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F1 Super Lap (World)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. MAMEinfo
  13. History
Download f1lap.zip (24 MB)
Snapshot

Game infos

Description F1 Super Lap (World)
Name f1lap
Manufacturer Sega
Year 1993
Runnable yes
System arcade /
Number of players 1P
Added to MAME .147
Romset size 24 MB
Romset file 19 files
Romset zip 6 B
Language English
Evaluation 70 to 80 (Good)
Genre Driving

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 2

Driver infos

Driver status imperfect
Driver emulation good
Driver color good
Driver sound good
Driver graphic imperfect
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 1
Input buttons
Input coins 1

Controls infos

type ways minimum maximum sensitivity keydelta reverse
paddle 0 255 50 20 no
pedal 0 255 50 20 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 416 224 60 6539520 416 0 416 262 0 224

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 15612 131072 9d204617 8db57121065f5d1ac52fcfb88459bdbdc30e645b user2 0 good no
arcade epr-15592.ic36 131072 7c055cc8 169beb83dfae86dd408aa92b3c214b8f607825fc mainpcb:soundcpu 100000 good no
arcade epr-15596.ic18 262144 20e92909 b974c79e11bfbd1cee61f9041cf79971fd96db3a mainpcb:maincpu 100000 good no
arcade epr-15597.ic9 262144 cd1ccddb ff0371a8010141d1ab81b5eba555ae7c64e5da37 mainpcb:maincpu 100001 good no
arcade epr-15598.ic17 131072 9feab7cd 2a14c0df39e7bdae12a34679fabc6abb7618e27d mainpcb:maincpu 0 good no
arcade epr-15611.ic8 131072 0d8c97c2 863c606c58faddc2bdaeb69f9079266155ff9a96 mainpcb:maincpu 80000 good no
arcade mpr-15593.ic35 1048576 e7300441 33c264f0e6326689ba75026932c0932868e83b25 mainpcb:soundcpu 200000 good no
arcade mpr-15594.ic34 1048576 7f4ca3bb dc53a1857d619e574acb4c0587a6ba844df2d283 mainpcb:soundcpu 300000 good no
arcade mpr-15595.ic24 1048576 3fbdad9a 573ea2242f79c7d3b6bf0e6745f6b07a621834ac mainpcb:soundcpu 400000 good no
arcade mpr-15600.ic32 2097152 d2698d23 996fbcc1d0814e6f14fa7e4870ece077ecda54e6 mainpcb:gfx2 0 good no
arcade mpr-15601.ic31 2097152 31a8f40a 62798346750dea87e43c8a8b01c33bf886bb50f4 mainpcb:gfx2 800000 good no
arcade mpr-15602.ic30 2097152 1674764d bc39757a5d25df1a088f874ca2442854eb551e48 mainpcb:gfx2 2 good no
arcade mpr-15603.ic29 2097152 3805ecbc 54d29250441160f282c70adfd515adb21d2cda33 mainpcb:gfx2 800002 good no
arcade mpr-15604.ic28 2097152 1552bbb9 77edd3f9d8dec87fa0445d264309e6164eba9313 mainpcb:gfx2 4 good no
arcade mpr-15605.ic27 2097152 cbdbf35e a1c0900ac3210e72f5848561a6c4a77c804782c6 mainpcb:gfx2 800004 good no
arcade mpr-15606.ic26 2097152 2b4f5265 48b4ccdedb52fbf80661ff380e5a273201fc0a12 mainpcb:gfx2 6 good no
arcade mpr-15607.ic25 2097152 6c8817c9 f5d493ed4237caf5042e95373bf9abd1fd16f873 mainpcb:gfx2 800006 good no
arcade mpr-15608.ic14 2097152 64462c69 9501e83c52e3e16f73b94cef975b5a31b2ee5476 mainpcb:gfx1 0 good no
arcade mpr-15609.ic5 2097152 d586e455 aea190d31c590216eb19766ba749b1e9b710bdce mainpcb:gfx1 1 good no

Chips list

name tag type clock
RF5C68 mainpcb:rfsnd audio 12500000
Speaker mainpcb:rspeaker audio
V60 mainpcb:maincpu cpu 16107950
YM3438 mainpcb:ym2 audio 8053975
Z80 mainpcb:soundcpu cpu 8053975

Categories

MAMEinfo

0.147 [Uncle Tom]

0.74u2 [?]

0.63 [Testdriver]


SETUP:

- When you see "Networking check...", press Service (F2) to proceed.


