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Goal To Go

  1. Game infos
  2. Sound
  3. Driver
  4. Inputs
  5. Controls
  6. Display
  7. Dipswitchs
  8. Roms list
  9. Chips list
  10. Disks list
  11. Categories
  12. MAMEinfo
  13. History
Download goaltogo.zip (40 KB)
Snapshot

Game infos

Description Goal To Go
Name goaltogo
Manufacturer Stern Electronics
Year 1983
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .111u4
Romset size 40 KB
Romset file 5 files
Romset zip 19 B
Language English
Genre Sports

Sound infos

Sound_channels 2

Driver infos

Driver status preliminary
Driver emulation preliminary
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt yes
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no
only_buttons no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 704 480 59.940057 28636362 910 0 704 525 44 524

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade gtg.rm0 8192 d8efddea 69a076fed60ebabad3032d8c10804f57a0904327 maincpu 0 good no
arcade gtg.rm1 8192 69953d38 2a51aa785a4576db8b046e128bbfc1b3949d7bf7 maincpu 2000 good no
arcade gtg.rm2 8192 b043e205 8992c0e294f59bd9331fb3a50a0dfd8d5c194fa3 maincpu 4000 good no
arcade gtg.rm3 8192 ec305f5e e205fac699db4ca28a87f56f89cc6cf185ad540d maincpu 6000 good no
arcade gtg.rm4 8192 9e4c8aa2 002c0940d3890141f85f98f854fd30cc1e340d45 maincpu 8000 good no

Chips list

name tag type clock
DISCRETE discrete audio
I8049 laserdisc:pr8210 cpu 4410000
Pioneer PR-8210 laserdisc audio
Speaker rspeaker audio
Z80 maincpu cpu 4000000

Disks list

name md5 sha1 merge region index status optional
goaltog1 laserdisc 0 nodump no

Categories

MAMEinfo

0.111u4 [Ernesto Corvi]


TODO:

* Dump Laserdisc


WIP:

- 0.144u6: Replaced 'Laserdisc Analog' sound with 'Pioneer PR-8210'.

- 0.143u4: Changed VSync to 59.940057 Hz.

- 0.143: Re-added I8049 (11MHz) CPU2.

- 0.142u3: Removed I8049 CPU2.

- 0.132u5: Aaron Giles made a couple of minor tweaks to the Cliff Hanger driver. Fixed interrupt timing (was not taking into account interlacing) to fix up glitches in playback and ensure the disk test passes. Added SHA1 and marked the game as working. Added mechanism for the laserdisc core to return 0 for the Philips codes if video is squelched. Updated the Gottlieb and Cliff Hanger drivers to request it this way, since they decode externally.

- 0.129u4: Changed 'Custom' sound to 'Laserdisc Analog'.

- 0.127u4: Added I8049 (4410000 Hz) CPU2 with MCU rom (pr-8210_mcu_ud6005a.bin).

- 0.127: Aaron Giles added DISK_REGIONS to all laserdisc drivers. Changed visible area to 704x480 and VSync to 59.940052.

- 0.111u5: Aaron Giles removed gross TMS9928a configuration in place of more standard techniques. Updates the Cliffhanger and sg1000a drivers accordingly. Changed visible area to 720x241 and VSync to 59.940060 Hz.

- 0.111u4: Ernesto Corvi added 'Goal To Go' (Stern Electronics 1983).

History


Arcade Video game published 36 years ago:

Goal To Go (c) 1983 Stern Electronics.

You must control your quarterback, receivers, and running backs to get first downs and score touchdowns. After you chose one of the on-screen pre-designed plays, you would watch the play develop and have to interact using the joystick, hands, and feet buttons at the proper moments of the play. The game ends if you do not continue to make first downs.

- TECHNICAL -

This game uses a laser disc.

Main CPU : Zilog Z80
Sound Chips : Custom, Discrete circuitry

Players : 2
Buttons : 2

- TRIVIA -

Even if titlescreen says 1983, Goal To Go was released in February 1984.

Approximately 100 units were produced.

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=970&o=2