* Retrocade


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History


Arcade Video game published 37 years ago:

Demon (c) 1982 Rock-ola.

An old overhead-view shoot'em up game.

- TECHNICAL -

Main CPU : CCPU (@ 5 Mhz)
Sound CPU : Zilog Z80 (@ 3.579545 Mhz)
Sound Chips : (3x) General Instrument AY8910 (@ 3.579545 Mhz)

Screen orientation : Horizontal
Video resolution : 224 x 256 pixels
Screen refresh : 38.00 Hz
Palette colors : 32768

Players : 2
Control : 2-way joystick
Buttons : 3

- TRIVIA -

Demon was created on Cinematronics' vector hardware by Rock-Ola. The flickering is normal :)

- SCORING -

Collecting a crystal : 100 points.
Dropping a crystal in the shuttle : 100, 200, 300 etc. up to 1,000 points then back to 100 points.
Each second survived : 10 points.
Destroying large alien with tail : 1,500 points.
Off centre hit on large alien : up to 1,300 points.
Destroying a mutated crystal : 400 points.

- TIPS AND TRICKS -

* At the start of the game, concentrate on loading as many crystals as you can. Don't worry about the enemy ships yet as they are easy to avoid.

* The mutated aliens with the tails which appear later in the game are worth the most points. You get 1,500 for a direct hit destroying them, but also points for each near non-fatal hit. Get a few hits off-target if you can, as they can be worth 1,300 points each!

* Keep an eye on your shot power remaining and be ready to collect a crystal if necessary to recharge.

* If the shuttle appears on screen level with the bottom block, keep collecting crystals and don't drop any off until the shuttle is clear of the block. You can often lose a life if you are carrying a crystal and can't get to the shuttle before it explodes.

- STAFF -

Designed and programmed by: Joe Ulowetz

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=618&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

sawys__________________________50.210
jgabmurer_______________________6.630