0.37b14 [Luca Elia, Phil Stroffolino]
Bugs:
- Possible graphics bug. cibomatto2002 (ID 02796)
WIP:
- 0.166: leniad added clone Hard Head (bootleg, set 2). Changed description of clone (bootleg) to 'Hard Head (bootleg, set 1)'.
- 0.149u1: Brian Troha added DIP locations to Hard Head sets. Correct default settings as per manuals.
- 0.136u4: Corrado Tomaselli changed Hard Head sound Z80 to 3MHz and vsync to 59.1 Hz to match original PCB readings.
- 0.133u1: Renamed (hardhedb) to (hardheadb).
- 0.129: Phil Bennett fixed wrong YM3812 clock frequency to 3MHz in Hard Head.
- 0.101u3: Fixed cpu1 rom address ($48000) in clone (bootleg).
- 0.93: Changed Custom sound to Samples.
- 20th December 2004: Guru - Popper (Hard Head bootleg) arrived. These were purchased by Randy some time ago on eBay.
- 0.87u2: Pierpaolo Prazzoli and Corrado Tomaselli improved sound in Hard Head / Popper. Added Custom sound. Changed Z80 CPU1/2 clock speeds to 6MHz and AY-3-8910 to 1.5MHz. Added new 64k cpu1 rom ($50000) to clone Hard Head (bootleg).
- 0.84u2: David Haywood added clone Popper (Hard Head bootleg).
- 0.60: Changed description of clone (Bootleg) to 'Hard Head (bootleg)'.
- 0.37b15: Changed AY-8910 clock speed to 4MHz. Changed description of clone (bootleg) to 'Hard Head (Bootleg)'. Renamed (hardheab) to (hardhedb).
- 0.37b14: Luca Elia and Phil Stroffolino added 'Hard Head' (SunA 1988) and clone (bootleg).
- 14th March 2001: Luca Elia sent in his own driver for Hard Head and Rough Ranger, only some graphics are messed.
- 13th March 2001: Phil Stroffolino sent in a preliminary driver for Hard Head, but it lacks correct graphics and is barely playable. Bryan McPhail added correct color palette emulation to Hard Head.
LEVELS: 16
Other Emulators:
* FB Alpha
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Arcade Video game published 31 years ago:
Hard Head (c) 1988 SunA.
Players control the character Hard Head, who can use a bubble gun to entrap enemies, then jump on their heads to defeat them. Often compared to Nintendo's Super Mario Bros., the game met with some favorable reviews on release and its offbeat sense of humor has been noted. Enemies include monsters and ducks. Hard Head can use his head to break bricks, some of which contain power-ups. Levels are completed by finding a soccer ball and kicking it through a goal to finish the stage. There are 16 levels in total. A two-player simultaneous mode is also available, allowing another player to control the second Hard Head twin.
SunA subsequently released a sequel to the game, Hard Head 2, which featured the same characters but different gameplay.
- TECHNICAL -
Game ID : KRB-14
Main CPU : Zilog Z80 (@ 6 Mhz)
Sound CPU : Zilog Z80 (@ 6 Mhz)
Sound Chips : YM3812 (@ 3 Mhz), AY8910 (@ 1.5 Mhz), Custom (@ 1.5 Mhz)
Screen orientation : Horizontal
Video resolution : 256 x 224 pixels
Screen refresh : 60.00 Hz
Palette colors : 256
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Released on September 14, 1988.
Classical music is extensively used as the soundtrack for this game.
Edited extracts from Tchaikovsky's Swan Lake Op. 20 (1st movement), Mozart's 40th symphony K. 550 (1st movement) and Chopin's Fantaisie Impromptu Op. 66 can repeatedly be heard through the game.
A bootleg of this game is known as "Popper (Unknown)".
- SERIES -
1. Hard Head (1988)
2. Hard Head 2 (1991)
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=1087&o=2