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Head On (Irem, M-15 Hardware)

  1. Game infos
  2. Sound
  3. Driver
  4. Inputs
  5. Controls
  6. Display
  7. Configurations
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Samples list
  12. Categories
  13. MAMEinfo
  14. History
  15. High scores
Download headoni.zip (6 KB)
Snapshot

Game infos

Description Head On (Irem, M-15 Hardware)
Name headoni
Manufacturer Irem
Year 1979
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .082u1
Romset size 6 KB
Romset file 6 files
Romset zip 5 B
Language English
Evaluation 30 to 40 (Amendable)
Genre Maze

Sound infos

Sound_channels 1

Driver infos

Driver status preliminary
Driver emulation good
Driver color imperfect
Driver sound preliminary
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 2
Input buttons
Input coins 1

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 270 no 256 224 60.176065 5865000 372 0 256 262 16 240

Configuration

name tag mask
Cabinet
Name Cocktail
Value 1
Default no
Name Upright
Value 0
Default yes

CAB
1
Demo Sounds
Name Off
Value 0
Default yes
Name On
Value 2
Default no

CAB
2

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade e1.9a 1024 05da5265 17e0c9261978770325a0befdcdd8a1b07ed39df0 maincpu 1000 good no
arcade e2.9b 1024 dada26a8 1368ade1c0c57d33d15594370cf1edf95fc44fd1 maincpu 1400 good no
arcade e3.9c 1024 61ff24f5 0e68aedd01b765fb2af76f914b3d287ecf30f716 maincpu 1800 good no
arcade e4.9d 1024 ce4c5a67 8db493d43f311a29127405aad7693bc08b570b14 maincpu 1c00 good no
arcade e5.9f 1024 b5232439 39b8fb4bbd00a73b9a2b68bc3e88fb45d3f62d7c maincpu 2000 good no
arcade e6.9g 1024 99acd1a6 799382c1b079aad3034a1cc738dc06954978a0ac maincpu 2400 good no

Chips list

name tag type clock
M6502 maincpu cpu 733125
Samples samples audio
Speaker mono audio

Samples list

name
0
1
2
3
4
5
6
7
8
9

Categories

MAMEinfo

0.82u1 [David Haywood]


Samples required (IPM Invader)


WIP:

- 0.122u4: Added IPM Invader Samples sound. Changed VSync to 60.012483 Hz.

- 0.108: wolf676 improved dipswitches for Head On. Added 'Replay' dipswitch.

- 0.84: Guru fixed clock speed in Head On (Irem). Changed M6502 CPU1 clock speed to 733125 Hz.

- 0.82u1: David Haywood added 'Head On (Irem, M-15 Hardware)' (Irem 1979). No sound and copyright notice.

- 27th April 2004: Guru - Received Head On from Randy, Gin, Smitdogg and many MAMEworld donators.


LEVELS: 8 (endless)


Recommended Games (Racing):

Car Hunt / Deep Scan (France)

Crash

Dodgem

Head On

Head On 2

Alpha Fighter / Head On

Space Attack / Head On

Invinco / Head On 2

Rolling Crash / Moon Base

Space Chaser

Dora-chan

Rally X

Namco Classic Collection Vol.2 (Rally X)

New Rally X

Spectar

Targ

Armored Car

Route 16

Thief

Van-Van Car

City Connection

Fast Lane

Counter Run

Raimais

'96 Flag Rally

Pang Pang Car

History


Arcade Video game published 40 years ago:

Head On (c) 1979 Irem.

Irem's Head On is a 2-D maze racing game. You control your car through the maze to pick up the dots while at the same time avoiding the car, or cars, that are constantly trying to ram you. Successfully get through one maze and many more await you. This is good practice for freeway driving in the big city.

- TECHNICAL -

Irem M-15 hardware

Main CPU : MOS Technology M6502 (@ 733.125 Khz)

Screen orientation : Vertical
Video resolution : 224 x 256 pixels
Screen refresh : 60.00 Hz
Palette colors : 8

Players : 2
Control : 8-way joystick
Buttons : 1

- TRIVIA -

Released in September 1979.

Irem made their game a bit different from the Sega/Gremlin version by putting the 'I-R-E-M' letters in the maze. While they didn't give any points for running over them, they did affect the bonus -- if you were able to get the IREM letters in each quadrant the same color when finished, you added to the bonus multiplier

- SCORING -

Dots : 5 pts X number of cars on field.
Diamonds : 10 pts X number of cars on field.

- TIPS AND TRICKS -

* Always be aware of where the Jam Car(s) is/are located. They can only make one lane change at a time but that lane change may be into your lane.

* The faster you go, the fewer lanes you can cross. At full acceleration, you will only be able to change one lane at a time. In the earlier levels, this will be fine since you will only be dealing with one car. In the multiple Jam Car levels, this can be a very bad thing. Decelerate (take your finger off the accelerate button) to go across multiple lanes.

* The Jam Car(s) always travel in a clockwise motion while you travel in a counterclockwise motion. Remember that so that you don't get confused when there are multiple cars in the maze. Also, the color of the Jam Car is red while yours is white.

* Don't try to get all the dots on one of the lanes. You need to anticipate where your next move is well before you enter the lane change area since you cannot change lanes at any other time. Sometimes, on the earlier levels, it is best to do a staggered type dot pickup where you do lane one, change to lane two, to lane three, lane four, lane five, then back to lane one. If you time it right, the Jam Car or Cars will still be in the maze.

* Don't let the speed of the Jam Car(s) throw you. Just plan to be out of your lane and in the lane change area before them. If both cars enter at the same time, you run a big risk of a collision.

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=3446&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

popotte_________________________9.320
sawys___________________________9.220
gerhard_schindler_______________7.370