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Landing Gear (Ver 4.2 O)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. MAMEinfo
  13. History
Download landgear.zip (34.6 MB)
Snapshot

Game infos

Description Landing Gear (Ver 4.2 O)
Name landgear
Manufacturer Taito
Year 1995
Runnable yes
System arcade /
Number of players 1P
Added to MAME .081u4
Romset size 34.6 MB
Romset file 35 files
Romset zip 11 B
Language English
Evaluation 60 to 70 (Passable)
Genre Driving

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 2

Driver infos

Driver status imperfect
Driver emulation good
Driver color good
Driver sound good
Driver graphic imperfect
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt yes
Input players 1
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
pedal 0 255 35 5 yes
stick 0 255 35 5 yes

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 512 400 55.599417 20000000 812 0 512 443 0 400

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade e07-02.ic4 2988 b10110e0 574dfa70cbdc910973f4b47a9534f22839baf76d pals 0 good no
arcade e07-03.ic50 2988 3fe03710 bbccddea0cccb50ea361721e51a0489f6686312c pals 0 good no
arcade e07-04.ic115 2988 6c83e648 7ed4001d8f27933b31c09d98421dac5bdc265ff4 pals 0 good no
arcade e07-05.ic22 2988 d2530a9d 2f5cafe9ac4e5b3121981dc7498a82b54b2aee08 pals 0 good no
arcade e07-06.ic37 2988 ade68194 95322d49b1f6edac03a7a00bf8876e556ccc2581 pals 0 good no
arcade e07-07.ic49 2988 76136aac 5f28de747e32a4e2622603a7d35e6c979e56977d pals 0 good no
arcade e07-08.ic65 2988 33aa1678 e0d941c048bec25994dea30fed989d9f9e1af6a6 pals 0 good no
arcade e07-09.ic82 2988 62e2bf9e fe7055f5f6292f4c613cc3a47245340722299b45 pals 0 good no
arcade e07-10.ic116 2988 97e36b54 2181097bfd7d09a537cbcc4e7ead11532f0ddb20 pals 0 good no
arcade e07-11.ic29 16384 dsp 0 nodump no
arcade e09-21.ic69 2988 74b06310 0e1f559247a43fbb3852b1b0b92753ed993b876d pals 0 good no
arcade e09-22.ic73 2988 58aa9c49 7c9b463ea1adc701f326773cc556ab11f290f87e pals 0 good no
arcade e17-01.ic5 2097152 42aa56a6 945c338515ceb946c01480919546869bb8c3d323 gfx2 0 good no
arcade e17-02.ic8 2097152 df7e2405 684d6fc398791c48101e6cb63acbf0d691ed863c gfx2 600000 good no
arcade e17-03.ic9 2097152 64820c4f ee18e4e2b01ec21c33ec1f0eb43f6d0cd48d7225 gfx1 800002 good no
arcade e17-04.ic10 2097152 7dc2cae3 90638a1efc353428ce4155ca29f67accaf0499cd gfx1 c00002 good no
arcade e17-05.ic11 2097152 3f70acd4 e8c1c6214631e3e39d1fc9df13d1862442a47e5d gfx1 1000002 good no
arcade e17-06.ic12 2097152 107ff481 2a48cedec9641ff08776e5d8b1bf1f5b250d4179 gfx1 1400002 good no
arcade e17-07.ic18 2097152 0f180eb0 5e1dd920f110a62a029bace6f4cb80fee0fdaf03 gfx2 800000 good no
arcade e17-08.ic19 2097152 3107e154 59a99770c2aa535cac6569f41b03be1554e0e800 gfx2 a00000 good no
arcade e17-09.ic22 2097152 19e9a1d1 26f1a91e3757da510d685a11add08e3e00317796 gfx1 800000 good no
arcade e17-10.ic23 2097152 a6bdf6b8 e8d76d38f2c7e428a3c2f555571e314351d74a69 gfx1 c00000 good no
arcade e17-11.ic24 2097152 4e986d93 b218a0360c1d0eca5a907f2b402f352e0329fe41 gfx1 1000000 good no
arcade e17-12.ic25 2097152 0727ddfa 68bf83a3c46cd042a7ad27a530c8bed6360d8492 gfx1 1400000 good no
arcade e17-13.ic32 2097152 6cf238e7 0745d2dcfea26178adde3ad08650156e8e30651f ensoniq.0 0 good no
arcade e17-14.ic33 2097152 5efec311 f253bc40f2567f59ddfb617fddb8b9a389bfac89 ensoniq.0 400000 good no
arcade e17-15.ic34 2097152 41d7a7d0 f5a8b79c1d47611e93d46aaf921107b52090bb5f ensoniq.0 800000 good no
arcade e17-16.ic35 2097152 6cf9f277 03ca51fadc6b0b6502804346f18eeb55ab87b0e7 ensoniq.0 c00000 good no
arcade e17-21.ic30 262144 8b54f46c c6d16197ab7768945becf9b49b6d286113b4d1cc taito_en:audiocpu 100001 good no
arcade e17-22.ic31 262144 b96f6cd7 0bf086e5dc6d524cd00e33df3e3d2a8b9231eb72 taito_en:audiocpu 100000 good no
arcade e17-23.ic65 65536 80ac1428 5a2a1e60a11ecdb8743c20ddacfb61f9fd00f01c sub 0 good no
arcade e17-32.ic96 2988 1d590ca3 733e9e34642c1e03fd880fda198b98927c1bb81d pals 0 good no
arcade e17-37.ic36 524288 e6dda113 786cbfae420b6ee820a93731e59da3442245b6b8 maincpu 0 good no
arcade e17-38.ic37 524288 86fa29bd f711528143c042cdc4a26d9e6965a882a73f397c maincpu 1 good no
arcade e17-39.ic38 524288 ccbbcc7b 52d91fcaa1683d2679ed4f14ebc11dc487527898 maincpu 2 good no
arcade e17-40.ic39 524288 ce9231d2 d2c3955d910dbd0cac95862047c58791af626722 maincpu 3 good no

