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Dracula (Epoch)

  1. Game infos
  2. Sound
  3. Driver
  4. Inputs
  5. Controls
  6. Display
  7. Roms list
  8. Chips list
  9. Categories
  10. History
Download edracula.zip (0 B)
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Game infos

Description Dracula (Epoch)
Name edracula
Manufacturer Epoch
Year 1982
Runnable yes
System arcade /
Number of players Non-arcade
Added to MAME .159
Romset size 0 B
Romset file files
Romset zip 0 B
Genre Handheld

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 1
Input buttons
Input coins

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
unknown 0 no 1920 526 50 50496000 1920 0 1920 526 0 526

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade d553c-206.s01 2048 b524857b c1c89ed5dd4bb1e6e98462dc8fa5af2aa48d8ede maincpu 0 good no
arcade edracula.svg 794532 d20e018c 7f70f1d373c034ec8c93e27b7e3371578ddaf61b svg 0 good no

Chips list

name tag type clock
Filtered 1-bit DAC speaker audio
Speaker mono audio
uPD553 maincpu cpu 400000

Categories

History


Tabletop game published 38 years ago:

Dracula (c) 1981 Epoch Co., Ltd.

You are a treasure hunter seeking the treasure hidden in a coffin in Dracula's castle. But watch out — dangers lie ahead! You must escape the Wolfman, break down a wall to enter the Underground Labyrinth and evade a Vampire Bat as you try to collect all the diamonds. In Dracula's Castle, there are four coffins. Chose carefully — only one coffin contains the treasure. If you open the wrong one, you'll find Dracula inside instead of the treasure.

- TECHNICAL -

Game ID: 8210

- SCORING -

The score is displayed continually during game action. Points are scored for the following:
a. The Treasure Hunter breaks down the upper and lower section of a wall — 10 points.
b. The Treasure Hunter breaks down all three walls during a game cycle — 20 bonus points.
c. The Treasure Hunter collects a diamond — 10 points.
d. The Treasure Hunter finds the treasure in a coffin — 40 points.

If you reach the score of 1000 or more, the Treasure Hunter becomes the first digit of the score.

2000 points is a perfect score and HHO is displayed.

- TIPS AND TRICKS -

* In the Wolfman's Den

a. The Treasure Hunter must move through the Wolfman's Den, escape the Wolfman and try to break down one or more walls at the entrance to the Underground Labyrinth.

b. There are three walls - each has an upper section and a lower section. If you press the Hammer Button four times, the upper section is broken (disappears). And, if you press the Hammer Button four more times, the lower section is broken (disappears). Once both sections are broken, the Treasure Hunter may enter the Underground Labyrinth.

c. If the Treasure Hunter breaks down all three walls during a game cycle, bonus points are scored (see Scoring).

d. If the Wolfman enters the same space as the Treasure Hunter, the Wolfman will raise his hand. If the Treasure Hunter does not move away immediately, he is beaten and a chance is lost. You will hear an electronic sound and the Treasure Hunter returns automatically to his starting position. Play continues.


* In the Underground Labyrinth

a. The pattern in the Underground Labyrinth changes randomly. Neither the Treasure Hunter nor the Vampire Bat can move through a solid vertical line.

b. The Treasure Hunter must pick up all 16 diamonds in order to enter Dracula's Castle. When all 16 diamonds have been collected (they will disappear as the Treasure Hunter moves into their space), you will hear an electronic sound and the doors to Dracula's Castle will open (disappear).

c. If the Vampire Bat enters the same space as the Treasure Hunter, the Treasure Hunter is beaten and a chance is lost. You will hear an electronic sound and the Treasure Hunter returns automatically to his starting position.

Play continues. However, if the Vampire Bat enters the same space as the Treasure Hunter and a cross, the Treasure Hunter is protected and cannot be beaten.


* In Dracula's Castle

a. Once the 16 diamonds have been collected, the Treasure Hunter may enter one of the doors of Dracula's Castle and open a coffin. To open a coffin, press the Hammer Button once.

b. If the Guard Bat enters the same space as the Treasure Hunter, the Treasure Hunter is beaten and a chance is lost. You will hear an electronic sound and the Treasure Hunter returns automatically to his starting position. Play continues.

c. If the coffin contains the treasure, you will hear an electronic sound of victory. One game cycle is over and a new game cycle begins. (The location of the treasure changes after each game cycle).

d. If Dracula is hidden in the coffin instead of the treasure, you will hear an electronic sound of warning. The Treasure Hunter must escape immediately or Dracula will appear, begin to flicker and chase after the Treasure Hunter.

e. If Dracula catches the Treasure Hunter, the Treasure Hunter is beaten and a chance is lost. You will hear an electronic sound and the Treasure Hunter returns automatically to his starting position.

f. Dracula will continue to chase and beat Treasure Hunters until a Treasure Hunter beats Dracula with a cross.

g. To beat Dracula with a cross, the Treasure Hunter must enter into a space occupied by a cross. The cross will begin to blink and move along with the Treasure Hunter. Now Dracula will begin to run away from the Treasure Hunter. If the Treasure Hunter and the cross catch Dracula, Dracula is beaten and will disappear from the display. Play then continues.

- CONTRIBUTE -

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