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Every Second Counts (39-360-053)

  1. Game infos
  2. Sound
  3. Driver
  4. Inputs
  5. Controls
  6. Display
  7. Dipswitchs
  8. Roms list
  9. Chips list
  10. Categories
  11. MAMEinfo
  12. History
Download escounts.zip (1.72 MB)
Snapshot

Game infos

Description Every Second Counts (39-360-053)
Name escounts
Manufacturer BFM
Year 1990
Runnable yes
System arcade /
Number of players 1P
Added to MAME .120u3
Romset size 1.72 MB
Romset file 5 files
Romset zip 478 B
Language English
Evaluation 50 to 60 (Not Good Enough)
Genre Quiz

Sound infos

Sound_channels 1

Driver infos

Driver status imperfect
Driver emulation good
Driver color good
Driver sound good
Driver graphic imperfect
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 1
Input buttons
Input coins 4

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 512 256 50

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade bfm_esc.bin 32768 27acb5a5 da50d650ab6456d61d0fb7f89247f2040b4bb9a8 altrevs 8000 good no
arcade esc12int 32768 741a1fe6 e741d0ae0d2f11036a358120381e4b0df4a560a1 audiocpu 8000 good no
arcade esccobpa 65536 d8eadeb7 9b94f1454e6a17bf8321b0ef4ddd0ed1a56150f7 user1 0 good no
arcade escdisk4.img 1638400 24156e0f e163daa8effadd93ace2bc2ba1af0f4a190abd7f user2 0 good no
arcade escint1b 32768 fde413c9 18724a1b771ba4c72e571c356591c5be32948d7a altrevs 8000 good no

Chips list

name tag type clock
AY-3-8910A aysnd audio 1000000
M6809 audiocpu cpu 1000000
Speaker mono audio
Z80 maincpu cpu 5910000
uPD7759 upd audio 640000

Categories

MAMEinfo

0.120u3 [Phil Bennett]


WIP:

- 0.143u4: Added 2x altrevs roms. Removed 'Every Second Counts (Bellfruit) (Scorpion 1?)' (sc1esc).

- 0.135u4: Phil Bennett fixed access violation in 'Every Second Counts'.

- 0.124u1: BFCobra improvements [Anonymous]: Video output now supports all modes (lores, hires, mixedres and 8/7/4/3 bits/pixel), fixing Every Second Counts colour problems. Accounted for Z80 cycles stolen during a blit operation. Improves gfx/sound sync and seems to fix the final round lockup in Every Second Counts.

- 0.120u3: Phil Bennett added 'Every Second Counts (39-360-053)' (BFM 1990).

- 2nd April 2007: Phil Bennett - Invisible text is no longer. Turns out small fonts are written directly to the frame buffer by the Z80. At least they are when the bank selection works... The game is playable up until the prize round, at which point the processors stop communicating. I still haven't a clue how to fix the colours.

- 1st April 2007: Phil Bennett - Another SWP game running on Bell-Fruit's Cobra system. This one stores most of its data on 3.5" disk. A bit more work is needed to fix the colours and invisible text.


LEVELS: 1

History


Arcade Video game published 29 years ago:

Every Second Counts (c) 1990 B.F.M. [Bell-Fruit Mfg. Company, Limited.].

In this quiz game, players earn seconds for correct answers, then with the time gained, they have to answer as many questions as possible to complete a line on the triangle grid to win a prize.

- TRIVIA -

The game is based on the BBC quiz show 'Every Second Counts'. The show was hosted by famed magician Paul Daniels and ran between 1986 and 1993.

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=21242&o=2