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Grand Champion

  1. Game infos
  2. Sound
  3. Driver
  4. Inputs
  5. Controls
  6. Display
  7. Dipswitchs
  8. Roms list
  9. Chips list
  10. Categories
  11. MAMEinfo
  12. History
Download grchamp.zip (81 KB)
Snapshot

Game infos

Description Grand Champion
Name grchamp
Manufacturer Taito
Year 1981
Runnable yes
System arcade /
Number of players 1P
Added to MAME .037b12
Romset size 81 KB
Romset file 23 files
Romset zip 39 B
Language English
Evaluation 70 to 80 (Good)
Genre Driving

Sound infos

Sound_channels 1

Driver infos

Driver status imperfect
Driver emulation good
Driver color good
Driver sound imperfect
Driver graphic imperfect
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt yes
Input players 1
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
dial 0 255 25 5 yes
joy 1 no
pedal 0 255 100 16 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 270 no 256 224 60.606061 6144000 384 0 256 264 16 240

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade gm01 4096 846f8e89 346bfd69268606fde27643b4d135b481536b73b1 gfx1 1000 good no
arcade gm02 4096 5911948d 6f3a9a7f8d6a04b8e6d83756764c9c4185983d9b gfx1 0 good no
arcade gm03 4096 47fda76e fd5f1a651481669d64e5e0799369c22472265535 maincpu 0 good no
arcade gm04 4096 07a623dc bb8a6531d95e996148c06fd336db4054eb1d28dd maincpu 1000 good no
arcade gm05 4096 716e1fba fe596873c932513227b982cd23af440d31612de9 maincpu 2000 good no
arcade gm06 4096 157db30b a74314d3aef4659ea96ed659e5db2883e7ae1cb1 maincpu 3000 good no
arcade gm07 4096 65dcc572 c9b19af365fa7ade2698be0bb892591ba281ecb0 audiocpu 0 good no
arcade gm08 4096 224d880c 68aaaa0213d09cf34ba50c91d8c031d041f8a76f audiocpu 1000 good no
arcade gm09 4096 d57bd109 d1cb5ba783eaceda45893f6404fe9dbac740a2de sub 0 good no
arcade gm10 4096 41ba07f1 103eeacdd36b4347fc62debb6b5f4163083313f4 sub 1000 good no
arcade gr09.bpr 32 260fb2b9 db0bf49f12a944613d113317d7dfea25bd7469fc proms 20 good no
arcade gr10 2048 b1f0a873 f7ef1a16556ae3e7d70209bcb38ea3ae94208789 gfx5 0 good no
arcade gr11 4096 54eb3ec9 22739240f53c708d8e53094d96916778e12beeed gfx7 0 good no
arcade gr12 2048 f3bc599e 3ec19584896a0bf10b9c5750f3c78ad3e722cc49 gfx6 0 good no
arcade gr13 4096 d5e19ebd d0ca553eec87619ec489f7ba6238f1fdde7c480b gfx4 0 good no
arcade gr14 4096 d129b8e4 db25bfde2a48e14d38a43133d88d479c3cc1397a gfx4 1000 good no
arcade gr15 4096 a822430b 4d29612489362d2dc3f3a9eab609902a50c34aff sub 6000 good no
arcade gr16 4096 885d708e d5d2978a0eeca167ec1fb9f6f981388de46fbf81 sub 5000 good no
arcade gr19 4096 ff34b444 51c67a1691da3a2d8ddcff5fd8fa816b1f9c60c0 gfx2 1000 good no
arcade gr20 4096 88ba2c03 4dfd136f122663223043c6cd79566f8eeec72681 gfx2 0 good no
arcade gr21 4096 2f77a9f3 9e20a776c5e8c7577c3e8467d4f8ac7ac909901f gfx3 0 good no
arcade gr22 4096 31bb5fc7 9f638e632e7c72461bedecb710ac9b30f015eebf gfx3 1000 good no
arcade gr23.bpr 32 41c6c48d 8bd14b5f02f9da0a68e3125955be18462b57401d proms 0 good no

Chips list

name tag type clock
AY-3-8910A ay3 audio 1500000
DISCRETE discrete audio
Speaker mono audio
Z80 audiocpu cpu 3000000

Categories

MAMEinfo

0.37b12 [Ernesto Corvi, Phil Stroffolino]


WIP:

- 0.163: Osso added save state support to Grand Champion.

