0.79u2 [Tomasz Slanina]
< Japan >
WIP:
- 0.135u3: Kusayakyu improvements [Angelo Salese]: Fixed color prom hook-up, tilemap color offsets and tilemap flipping. Fixed sound and tweaked the frequencies in the driver. Fabio Priuli added driver data struct and save states to Kusayakyuu. Changed Z80 CPU1/2 clock speeds to 2304000 Hz and the 2x AY-3-8910A to 1152000 Hz.
- 1st December 2009: Angelo Salese - Fixed colors and some video glitches in Kusayakyuu... and apparently this game looks a prototype / location test release? There are many apparent BTANBs in there, namely: 1. I've did 1 run and the game gave me two points. 2. When the player slides there's a small video flipping bug that cannot be fixed because it clearly breaks other stuff. 3. It gives just five seconds on the team selection screen. EDIT: Added proper sound.
- 0.79u2: Tomasz Slanina added Kusayakyuu (Taito 1985). TODO: Colors, Correct communication between main/sound cpu and DAC. Sprite glitches (sometimes - missing vertical flip flag?). Sound cpu int freq (timer? $a008/$a010 writes?).
- 11th February 2004: Tomasz Slanina sent in a preliminary driver for Kusayakyuu, it's playable but sound is not completely emulated and colors are wrong.
- 5th November 2003: Tomasz Slanina - Kusayakyuu is playable. Missing sound & bad colors.
- 15th September 2001: SYOLAK from Team Japump dumped Kusayakyuu (Sandlot Baseball).
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Arcade Video game published 34 years ago:
Kusa Yakyuu (c) 1985 Taito.
A baseball game from Taito Corporation.
- TECHNICAL -
Main CPU : Zilog Z80 (@ 4 Mhz)
Sound CPU : Zilog Z80 (@ 40 Mhz)
Sound Chips : (2x) General Instrument AY8910 (@ 2 Mhz), DAC
Players : 2
Control : 8-way joystick
Buttons : 2
- TRIVIA -
Kusa Yakyuu was released in October 1985 in Japan.
The title of this game translates from Japanese as 'Sandlot Baseball'.
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=1334&o=2