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Embargo

  1. Game infos
  2. Sound
  3. Driver
  4. Inputs
  5. Controls
  6. Display
  7. Dipswitchs
  8. Roms list
  9. Chips list
  10. Categories
  11. MAMEinfo
  12. History
Download embargo.zip (4 KB)
Snapshot

Game infos

Description Embargo
Name embargo
Manufacturer Cinematronics
Year 1977
Runnable yes
System arcade /
Number of players 4P sim
Added to MAME .074u1
Romset size 4 KB
Romset file 8 files
Romset zip 3 B
Language English
Evaluation 0 to 10 (Worst)
Genre Maze

Sound infos

Sound_channels 0

Driver infos

Driver status preliminary
Driver emulation good
Driver color good
Driver sound preliminary
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 4
Input buttons
Input coins 1

Controls infos

type ways minimum maximum sensitivity keydelta reverse
dial 0 255 50 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 256 240 60 3932160 256 0 256 256 0 240

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade emb1 512 00dcbc24 67018a20d7694618123499640f041fb518ea29fa maincpu 0 good no
arcade emb2 512 e7069b11 b933095087cd4fe10f12fd244606aaaed1c31bca maincpu 200 good no
arcade emb3 512 1af7a966 a8f6d1063927106f44c43f64c26b52c07c5450df maincpu 400 good no
arcade emb4 512 d9c75da0 895784ec543f1c73ced5f37751a26cb3305030f3 maincpu 600 good no
arcade emb5 512 15960b58 2e6c196b240cef92799f83deef2b1c501c01f9c9 maincpu 800 good no
arcade emb6 512 7ba23058 ad3736ec7617ecb902ea686055e55203be1ea5fd maincpu a00 good no
arcade emb7 512 6d46a593 5432ae1c167e774c47f06ffd0e8acf801891dee1 maincpu c00 good no
arcade emb8 512 f0b00634 317aacc9022596a2af0f3b399fe119fe9c8c1679 maincpu e00 good no

Chips list

name tag type clock
S2650 maincpu cpu 625000

Categories

MAMEinfo

0.74u1 [Stefan Jokisch, Stephane Humbert, MASH]

0.37b9 [Testdriver]


TODO:

* Add sound/samples


WIP:

- 0.135u2: Fabio Priuli added driver data structs to Embargo.

- 0.115u3: Zsolt Vasvari modernized Embargo. Added save state support.

- 0.74u1: Stefan Jokisch, Stephane Humbert and MASH added Embargo (Cinematronics 1977).

- 21st September 2003: Stefan Jokisch fixed the remaining problems in Embargo, so it's now playable.

- 9th June 2003: Pierpaolo Prazzoli added inputs and dipswitches to Embargo.

- 31st August 2002: Angelo Salese fixed Embargo booting and bug in the visible area.

- 8th May 2001: Stephane Humbert and MASH added preliminary input to Embargo.

- 0.37b9: Added (Testdriver) Embargo.

- 15th June 2000: Dumped Embargo (Cinematronics 1977).


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Skimaxx

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Wave Runner GP

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Sega Water Ski

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Toggle

Wit's

History


Arcade Video game published 42 years ago:

Embargo (c) 1977 Cinematronics.

Embargo is a one to four player blocking genre game. Each player must deposit a coin. There is a stylized map of Cuba (with a canal through the center) in the middle of the screen. There are four boats, one in each corner of the screen. If there were less than four players then the computer played the remainder. As the boats sail out they leave a continuous trail of mines behind. The players can control the direction and, with a single button, stop two mines from being laid in every twelve.

Each time a boat hits another boat, a mine, the screen edge or Cuba, it explodes and the surviving boats each get one point. This continues until zero or one boat is left. (If two boats collide they both blow up.) I believe there were four rounds per game. The strategy was to block off as much open water as you could while leaving a hole in your line of mines so you could double back and duck through it.

- TECHNICAL -

The display was a standard NTSC raster black-and-white monitor. The main logic board used a Signetics 2650 8-bit microprocessor chip.

The video timing was generated using TTL SSI synchronous counters and standard logic gates.

The sound board was separate from the main logic board. The explosion sound was based on a pseudo-random number generator which used a resistor ladder to generate something approximating white noise (although many thought it sounded like someone coughing). There was a single tone generator as well as gating logic, all controlled by the main logic board.

The four directional control knobs were encoded using standard 12 position make-before-break wafer switches that had the detent ball removed. Each had a matrix of diodes attached which generated a 4-bit Gray code.

Main CPU : S2650 (@ 625 Khz)

Screen orientation : Horizontal
Video resolution : 256 x 240 pixels
Screen refresh : 60.00 Hz
Palette Colors : 2

Players : 4
Control : dial
Buttons : 4 (1 for each player)

- TRIVIA -

This was Cinematronics third game and first original game design. It took about 9 months from concept to production. The game was not a hit and only sold well in Florida. Space Wars was the next game and launched a golden age for the company.

- STAFF -

Game Concept: Jim Pearce
Hardware & Software Design: Robert Shaver

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=751&o=2