0.77 [Pierpaolo Prazzoli]
< Japan >
WIP:
- 0.176: Angelo Salese fixed priority issues in Godzilla.
- 0.175: Angelo Salese fixed BCD overflow score bug in Godzilla (Japan). Marked game as working until otherwise proven.
- 0.169: Angelo Salese fixed Godzilla text tilemap vertical placement and added preliminary flip screen support.
- 0.156: Angelo Salese changed VSync to 60.985518 Hz.
- 0.155: Angelo Salese fixed foreground tilemap in Godzilla, fixes several missing graphics in it. Fixed scrolling [David Haywood].
- 0.149u1: Raw guess with Godzilla CRTC values [Angelo Salese]. Changed VSync to 61.820749 Hz.
- 0.147: Changed description to 'Godzilla (Japan)'.
- 0.141u1: Changed 4 players input to 2 players. Added dipswitches 'Demo Sounds', 'Flip Screen', 'Coin A/B' and 'Free Play'.
- 2nd January 2011: Angelo Salese - Guru redumped the sprite roms for Godzilla, so the game looks a lot nicer now. It has collision detection (the only macro command used there, shrug) DMA timing problems (game flickers a lot) and a weird one-shot kill possible bug or design choice that happens from time to time.
- 0.141: Angelo Salese fixed RAM fill in Seibu DMA COP command 0x116, allowing Godzilla to boot. Added DMA slots to Legionnaire HW, fixes Godzilla regression. Improved sprite GFX ROM order in Godzilla. Implemented palette DMA brightness algorythm mode 5 in Seibu COP games, used by Seibu Cup Soccer, Godzilla, SD Gundam Rainbow Tairiku Senki and Legionnaire for fading effects. Changed input from 2 to 3 buttons. Added new 2MB gfx2 roms ($0, 200000).
- 26th December 2010: Angelo Salese - Still continuing with Seibu COP. Right now I'm trying to figure out how the protection interacts with Godzilla. Having this to boot makes us understand a couple of new features extensively used by this. NB: Again blobs of nothing are due of badly dumped sprite roms, and wrongly faced fighters... well, do you need a response to this?
- 0.140u3: Angelo Salese added DMA mode 0x0e in machine\seicop.c, used by Godzilla.
- 0.124u5: Added 'Unknown' dipswitch.
- 0.124u2: Fixed gfx1 rom address to $1.
- 0.111u4: Fixed gfx2 rom loading.
- 0.77: Pierpaolo Prazzoli added Godzilla (Banpresto 1993).
- 8th November 2003: Pierpaolo Prazzoli added a bunch of non-working games to the Legionnaire driver.
- 20th July 2003: Guru - Received Godzilla (Banpresto 1993). Big thanks to Leonid81, Bob Schultz, jmurjr, Smitdogg, f205v, Kevin Eshbach and many MAMEWorld contributors.
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