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Dynamite Bomber (Korea, Rev 1.5)

  1. Game infos
  2. Sound
  3. Driver
  4. Inputs
  5. Controls
  6. Display
  7. Dipswitchs
  8. Roms list
  9. Chips list
  10. Categories
  11. MAMEinfo
  12. History
  13. High scores
Download dynabomb.zip (15.13 MB)
Snapshot

Game infos

Description Dynamite Bomber (Korea, Rev 1.5)
Name dynabomb
Manufacturer Limenko
Year 2000
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .112u2
Romset size 15.13 MB
Romset file 10 files
Romset zip 5 B
Language English
Evaluation 70 to 80 (Good)
Genre Platform

Sound infos

Sound_channels 2

Driver infos

Driver status imperfect
Driver emulation good
Driver color good
Driver sound imperfect
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 384 240 60

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade qs1003.u4 2097152 19e4b469 9460e5b6a0fbf3fdd6a9fa0dcbf5062a2e07fe02 qs1000 200000 good no
arcade rom.u1 2097152 bf33eff6 089b6d88d6d744bcfa036c6869f0444d6ceb26c9 gfx1 0 good no
arcade rom.u16 131072 f66d7e4d 44f1851405ba525f1ed53521f4de12545ea9c46a qs1000:cpu 0 good no
arcade rom.u17 524288 20f2417c 1bdc0b03215f5002eed4c25d670bbb5411189907 qs1000 80000 good no
arcade rom.u18 524288 50d76732 6179c7365b62df620a10a1253d524807408821de qs1000 0 good no
arcade rom.u2 2097152 790bbcd5 fc52c15fffc77dc3b3bc89a9606223c4fbaa578c gfx1 1 good no
arcade rom.u3 2097152 ec094b12 13c105df066ff308cc7e1842907644790946e5b5 gfx1 2 good no
arcade rom.u4 2097152 88b24e3c 5f267f08144b413b55ef5e15c52e9cda096b80e7 gfx1 3 good no
arcade rom.u5 2097152 7e837adf 8613fa187b8d4574b3935aa439aec2515033d64c user2 0 good no
arcade rom.u6 2097152 457e015d 3afb56cdf903c9084c1f283dc50ec504ce3e199f user1 0 good no

Chips list

name tag type clock
E1-32XN maincpu cpu 80000000
I8052 qs1000:cpu cpu 24000000
QS1000 qs1000 audio 24000000
Speaker rspeaker audio

Categories

MAMEinfo

0.112u2 [Guru, Pierpaolo Prazzoli]


WIP:

- 0.146u2: Hooked up QS1000 sound [Phil Bennett].

- 0.130: Pierpaolo Prazzoli added SERVICE1 button (checked in Dynamite Bomber I/O test, but doesn't work in game) and fixed little sprites priority problems in the driver.

- 0.121u1: Aaron Giles optimized the hyperstone core, gaining ~50% speed improvement in most games. Implemented clock prescaling and corrected interrupt priority handling. Then fixed the clock speeds on the most of the games and killed most of the speed gains in quite a number of them (Sorry!). Replaced E1-32XT CPU1 with E1-32XN.

- 0.113u4: Changed E1-32XT CPU clock speed to 80MHz.

- 0.112u3: Changed description to 'Dynamite Bomber (Korea, Rev 1.5)'.

- 0.112u2: Guru and Pierpaolo Prazzoli added 'Dynamite Bomber (Korea) (Rev 1.5)' (Limenko 2000).

- 18th February 2007: Pierpaolo Prazzoli - Added Dynamite Bomber (Limenko 2000).

- 12th January 2006: Guru - A few packages arrived containing Dynamite Bomber (Limenko 2000).

- 24th December 2005: Dumping Project - We grabbed Dynamite Bomber.

- 31st August 2005: Dumping Project - Randy have won a Limenko 'Dynamite Bomber'.


LEVELS: 31 (5 x 6 + 1)


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History


Arcade Video game published 19 years ago:

Dynamite Bomber (c) 2000 Limenko.

The 'Dynamite Bomber' is about our three heroes Mic, Mae and Dan, exploring the world, giving a hard time to native gangsters maneuvering the world of disorder. They shall encounter gangsters in Hong Kong, Nazis in Germany, etc.

How to Play? Face them with the 'Bombs'. Player can throw their bombs directly to enemies or their structures. Or you can lay lots of bombs at strategic point and fire them away altogether for a maximum impact. And you can scheme a pattern bombing for which player array bombs in a row along the enemy's path and structures. Fire one of them and all the bombs explode one by one.

Each character has it's own specialty : Mic can command a Charge Shot, and Mae can order an untouchable Flash Move, while Dan fly free.

- TECHNICAL -

Control : 2-way joystick
Buttons : 3

- STAFF -

Programming : Suk Woo Rhee, Han Woo Kim, Joon Ho Kim, Ky Woong Kim
Art Director : Sang Won Lee
Artists : Dong Ick Lee, Hyun Il Ham, Jin Sun Park, Sun Woon Kang
Sound Design : Kakorachi
Music : Dae Yong Gwon
Executive Producers : Ju Kyung Kim, Ho Sik Lim
Special Thanks to : Jae Wook Ryu, Min Hong Park, Ja Sim Lee, Byung Chan Lee, Young Min Lee, Jung Gil Lee

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=4367&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

sawys__________________________31.901