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Dream Shopper

  1. Game infos
  2. Sound
  3. Driver
  4. Inputs
  5. Controls
  6. Display
  7. Dipswitchs
  8. Roms list
  9. Chips list
  10. Categories
  11. MAMEinfo
  12. History
  13. High scores
Download dremshpr.zip (37 KB)
Snapshot

Game infos

Description Dream Shopper
Name dremshpr
Manufacturer Sanritsu
Year 1982
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .036rc1
Romset size 37 KB
Romset file 11 files
Romset zip 22 B
Language English
Evaluation 70 to 80 (Good)
Genre Puzzle

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 4 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 270 no 288 224 60.606061 6144000 384 0 288 264 0 224

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 6301-1.37 256 39d6fb5c 848f9cd02f90006e8a2aae3693b57ae391cf498b proms 20 good no
arcade 6331-1.6 32 ce1d9503 b829bed78c02d9998c1aecb8f6813e90b417a7f2 proms 0 good no
arcade red-20.18 4096 2d6698dc 5f5e54fdcff53c6ba783d585cd994cf563c53613 gfx1 0 good no
arcade red-21.19 4096 38c9ce9b c719bcd77549228e72ad9bcc42f5db0070ec5dca gfx1 1000 good no
arcade red_1.50 4096 830c6361 a28c517a9b7f509e0dedacea64b9740335315457 maincpu 0 good no
arcade red_2.51 4096 d22551cc 2c513908899b618f0c0a0c3e48c4a4aad90f627e maincpu 1000 good no
arcade red_3.52 4096 0713a34a 37733b557e6afe116f5d3c8bc918f59124a8229d maincpu 2000 good no
arcade red_4.53 4096 f38bcaaa cdebeaf5b77ac5a8b4668cff97b6351e075b392b maincpu 3000 good no
arcade red_5.39 4096 6a382267 7d6a1c75de8a6eb714ba9a18dd3c497832145bcc maincpu 8000 good no
arcade red_6.40 4096 4cf8b121 04162b41e747dfa442b958bd360e49993c5c4162 maincpu 9000 good no
arcade red_7.41 4096 bd4fc4ba 50a5858acde5fd4b3476f5502141e7d492c3af9f maincpu a000 good no

Chips list

name tag type clock
AY-3-8910A ay8910 audio 1789750
Speaker mono audio
Z80 maincpu cpu 3072000

Categories

MAMEinfo

0.36RC1 [Zsolt Vasvari]


WIP:

- 0.146u2: Added 'Invulnerability (Cheat)' dipswitch.

- 0.94u2: Aaron Giles fixed Dream Shopper crash - commented out two AM_WRITE's.

- 28th January 2004: Stefan Jokisch fixed Dream Shopper.

- 0.36RC1: Zsolt Vasvari added 'Dream Shopper' (Sanritsu 1982).

- 23rd February 2000: Zsolt Vasvari got Dream Shopper playable.

- 22nd February 2000: Zsolt Vasvari added Dream Shopper to the Van Van Car driver but it's not working.


Other Emulators:

* CottAGE

* FB Alpha

* JEmu


Recommended Games (Maze Block):

Domino Man

Dream Shopper

Pengo

Dommy

Mr. Jong

Rock Duck

Scrambled Egg

BanBam

Pirate Ship Higemaru

Rumba Lumber

Toypop

Kitten Kaboodle

Meikyu Jima

Plotting

Puzznic

Puzznic (Tourvision PCE bootleg)

Rompers

Be Ball (alt) (Tourvision PCE bootleg)

Boxy Boy

Sokoban World (Tourvision PCE bootleg)

Pushman

Tricky (Tourvision PCE bootleg)

Yam! Yam!?

Poizone

Puzzle Boy (Tourvision PCE bootleg)

Three Wonders (Don't Pull)

Brixian

Castle Of Dracula

Mr. Kicker

History


Arcade Video game published 37 years ago:

Dream Shopper (c) 1982 Sanritsu.

Dream Shopper is an arcade game which was released by Sanritsu in 1982; it runs on Namco's Pac-Man hardware. The player must use a four-way joystick to take control of a shopper. At the start of the game the text YOUR PRESSING GOAL IS 10000 POINTS will appear on the screen. The screen will then cut to a shot of a room whose floor is comprised of 144 tiles as they flash up and give you a brief idea of what they all are; all except the 66th tile (which is the one with the apple) will then go black, and the Dream Shopper will have to walk around the room and use the Reveal Button to reveal the type of tile he is standing on.

Yellow tiles are worth 50 points, green ones are worth 100, blue ones are worth 250 and red ones are worth 500 - and if the Dream Shopper should walk over that 66th tile (with the apple), all the remaining tiles will be revealed for a short period of time and he can walk over the strange-looking yellow creatures that are pursuing him for extra points. Once the apple has turned into a bunch of grapes all the remaining tiles will go black again; there's only one apple on each round. Not only must the Dream Shopper normally avoid contact with the yellow creatures, but he must also watch out for "holes" (which are indicated by the black tiles after he has walked over the 66th tile with the apple) - and if he reveals a bomb, he will only have a few seconds to vacate that blast radius (but you will receive extra points if one or more of the yellow creatures perish in that explosion). Also, if the Dream Shopper should reveal a frog, he will start to bounce around the room and you will receive extra points for every tile he reveals based upon his color.

Once you have reached 10000 points, the Dream Shopper will have to make his way along a path comprised of copyright symbols towards his girlfriend's castle, while again watching out for yellow creatures and collecting dropped items like shoes, necklaces, handbags and rings as he goes.

- TECHNICAL -

Main CPU: Zilog Z80 @ 3.072 MHz
Sound Chips: General Instrument AY-3-8910A @ 1.78 MHz

Players: 2
Control: 4-way joystick
Buttons: 1

- PORTS -

* COMPUTERS:
Sord M-5

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=708&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

sawys__________________________33.160
fordie_________________________31.070
hulkiii_________________________7.200