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Galactic Storm (Japan)

  1. Game infos
  2. Sound
  3. Driver
  4. Inputs
  5. Controls
  6. Display
  7. Roms list
  8. Chips list
  9. Categories
  10. MAMEinfo
  11. History
  12. High scores
Download galastrm.zip (11.75 MB)
Snapshot

Game infos

Description Galactic Storm (Japan)
Name galastrm
Manufacturer Taito Corporation
Year 1992
Runnable yes
System arcade /
Number of players 1P
Added to MAME .125u9
Romset size 11.75 MB
Romset file 18 files
Romset zip 5 B
Language Japanese
Evaluation 70 to 80 (Good)
Genre Shooter

Sound infos

Sound_channels 2

Driver infos

Driver status imperfect
Driver emulation good
Driver color good
Driver sound good
Driver graphic imperfect
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 1
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
stick 0 255 60 15 yes

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 320 232 60

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade c99-01.ic51 1048576 9dda1267 c639ba064496dcadf5f1e55332a12bb442e9dc86 gfx2 1 good no
arcade c99-02.ic50 1048576 81e9fc6f 4495a7d130b755b5a48eaa814d884d6bb8243bcb gfx2 0 good no
arcade c99-03.ic67 1048576 a2807a27 977e395ea2ab2fb82807d3cf5fe5f1dbbde99da0 gfx2 3 good no
arcade c99-04.ic66 1048576 a681760f 23d4fc7eb778c8a25c4bc7cee1d0c8cdd828a996 gfx2 2 good no
arcade c99-05.ic1 1048576 a91ffba4 467af9646ddad5fbb520b6bc13517ed4deacf479 gfx1 1 good no
arcade c99-06.ic2 1048576 812ed3ae 775904dd42643d0e3a30890590d5f8eac1fe78db gfx1 0 good no
arcade c99-07.ic2 1048576 4cc3136f d9d7556bbe6af161fa0651b1fbd72e7dbf0a8e82 ensoniq.0 680000 good no
arcade c99-08.ic3 1048576 fedb4187 83563e4af795a0dfeb261a62c31b6fed72f45a4d ensoniq.0 0 good no
arcade c99-09.ic4 1048576 ba70b86b ffbb9547d6b6e47a3ef23206b5f40c57f3ea7619 ensoniq.0 200000 good no
arcade c99-10.ic5 1048576 da016f1e 581ef158c6f6576618dd75429b1d3aa92cd3581d ensoniq.0 400000 good no
arcade c99-11.ic90 524288 26a6926c 918860e2829131e9ecfe983b2ae3e49e1c9ecd72 user1 0 good no
arcade c99_12.ic102 262144 e059d1ee 560951f95f270f0559b5289dda7f4ba74538cfcb maincpu 1 good no
arcade c99_13.ic103 262144 885fcb35 be10e109c461c1f776e98efa1b2a4d588aa0c41c maincpu 2 good no
arcade c99_14.ic104 262144 457ef6b1 06c2613d46addacd380a0f2413cd795b17ac9474 maincpu 3 good no
arcade c99_15.ic105 262144 7eae8efd 6bbb3da697dfcd93337b53895678e2a4ff2de457 maincpu 0 good no
arcade c99_22.ic7 131072 b90f7c42 e2fa9ee10ad61ae1a672c3357c0072b79ec7fbcb taito_en:audiocpu 100001 good no
arcade c99_23.ic8 131072 5718ee92 33cfa60c5bceb1525498f27b598067d2dc620431 taito_en:audiocpu 100000 good no
arcade eeprom-galastrm.bin 128 94efa7a6 5870b988cb364065e8bd779efbdadca8d3ffc17c eeprom 0 good no

Chips list

name tag type clock
ES5505 taito_en:ensoniq audio 15238050
M68000 taito_en:audiocpu cpu 15238050
M68EC020 maincpu cpu 16000000
Speaker taito_en:rspeaker audio

Categories

MAMEinfo

0.125u9 [Hau, Team Japump]


WIP:

- 0.169: Cowering fixed lto odr warning and removed unneeded variable (video\galastrm.cpp).

- 0.166: Converted Galactic Storm to render with the newer polygon interface instead of the legacy one [Andrew Gardner].

- 0.147: Fixed debug assert (emu\attotime.h) in Galactic Storm.

- 0.146u2: Stefan Lindberg corrected 68000 CPU2 clock to 15238050 Hz.

- 0.146u1: Taito Ensoniq improvements [Phil Bennett]: Use the common 68681 DUART implementation. Implemented the MB87078 volume control.

- 0.136: Added eeprom-galastrm.bin EEPROM.

- 0.131u1: MooglyGuy merged memory maps in Galactic Storm.

- 0.125u9: Hau and Team Japump added 'Galactic Storm (Japan)' (Taito 1992).


LEVELS: 20


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History


Arcade Video game published 27 years ago:

Galactic Storm (c) 1992 Taito Corporation.

Galactic Storm is a 3-D shoot-em-up set in Earth's Solar System in the near future. Our system is being invaded by an enemy battle fleet and players must fight through waves of enemy spacecraft, avoiding incoming enemy fire and navigating through huge structures to penetrate the enemy colony and eventually the enemy base.

The player's ship is armed with a front-firing Pulse Cannon as well as the 'D Weapon'; a limited use special weapon capable of destroying several enemies at once. Players have only two of these special attacks per stage.

The ship is protected by a shield that depletes every time the player takes a hit or collides with enemies or scenery. Once the shield is fully depleted, a further hit will destory the ship and the game ends. The shield is fully replenished at the start of every stage, however.

Each stage ends with a battle against a huge, powerful enemy craft.

- TECHNICAL -

This game runs on a IDYA (Interactive Dynamic Accelerator) cabinet. Other games that also run on this cabinet are "Cave Speeder", "Cyber Sterra", and "Vertexer".

- TRIVIA -

Galactic Storm was released in March 1992 in Japan, even if the titlescreen says 1991 (development year). It had good graphics and sound for its time. But Street Fighter 2 was released the same year and crushed everything. So, the game was a flop.

Some graphics (player design, final stage, and some others) were taken from "Master of Weapon".

Pony Canyon / Scitron released a very rare soundtrack album for this game (nouvelle vague - G.S.M TATIO 7 -).
Zuntata Record released a limited-edition soundtrack album for this game (Galactic storm ~ Memory of eyes) on 02/02/1999.
Zuntata Record released a limited-edition soundtrack album for this game (Retro game collection - shooting cluster 1) on 29/06/2011.

- TIPS AND TRICKS -

When a stage is cleared, you recover your shield.

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=4616&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

sawys_______________________1.475.950
hulkiii_____________________1.179.750