0.122u4 [Brian Troha]
0.84u3 [Aaron Giles]
WIP:
- 0.152: Brian Troha, Smitdogg and The Dumping Union added clone Invasion - The Abductors (version 3.0). Renamed (invasnv4) to (invasnab4).
- 0.138u4: Invasion now load (but don't yet use) the decapped MCU (pic16c57.u76) [Dr. Decapitator]. I'm not convinced this one is good. Added PIC16C57 (8MHz) CPU3.
- 26th June 2010: Guru - The PIC16C57 (U76) for Invasion has now been successfully processed (decap, de-protect & read).
- 0.122u4: Brian Troha added 'Invasion - The Abductors (version 5.0)'. Changed 'Invasion (Midway)' to clone 'Invasion - The Abductors (version 4.0)'. Renamed (invasn) to (invasnv4).
- 0.122u3: Changed VSync to 56.665468 Hz.
- 0.122u1: Aaron Giles fixed Invasion - Game now playable. Fixed lightgun offset and ROM-based DCS2 system to ignore HLE transfers (fixes broken sound in Invasion). Properly reduced internal memory on the ADSP-2104 variants. Changed VSync to 56.098788 Hz.
- 0.121u4: Aaron Giles added lightgun support to Invasion. Removed buttons 2-6.
- 0.121: Replaced TMS32031 CPU1 with TMS32032 (60MHz).
- 0.120u2: Changed visible area to 400x256.
- 0.84u3: Aaron Giles added 'Invasion (Midway)' (Midway 1999).
ARCADE RELEASE: 1999/Dec/14
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Arcade Video game published 20 years ago:
Invasion - The Abductors (c) 1999 Midway Games, Incorporated.
There was a time, thousands of years ago when 'visitors' arrived on earth and chose humans for a great experiment. They gave humans the ability to learn in order to watch them evolve and expand their minds beyond their primitive means.
Now the experiment is complete and the 'visitors' have returned to harvest their crop. At this moment, their great ships are arriving at major cities around the globe preparing to conquer and claim what is rightfully theirs... the human race.
To stop the invasion you must complete 4 separate missions by defeating the invading aliens that are abducting and mutating humans, snatching monuments and creating havoc in the world. The fate of the plant is in your hands!
- TECHNICAL -
Midway Zeus hardware
Main CPU : TMS32031 (@ 50 Mhz)
Sound CPU : ADSP2104 (@ 16 Mhz)
Sound Chips : (2x) DMA-driven (@ 16 Mhz)
Players : 2
Control : 8-way joystick
Buttons : 6
- TRIVIA -
Released on December 14, 1999.
- STAFF -
Developed by Play Mechanix.
- CONTRIBUTE -
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