0.127 [Roberto Fresca]
< Italy >
WIP:
- 0.133u1: Removed button 6.
- 0.129u3: Angelo Salese added NO_DUMP for the H8/330 MCU for Hot Slot.
- 0.127u1: Changed description to 'Hot Slot (ver. 05.01)'.
- 0.127: Roberto Fresca added 'Hot Slot (ver 05.01)' (ABM Electronics 1996).
- 16th August 2008: Roberto Fresca - Hot Slot, take 2: After some analysis, the co-processor calls were identified. Once simulated the behaviour, the co-processor test was passed ok. The next problem I've found was the input test, that didn't pass at all. After program all the inputs from the scratch, the test was passed successfuly. Tilemap layers now are aligned, and a preliminary scroll register support was added (needed to align the 3rd graphics layer in different parts of the game). Unfortunatelly the game resets due to protection issues...
- 4th August 2008: Roberto Fresca - At very begining, I thought that Magic Colors and Hot Slot were candidates for the 'only-for-preservation-skeleton-driver' due to the fact that the main CPU was meant to be a Hitachi/Remesas MCU with internal ROM. Then, Surprisingly... I found valid M68000 code in a couple of ROMs. The attract of Magic Colors is working but the game is not playable due to protection issues, and Hot Slot is not working due to the lack of co-processor emulation. Hot Slot: To pass the System RAM test, bit 7 at offset 0x500005 should be activated. The test fails in the co-processor item due to the lack of co-processor emulation.
- 28th July 2008: f205v dumped Hot Slot (ver. 05.01).