Chips list

name tag type clock
ES5505 taito_en:ensoniq audio 15238050
M68000 taito_en:audiocpu cpu 15238050
M68040 maincpu cpu 20000000
MC68HC11 sub cpu 8000000
Speaker taito_en:rspeaker audio
TMS32051 dsp cpu 40000000

Categories

MAMEinfo

0.81u4 [David Haywood]


WIP:

- 0.146u3: Brian Troha and The Dumping Union added clones Landing Gear (Ver 3.1 O), (Ver 3.0 J) and (Ver 4.2 J). hap added unused PALs. Added 2nd button and coin slot 2. Fixed rom names. Changed parent description to 'Landing Gear (Ver 4.2 O)'.

- 6th July 2012: Smitdogg - We dumped Landing Gear 4.2J, 3.0J and 3.1O.

- 0.143u4: Angelo Salese and R. Belmont fixed Landing Gear - Game now playable. Various fixes to the Taito JC system [Angelo Salese]: Fixed analog inputs in Landing Gear. Implemented gouraud shaded triangles, fixes Landing Gear messed up 3D.

- 24th August 2011: Angelo Salese - Did a review of the Taito JC system driver in the last couple of days. It apparently got recently improved by some '040 fixes by Arbee, so I've given a quick look of it, fixed inputs in all games in the driver, fixed a crash for Densya de Go 2, made various gfx fixes (in particular I've added a Gouraud Shading triangle drawing mode, used by Landing Gear for some elements). This makes Densya de Go, Densya de Go 2 and Landing Gear to be working, and improves Dangerous Curves that now enters into gameplay but doesn't show any 3d due of a DSP bug.

- 0.137u1: R. Belmont fixed Landing Gear crash, game now enters attract mode. Angelo Salese implemented SUBD DIR & SUBD EXT opcodes for the MC68HC11 CPU.

- 0.111u2: Added Stick and Pedal. Removed 2nd button.

