0.60 [Acho A. Tang, Nicola Salmoria]
0.34b4 [Nicola Salmoria]
0.33b3 [Carlos A. Lozano]
MCU TEST:
- Holding key 1 or 2 at boot puts the game in MCU test. Press F3 to quit.
WIP:
- 0.136u4: Angelo Salese implemented irq ack to Aeroboto / Formation Z.
- 0.135u1: Fabio Priuli added driver data struct to Formation Z.
- 0.123u2: RansAckeR simplified some control definitions in the Aeroboto driver.
- 0.123u1: Corrado Tomaselli corrected the clocks in Formation Z. Changed M6809 CPU2 clock speed to 625000 Hz, 1st AY-3-8910A to 1.25MHz and 2nd AY-3-8910A to 6.25MHz.
- 0.108u2: Roberto Fresca added DIP locations to Formation Z. Changed 'Unknown' dipswitches to 'Unused'.
- 18th July 2004: Andrea Mazzoleni fixed a temporary buffer allocation in the Aeroboto driver.
- 0.72u1: Misc improvements, cleanups and fixes to the Aeroboto driver [Acho A. Tang]. Updated starfield according to Uki's report. Changed visible area to 248x224.
- 12th August 2003: Acho A. Tang re-submitted Aeroboto starfield.
- 10th February 2003: Chack'n fixed dipswitches in Pinbo and Formation Z.
- 21st January 2003: Acho A. Tang submitted a preliminary star field simulation in the Aeroboto / Formation Z driver.
- 0.63: Added new proms ($0, 100, 200). Changed visible area to 240x216. Added 'Unknown' dipswitch.
- 17th November 2002: Zsolt Vasvari and Nicola Salmoria added the correct color PROMs to Formation Z / Aeroboto.
- 0.60: Acho A. Tang re-added Formation Z and Aeroboto.
- 18th April 2002: Acho A. Tang submitted a major improvement to the old Formation Z / Aeroboto driver which is now playable. Bypassed protection to make the game playable. Modified memory map and hardware settings. Emulated remaining video registers. Rewrote vidhrdw module to fix color, sprite positions, priority, vertical scrolling, split screen, starmap... etc.
- 0.55: Moved Aeroboto to (Testdriver).
- 0.54: Moved Formation Z to (Testdriver).
- 0.36b4: Changed visible area to 256x224.
- 0.35b5: Fixed input.
- 0.34b4: Nicola Salmoria added 'Formation Z' (Jaleco 1984).
- 0.33b3: Carlos A. Lozano added 'Aeroboto' (Williams 1984). Preliminary.
- 24th September 1997: Dumped Aeroboto.
Recommended Games (Metal Soldier):
Equites
Formation Z
Finalizer - Super Transformation
Metal Soldier Isaac II
Ufo Robo Dangar
Transformer
Extermination
Toki no Senshi - Chrono Soldier
Psycho Chaser (Tourvision PCE bootleg)
Recommended Games (Jetman):
Flash Boy (DECO Cassette)
Sky Lancer
Vastar
Argus (Gottlieb)
Equites
Formation Z
Freeze
SWAT
4-D Warriors
Alien Sector
Bakutotsu Kijuutei
Cop 01
Finalizer - Super Transformation
Lizard Wizard
Metal Clash
Scooter Shooter
Section Z
Space Harrier
Space Harrier II (Mega-Tech)
Side Arms - Hyper Dyne
Side Arms (Tourvision PCE bootleg)
Transformer
Exzisus
Exzisus (Magnet System)
Space Ranger (Arcadia)
Star Guards
Atomic Robo-kid
Forgotten Worlds
Forgotten Worlds (Mega-Tech)
Superman
Burning Force
Insector X
Sky Robo
Solar Jetman (PlayChoice-10)
Toy Shop Boys (Tourvision PCE bootleg)
Rohga Armor Force
PC Denjin Punkic Cyborg (Tourvision PCE bootleg)
Povar / Sobrat' Buran / Agroprom (Jetpac)
Cybattler
Mazinger Z
Excelsior
Planet Harriers
Shikigami no Shiro
Shikigami No Shiro II
Shikigami no Shiro III
Crazy War
KOF Sky Stage
Arcade Video game published 35 years ago:
Formation Z (c) 1984 Jaleco.
Taking place in the year 2701, the player controls a robot which can transform into an aero fighter on a mission to stop an alien super weapon from reaching the Earth. The robot may move forwards, backwards and jump, and the aero fighter may travel anywhere on screen but has limited fuel in which to do so. A combination of the two must be used to avoid obstacles, as well as to destroy any on-screen enemies for extra points.
- TECHNICAL -
Main CPU : Motorola M6809 (@ 1.25 Mhz)
Sound CPU : Motorola M6809 (@ 640 Khz)
Sound Chips : (2x) General Instrument AY8910 (@ 1.5 Mhz)
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Formation Z was released in September 1984.
This game is known outside Japan as "Aeroboto" (Licensed to Williams).
- PORTS -
* CONSOLES:
[JP] Nintendo Famicom (apr.4, 1985) [Model JF-02]
[JP] Sony PlayStation (oct.23, 2003; "Jaleco Collection Vol.1 [Model SLPS-03562]") Famicom version
Nintendo Wii [Virtual Console] [JP] (feb.2, 2009) Famicom version
* COMPUTERS:
[JP] MSX (1985)
- CONTRIBUTE -
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