- 0.155: Alex Jackson fixed character layer colors in Grand Champion. Swapped gfx1 roms ($0, 1000).

- 0.153: Use a real palette for Grand Champion [Alex Jackson].

- 0.140u1: Derrick Renaud optimized speed of DISCRETE_DAC_R1.

- 0.133u1: Brian Troha added DIP locations to Grand Champion.

- 0.129u6: Mr. Do added built-in layouts for Grand Champion.

- 0.125u7: Curt Coder fixed input port read at init time in Grand Champion.

- 0.118u3: Atari Ace added new AM_READ_PORT() macro which lets you define an input port read callback based on a port tag. This is now preferred over the previous technique of calling port_tag_to_handler() within an AM_READ() macro. Updated Grand Champion that uses the latter pattern to the new system.

- 0.113u2: Changed VSync to 60.606061 Hz.

- 0.109u3: Some additional Grand Champion cleanup [Aaron Giles].

- 0.108u5: Began rewrite of Grand Champion driver. Still work to do on collision detection, radar and some glitches [Aaron Giles]. Fixed Z80 CPU1/2 clock speeds to 3072000 Hz, VSync to 60.606060 Hz and gfx1-7 rom loading. Added 'Unused' dipswitch.

- 0.108u4: Aaron Giles did some cleanup and de-Achoization of the palette code. Removed some features used only by Grand Champion, which only complicated things for all the other drivers. Marked Grand Champion as imperfect graphics until it gets rewritten.

- 0.103: Hans Andersson fixed bug in the Grand Champion fog effect.

- 0.102u5: Significant improvements to the Grand Champion driver [Hans Andersson]: Tunnel headlights. Corrected rain effect. Corrected colors. Added speech. Improved collision detection (removed false collision when lightning). Improved fog effect. Added skeleton code for motor noise. Fixed graphic glitch in bottom row. Corrected CPU speed for Cpu board / Game board. Changed Z80 CPU1/2 clock speeds to 3MHz and palettesize to 4544 colors. Added Discrete sound.

- 0.87u1: Justin Szczap fixed one sound in Grand Champion.

- 0.37b12: Ernesto Corvi and Phil Stroffolino added 'Grand Champion' (Taito 1981). Known issues: PC3259 handling (for collision detection) is not accurate. Collision detection does work, but there are bits which define the type of collision (and determine whether a pit stop is required) that I don't know how to handle. Sound: missing speech and engine noise. Rain rendering is probably wrong. "radar" is probably wrong. LED and tachometer display are missing/faked. Note that a dipswitch setting allows score to be displayed onscreen, but there's no equivalent for tachometer.

- 19th January 2001: Phil Stroffolino re-submitted the Grand Champion driver, working almost perfect.

- 6th June 2000: Phil Stroffolino sent yet another Grand Champion update with graphics fixes and preliminary collision detection working.

- 1st June 2000: Phil Stroffolino sent in an update for Grand Champion, fixing graphics and other stuff.

- 24th May 2000: Phil Stroffolino sent in a very preliminary work-in-progress driver for Grand Champion.


Recommended Games (F1):

Street Burners

Laguna Racer

Long Beach

Monte Carlo

Super Speed Race

Monaco GP

Grand Champion

Monza GP

Imola Grand Prix

Pit & Run - F-1 Race

Chequered Flag

F-1 Dream

Dirt Fox

Tail to Nose - Great Championship

F-1 Grand Prix

F-1 Grand Prix Part II

History


Arcade Video game published 38 years ago:

Grand Champion (c) 1981 Taito Corp.

A vertical driving game. Compete against other computer cars to win races.

- TECHNICAL -

Board Number : GM070007
Prom Stickers : GR / GM

Main CPU : (3x) Z80
Sound Chips : (2x) General Instrument (AY-3-8910), discrete circuitry, custom DAC circuit to play back speech.

Players : 1
Control : dial

- TRIVIA -

Grand Champion was released in July 1981.

Although the game was originally designed to work with 3 programmable sound generator chips (AY-3-8910), only 2 were used during production.

Craig Sucharda holds the official record for this game with 137,410 points.

- PORTS -

* CONSOLES:
[JP] Sony PS2 (jan.25, 2007) "Taito Memories II Joukan [Model SLPM-66649]"

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=1000&o=2