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Acorn Electron

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Roms list
  9. Chips list
  10. Categories
  11. History
Download electron.zip (0 B)
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Game infos

Description Acorn Electron
Name electron
Manufacturer Acorn
Year 1983
Runnable yes
System arcade /
Number of players Non-arcade
Added to MAME .104
Romset size 0 B
Romset file files
Romset zip 0 B
Genre Computer

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 2

Driver infos

Driver status imperfect
Driver emulation good
Driver color good
Driver sound imperfect
Driver graphic imperfect
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 1
Input buttons
Input coins

Controls infos

type ways minimum maximum sensitivity keydelta reverse
keyboard no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 640 256 50.08 9999974 640 0 640 312 0 256

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade basic.rom 16384 79434781 4a7393f3a45ea309f744441c16723e2ef447a281 user1 28000 good no
arcade os.rom 16384 bf63fb1f a48b8fa0cfb09140e808ac8a187316c605a0b32e user1 40000 good no

Chips list

name tag type clock
Beep beeper audio 300
Floppy sound exp:plus3:fdc:0:35dd:floppysound audio 44100
M6502 maincpu cpu 2000000
Speaker exp:plus3:fdc:0:35dd:flopsndout audio

Categories

History


Computer published 36 years ago:

Acorn Electron (c) 1983 Acorn Computer, Limited.

The Acorn Electron was a budget version of the BBC Micro educational/home computer.

- TECHNICAL -

CPU: MOS Technology 6502A
Clock rate: variable. CPU runs at 2 MHz when accessing ROM and 1 MHz or 0.5897 MHz (depending on graphics mode) when accessing RAM due to sharing memory access with the video display circuits. The Electron is widely misquoted as operating at 1.79 MHz after measurements derived from speed testing against the thoroughly 2 MHz BBC Micro for various pieces of 'common software'
Glue logic: Ferranti Semiconductor Custom ULA
RAM: 32 kB
ROM: 32 kB
Text modes: 20×32, 40×25, 40×32, 80×25, 80×32 (all text output produced by software in graphics modes)
Graphics modes: 160×256 (4 or 16 colours), 320×256 (2 or 4 colours), 640×256 (2 colours), 320×200 (2 colours — spaced display with two blank horizontal lines following every 8 pixel lines), 640×200 (2 colours — spaced display)
Colours: 8 colours (TTL combinations of RGB primaries) + 8 flashing versions of the same colours
Sound: 1 channel of sound, 7 octaves; built-in speaker. Software emulation of noise channel supported
Dimensions: 16×34×6.5 cm
I/O ports: Expansion port, tape recorder connector (1200 baud CUTS variation on the Kansas City standard for data encoding, via a 7-pin circular DIN connector), aerial TV connector (RF modulator), composite video and RGB monitor output
Power supply: External PSU, 18V AC

- TRIVIA -

The Electron was developed during 1983 as a cheap sibling for the BBC Micro with the intention of capturing the low-cost Christmas sales market for that year. Although Acorn were able to shrink substantially the same functionality as the BBC into just one chip, manufacturing problems meant that despite pre orders of 300,000, only 30,000 machines were available for the Christmas period — to the extent that some shops reported eight pre-sales for every delivered machine, there were even press reports of fights in places such as Rumbelows over the slim shipments of machines, as parents could not get an Electron, they turned to other readily available machines such as the ZX Spectrum and Commodore C64.

Unfortunately for Acorn, in the months after Christmas, the firm was tied to accepting delivery of the remaining pre order machines, and there was a warehouse in Welling-borough with unsold machines piled up to the ceiling.

This was a blow from which the machine never fully recovered, although games sales for it would ultimately outstrip those of the BBC Micro. Following Olivetti's 1985 cash injection into Acorn the machine was effectively sidelined.

With hindsight, the machine lacked the RAM (a typical program would need to fit in only around 20 kB once display memory is subtracted) and processing power to take on the prevailing Sinclair ZX Spectrum and Commodore C64. Despite this, several features that would later be associated with BBC Master and Archimedes were first features of Electron expansion units, including ROM cartridge slots and the Advanced Disc Filing System — a hierarchical improvement to the BBC's original Disc Filing System.

While it may not have been as popular as the Spectrum, Commodore C64 or Amstrad CPC, it did sell in sufficient numbers to ensure that new software was being produced right up until the early 1990s. This meant the Electron had a lifespan not much shorter than those more popular micros and much longer than competitors such as the Oric-1 and Dragon 32.

- STAFF -

Contributors to the development of the Electron: Bob Austin, Harry Barman, Paul Bond, Allen Boothroyd, Ben Bridgewater, John Cox, Chris Curry, Jeremy Dion, Tim Dobson, Joe Dunn, Steve Furber, David Gale, Andrew Gordon, Martyn Gilbert, Lawrence Hardwick, Hermann Hauser, John Herbert, Andy Hopper, Paul Jephcot, Brian Jones, Chris Jordan, Tony Mann, Peter Miller, Trevor Morris, Steve Parsons, Robin Pain, Glyn Phillips, Brian Robertson, Peter Robinson, David Seal, Kim Spence-Jones, Graham Tebby, Jon Thackray, Chris Turner, Hugo Tyson, John Umney, Alex van Someren, Geoff Vincent, Adrian Warner, Robin Williamson, Roger Wilson

The case was designed by industrial designer: Allen Boothroyd (Cambridge Product Design Ltd.)

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=82493&o=2