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Desert Breaker (World) (FD1094 317-0196)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. MAMEinfo
  13. History
  14. High scores
Download desertbr.zip (14.76 MB)
Snapshot

Game infos

Description Desert Breaker (World) (FD1094 317-0196)
Name desertbr
Manufacturer Sega
Year 1992
Runnable yes
System arcade /
Number of players 3P sim
Added to MAME .089u4
Romset size 14.76 MB
Romset file 20 files
Romset zip 3 B
Language English
Evaluation 70 to 80 (Good)
Genre Shooter

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 3
Input buttons
Input coins 3

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 270 no 320 224 57.23 5128036 342 0 320 262 0 224

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 317-0196.key 8192 cb942262 7ad7cd3df887c6e6435d74784cb12ce016acd0da maincpu:key 0 good no
arcade epr-14787.c7 262144 cc6feec7 31cc243178b98681a52500a485d74ed9e1274888 soundcpu 10000 good no
arcade epr-14793.a5 524288 dc9d7af3 1fc1fedc1a4beed94cece268d0bb4bf62eeb407c maincpu 100000 good no
arcade epr-14795.a7 524288 7e5bf7d9 32ac68ee423a34e0f1bedc8765e03f40e01c3af1 maincpu 100001 good no
arcade epr-14802.a4 524288 9ab93cbc a8d0013e17519c26c6ba7d28ec73e22ea5bde0e9 maincpu 0 good no
arcade epr-14902.a6 524288 6724e7b1 540c8bb7e848488dead81ca58f3bece45a87e611 maincpu 1 good no
arcade mpr-14781.c1 1048576 c4f7d7aa 3c69dd7a26efccd7111ef33dfa6e8b738095c0bf gfx1 0 good no
arcade mpr-14782.c2 1048576 ccc98d05 b89594bbfff45e3b4fe433aeeaf8b4073c2cabb5 gfx1 100000 good no
arcade mpr-14783.c3 1048576 ef202bec b557092f8a3e1c9889d34588344c6dd2c6f06731 gfx1 200000 good no
arcade mpr-14784.c4 524288 073878e4 eff08080d06a16fccf4876e42b389fef599cceba soundcpu 190000 good no
arcade mpr-14785.c5 524288 7babba13 190cd9ea0f73272e0df34bbdfd8e0035f9e9b0b0 soundcpu 110000 good no
arcade mpr-14786.c6 524288 cc8349f2 9f00d8ea372b70ba44a90dab497deadcc5be3dab soundcpu 90000 good no
arcade mpr-14788.c10 1048576 b5b05536 f8fde7ebca38c0a6f6a864c17771aa155e6fc30d sprites 1 good no
arcade mpr-14789.c11 1048576 0f9bcb97 c15ab3ece596c54e1c4d8e8a755473609334e8ba sprites 200001 good no
arcade mpr-14790.c12 1048576 6a07ac27 0558b662c7965c5b74cbc552423194a8facbc092 sprites 400001 good no
arcade mpr-14791.c13 1048576 a4ae352b dc814e1c2e167e191cd43fa554ff8ee974d47152 sprites 600001 good no
arcade mpr-14796.a10 1048576 c033220a 279d3ef62b41d2c6a18ce1217a549402a874638b sprites 0 good no
arcade mpr-14797.a11 1048576 4c301cc9 8aea8af0b078b81d1054331b273568b1b903531b sprites 200000 good no
arcade mpr-14798.a12 1048576 50634625 f4baaebdb1f850e92ca865e103fbca68cdb0de0f sprites 400000 good no
arcade mpr-14799.a13 1048576 aeb7b025 9ce2a9a46176a110c8d2e77deb3d8b9b69b902fa sprites 600000 good no

Chips list

name tag type clock
FD1094 maincpu cpu 10000000
RF5C68 rfsnd audio 10000000
Speaker mono audio
YM3438 ym2 audio 8000000
Z80 soundcpu cpu 8000000

Categories

MAMEinfo

0.89u4 [Gerald]


TODO:

* Wanted: 317-0194/195 FD1094 CPUs


NOTE:

- The coin slot #1 (5 key) doesn't actually add credits to the game, although it *does* play a credit added sound ingame when pressed. Only coin slot #2 (6 key) and coin slot #3 (7 key) work correctly. This is not really a bug as it is accurately documenting the hardware. It's more of a limitation of MAME not having dynamic inputs. The current setting is necessary because if the DIP setting is changed to individual coin chute, coin1 becomes the player1 coin. An alternate solution might be to make individual coin chute the default setting. BSR


WIP:

- 0.166: David Haywood added clones 'Desert Breaker (Japan) (bootleg of FD1094 317-0194 set)' and 'Desert Breaker (World) (bootleg of FD1094 317-0196 set)'.

- 0.138: Team Japump and Dumping Union added clone Desert Breaker (Japan, FD1094 317-0194). Yasuhiroyasuhiro fixed coinage of Desert Breaker. Fixed rom names. Changed parent description to 'Desert Breaker (World, FD1094 317-0196)'.

- 0.95u6: Changed 'Unknown' dipswitch to 'Unused'. Added 3rd coin slot.

- 0.90u4: Aaron Giles added P3 start button to Desert Breaker.

- 0.90: Aaron Giles, Gerald and Thierry fixed sound in Desert Breaker with new roms.

- 0.89u5: Added dipswitches 'Credits to Start', 'Demo Sounds', 'Play Mode', 'Coin Chute', 'Start Button' and 'Difficulty'. Renamed (dbrkr) to (desertbr).

- 0.89u4: Gerald added 'Desert Breaker (FD1094 317-0196)' (Sega 1992).

- 10th December 2004: Gerald - Redumped the Desert Breaker gfx roms from another board, it looks much better now.

- 8th December 2004: Gerald - Dumped Desert Breaker (including CPU key) but some of the tile roms are bad reads.


LEVELS: 3


Other Emulators:

* FB Alpha


Recommended Games (Army Fighter 2):

Borderline

Front Line

Commando

Ikari Warriors

Ikari III - The Rescue

Guerrilla War

Jackal

Land Sea Air Squad

Mighty Guy

Heavy Barrel

Rescue Raider

Thundercade / Twin Formation

Time Soldiers

Delta Command (Arcadia)

Gain Ground

Caliber 50

Mercs

Gulf Storm

Thunder Zone

Desert Breaker

Ninja Commando

Total Carnage

Gundhara

Shock Troopers

Shock Troopers - 2nd Squad

History


Arcade Video game published 27 years ago:

Desert Breaker (c) 1992 Sega.

Select one of 3 available characters in this vertically-scrolling, futuristic, military-themed shoot'em up. A variety of power-ups can be picked up along the way to aid the player in his or her battle against the many hundreds of troops and tanks that populate the levels.

- TECHNICAL -

Game ID : 317-0196

Runs on the Sega "System 18" hardware.

Players : 3
Control : 8-way joystick
Buttons : 3

- TRIVIA -

Desert Breakers is Sega's attempt to cash-in on the success of Capcom's "Mercs". The Sega game looks and indeed plays almost exactly like Capcom's 1990 classic - itself a sequel to the legendary "Commando", released in 1985.

This game is hard to find because Sega produced only a few boards because the game was based on the Iraqi war, and particulary focused on Japanese's military interventions. According to the Japanese constitution, the Japan can't build army or do any military intervention. This video game can be considered as a sort of opposition to the Japanese politicians.

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=3711&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

majygool_______________________42.890
foxmulder______________________30.480
dark_kariya____________________27.250
gerhard_schindler______________22.430
didyeah________________________19.570
thegamer_______________________17.110
zarouk_________________________15.300