WIP:

- 0.147: Uncle Tom added F1 Super Lap (World). David Haywood fixed F1 Super Lap - Game now playable. Added patches to make F1 Super Lap work [David Haywood]. Added "(Japan)" to 'F1 Super Lap' game title as this game is explicitly for the Japan region [Brian Troha]. Added 3x 'Unknown' dipswitches. Renamed (f1lap) to (f1lapj).

- 3rd September 2012: David Haywood - F1 Super Lap, the sequel to Sega's F1 Exhaust Note was sat in the 'Not Playable' pile for a long time. Modeler didn't emulate it, and when the rest of the System 32 games in MAME received protection bypasses it was overlooked too, with the assumption that it needed 2 linked boards to function at all. It came to light 9 months ago when this original hardware YouTube video was posted that the game could actually function with just a single board, either expecting some kind of status from the network hardware to indicate there was no linked board, or possibly putting the blame on the protection (F1 Exhaust Note was instead unprotected). Sega used a variety of protection chips on the System 32 boards, with several using evil looking battery-backed FD1149 MCUs, F1 Super Lap was one of these. What Sega didn't do was protect any of the games especially well, and despite having these MCUs it looks like in most cases they're used for very simple memory copy / clear operations, which would be a good protection if used effectively but it doesn't appear they ever were. It's hard to say exactly what the protection is on F1 Super Lap, there is a byte in RAM which locks you in service mode, maybe it's that? There's also a value which gets placed in RAM for what looks like a network wait but seems to lack any mechanism to clear it, so it could likewise be that. The game also makes some odd reads during the attract demo, causing the V60 to attempt to set a bad addressing mode which I'm guessing would crash the real CPU. To be honest, I'm not sure which of these things are protection related, and which are related to improper simulation of the network board. The game also has some priority glitches during the attract demo, but those could easily be general problems with the System 32 video implementation, it isn't perfect as several other games demonstrate. Anyway, as you can probably guess I've got things going a bit further, actually quite a lot further. In current versions of MAME the game is simply stuck in service mode, I've fixed this problem, and even found a way to allow the game to be started and played, you might even consider it working although my driving is far too bad to do any extensive testing of it.

- 0.144u2: The Dumping Union corrected rom labels and added PCB locations to F1 Super Lap.

- 0.97u2: Removed 2nd coin slot.

- 0.89u5: Removed 4th button. Added 2nd coin slot and 4x 'Unknown' dipswitches.

- 0.84u5: Replaced Stick controller with Paddle.

- 0.78: Changed input to Player 1, Stick and 1x coin slot.

- 0.74u2: Added 'F1 Super Lap' (Sega 1993).

- 0.63: Added (Testdriver) F1 Super Lap.


Recommended Games (F1-3D):

Turbo

Pole Position

Pole Position II

TX-1

Driving Force

WEC Le Mans 24

Continental Circus

Final Lap

Final Lap Twin (Tourvision PCE bootleg)

Final Lap 2

Final Lap 3

Final Lap R

Winning Run

Winning Run Suzuka Grand Prix

Winning Run '91

Super Monaco GP

Super Monaco GP (Mega-Tech)

Driver's Eyes

F1 Exhaust Note

F1 Super Lap

Grand Prix Star

F-1 Grand Prix Star II

Racing Beat

Ground Effects

Virtua Racing

Daytona USA

Daytona USA 2

Daytona USA 2 Power Edition

Ace Driver: Racing Evolution

Ace Driver: Victory Lap

Driver's Edge

F1 Super Battle

Racin' Force

INDY 500 Twin

Slip Stream

Sega Touring Car Championship

Super GT 24h

Le Mans 24

Ferrari F355 Challenge

Ferrari F355 Challenge (Twin)

Ferrari F355 Challenge 2 (Twin)

Cart Fury

NASCAR Racing

Maximum Speed

History


Arcade Video game published 26 years ago:

F1 Super Lap (c) 1993 Sega Enterprises, Limited.

Exciting F-1 simulation game with realistic state-of-the-art graphics that use the real names of Formula 1 teams, cars, drivers and sponsors.

- TECHNICAL -

Runs on the Sega "System 32" Hardware.

Screen Orientation: Horizontal

Players: 1
Control: Paddle

- TRIVIA -

F1 Super Lap was released in August 1993, even if the titlescreen says 1992 (development year).

- SERIES -

1. F1 Exhaust Note (1991)
2. F1 Super Lap (1993)

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=798&o=2