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Gunbuster (World)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Roms list
  9. Chips list
  10. Categories
  11. MAMEinfo
  12. History
  13. High scores
Download gunbustr.zip (9.75 MB)
Snapshot

Game infos

Description Gunbuster (World)
Name gunbustr
Manufacturer Taito Corporation Japan
Year 1992
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .143u8
Romset size 9.75 MB
Romset file 17 files
Romset zip 4 B
Language English
Evaluation 70 to 80 (Good)
Genre Shooter

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 2

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no
lightgun 0 255 30 20 yes

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 yes 320 240 60

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade d27-01.bin 524288 f41759ce 30789f43dd09b56399e1dfdb8c6a1e01a21562bd gfx1 0 good no
arcade d27-02.bin 524288 92ab6430 28ed80391c732b09d10c74ed6b78ac76cb62e083 gfx1 1 good no
arcade d27-03.bin 524288 23bf2000 49b29e771a47fcd7e6cd4e2704b217f9727f8299 user1 0 good no
arcade d27-04.bin 1048576 ff8b9234 6095b7daf9b7e9a22b0d44d9d6a642ddecb2bd29 gfx2 3 good no
arcade d27-05.bin 1048576 96d7c1a5 93b6a7aea397280a5a778e736d433a85cb7da52c gfx2 2 good no
arcade d27-06.bin 1048576 bbb934db 9e9b5cf05b9275f1182f5b499b8ee897c4f25b96 gfx2 1 good no
arcade d27-07.bin 1048576 8ab4854e bd2750cdaa2918e56f8aef3732875952a1eeafea gfx2 0 good no
arcade d27-08.bin 1048576 7c147e30 b605045154967050ec06391798da4afe3686a6e1 ensoniq.0 0 good no
arcade d27-09.bin 1048576 3e060304 c4da4a94c168c3a454409d758c3ed45babbab170 ensoniq.0 200000 good no
arcade d27-10.bin 1048576 ed894fe1 5bf2fb6abdcf25bc525a2c3b29dbf7aca0b18fea ensoniq.0 600000 good no
arcade d27-21.bin 262144 60950a8a a0336bf6970baa6eaa998a112db840a7fd0452d7 maincpu 2 good no
arcade d27-22.bin 262144 475949fc 3d5aa3411d2618004902f9d05dff61d9af01ff35 maincpu 1 good no
arcade d27-23.bin 262144 cd1037cc 8005a6a84081ce609e7a605ec8e00e740bfc6846 maincpu 0 good no
arcade d27-24.bin 131072 084bd8bd 93229bc7de4550ead1bb12f666ddbacbe357488d taito_en:audiocpu 100001 good no
arcade d27-25.bin 131072 c88203cf a918d395b471acdce56dacabd7a1e1e023948365 taito_en:audiocpu 100000 good no
arcade d27-27.bin 262144 fd7d3d4c df42e135b1e9b7e371971ba7c8a2e161f3623aa3 maincpu 3 good no
arcade eeprom-gunbustr.bin 128 ef3685a1 899b4b6dd2fd78be3a2ce00a2ef1840de9f122c3 eeprom 0 good no

Chips list

name tag type clock
ES5505 taito_en:ensoniq audio 15238050
M68000 taito_en:audiocpu cpu 15238050
M68EC020 maincpu cpu 16000000
Speaker taito_en:rspeaker audio

Categories

MAMEinfo

0.143u8 [ShouTime]

0.37b13 [Bryan McPhail, David Graves]


< Japan >


WIP:

- 0.156: Use core palette handling in Gunbuster [Alex Jackson].

- 0.148u1: Andrew Gardner fixed screen_update_gunbustr compile.

- 0.146u2: Stefan Lindberg corrected 68000 CPU2 clock to 15238050 Hz.

- 0.146u1: Taito Ensoniq improvements [Phil Bennett]: Use the common 68681 DUART implementation. Implemented the MB87078 volume control.

- 0.146: hap fixed Gunbuster coin lockout and missing sound/music, default EEPROM had volume 0. Small cleanups and disabled coin lockout for clone (Japan). Added new EEPROM.

- 0.143u8: ShouTime added Gunbuster (World) and clone (US). Renamed (gunbustr) to (gunbustrj).

- 0.137u4: Howard Casto hooked up all outputs for Gunbuster.

- 0.136: Added eeprom-gunbustr.bin EEPROM.

- 0.131u1: MooglyGuy merged memory maps in Gunbuster.

- 0.106u8: Fixed sound1 rom address to $200000.

- 0.61: Light gun support [Bryan McPhail]. Changed ES5505 clock speed to 15238050 Hz.

- 0.53: Palette compression has been removed. palette_recalc(), palette_transparent_pen and palette_used_colors[] are not available anymore. Drivers that relied on PALETTE_COLOR_TRANSPARENT for transparency effects must be rewritten to implement them differently. As a result of this, all games using the Taito TC0480SCP video chip are broken in this release.

- 0.37b15: Changed input to 2 players.

- 0.37b14: Replaced 68020 CPU with 68EC020.

- 0.37b13: Bryan McPhail and David Graves added 'Gunbuster (Japan)' (Taito 1992). TODO: FLIPX support in taitoic.c is not quite correct (the Taito logo is wrong), and the floor in the Doom levels has horizontal scrolling where it shouldn't.

- 22nd February 2001: Bryan McPhail and David Graves wrote a driver for Taito Super Z system, with support for Super Chase, Gunbuster and Under Fire.


LEVELS: 7


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History


Arcade Video game published 27 years ago:

Gunbuster (c) 1992 Taito.

A first-person shooter from Taito.

- TECHNICAL -

Prom Stickers : D27

Main CPU : Motorola 68EC020 (@ 16 Mhz)
Sound CPU : Motorola 68000 (@ 16 Mhz)
Sound Chips : Ensoniq ES5505 (@ 15.23805 Mhz)

Players : 2
Control : lightgun
Buttons : 3

- TRIVIA -

Gunbuster was released in August 1992 in Japan.

- STAFF -

Planners : T. Matsumoto, Ryuji Tominaga
Character designers : Ryuji Tominaga, Tsutomu Sekimoto, Hisakazu Katoh, Takayuki Isobe, M. Maekawa, Peacock, V.A.P
Software : Shinji Soyano, T. Nakamura, Hikaru Taniguchi, Akira Ohtsuki, Masashi Tsuzura, T. Kurosawa, Takashi Ishii, T. Higuchi
Sound : Kazuyuki Ohnui, Yasuko Yamada
Cabinet designers : Y. Tsuriya, Kumi Mizobe
Hardware : Y. Shibuya, Jun Sawaki, H. Agawa, T. Yamaguchi
Mechanic : T. Tsurumi, Jun Nishiyama, K. Sugoh, Kazuhiro Kawabata

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=1050&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

merlin________________________431.200
sawys_________________________241.300
hulkiii_______________________114.400