- 0.105u1: Added TMS32051 (50MHz) CPU4. Fixed gfx1/2 rom loading. Changed palettesize to 65536 colors. Set year to 1995.

- 0.97u5: Ville Linde added very basic 68040 support to the 68000 core. Replaced 68020 with 68040. Added MC68HC11 (4MHz) MCU. Changed visible area to 512x384.

- 0.81u4: David Haywood added 'Landing Gear' (Taito 1997).

- 8th April 2004: David Haywood - I don't think I'll be finishing this one myself somehow, needs a 68040 core (currently running on the 68020) and various other bits and pieces before it stands a chance of working. WIP driver should be included in the next update tho.

- 3rd November 2003: Guru - Landing Gear (Taito 1995, System JC) arrived from Pelle. This is a flight simulator game running on Taito JC System hardware. The system comprises two boards plugged together back-to-back via five high density connectors. The top board contains the main CPU, all RAMs, graphics and sound hardware and the bottom board contains the game ROMs, communication devices and a MC68HC11 MCU. Landing Gear is a single player game so the board does not contain any communication hardware. This hardware seems to be the earliest revision of the JC board. This is the only JC game that had a 28-way edge connector, which is actually almost JAMMA. The power/GND, video and most buttons (test/service/coin/start etc) work fine using any standard JAMMA cab. However the analog controls are wired to another connector on the bottom PCB via an interface board. When other JC bottom boards are swapped to this top board, they will run fine, but some of the graphics are messed up. This is probably due to the different PALs and their changed locations. This seems to mostly affect the texture mapping (tested with swapping Side By Side 2) as the title and most of the background graphics are ok but the car textures are just a mess of pixels.


Recommended Games (Flying):

Sky Diver

Rip Cord

Fly-Boy

Midnight Landing

Top Landing

Landing Gear

Prop Cycle

Hang Pilot

Airline Pilots

Airline Pilots (deluxe)

Landing High Japan

History


Arcade Video game published 24 years ago:

Landing Gear (c) 1995 Taito.

- TECHNICAL -

Taito JC System Type-C Hardware

Main CPU : 68040 @ 25Mhz
DSP : TMS320C51 @ 50 Mhz
MCU (protection) : MC68HC11
Sound CPU : 68EC000 @ 16MHz
Sound chip : Ensoniq ES5505 @ 16MHz
Sound chip DSPs : Ensoniq ES5510 (ESPR6) + Ensoniq OTISR2
Taito Chips : E07-11, TC0870HVP, TC0770CMU, TC0840GLU, TC0810
Board Layout : Main board + rom board
Hardware Features : Textured Polygons

- TRIVIA -

Released in February 1996 in Japan (Even if titlescreen says MCMXCV TAITO CORPORATION JAPAN(TAITO CORPORATION 1995)).

In Stage 1 (Expert), the BGM is a remake made from "Midnight Landing".

- TIPS AND TRICKS -

* When you're not been crashed in ground, you will be able to go across any
buildings.

* If you choose another stage, you are able to get perpect score (50 points) at take-off stage.

* When speed (km) decline until specification speed, may appear 'wing stal'. This means you can't control your airplan. So, your airplan will fall on the ground.

* Walkthough
1) beginner, small airplan : no wind, very easy stage.
2) beginner, small jet airplan : 4km wind.
3) beginner, amphibious plane : 8km wind, difficulty stage.
4) beginner, middle jet airplan : 10km kind, rainy.
5) expert, middle jet airplan : same at beginer 4th stage.
6) expert, big jet airplan : you should conering at near airport.
7) expert, fighter : you should landing to carrier.
8) expert, space shultle, 15km wind, be careful very high additued and wind.

- SERIES -

1. Midnight Landing (1987)
2. Top Landing (1988)
3. Landing Gear (1995)
4. Landing High Japan (1998)
5. Jet De GO! (2000, Sega Dreamcast)
6. Jet De GO! (2002, Sony PlayStation 2)
7. Jet De GO! Pocket (2005, Sony PSP)

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=3307&o=2