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Mad Alien (set 1)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. MAMEinfo
  13. History
  14. High scores
Download madalien.zip (26 KB)
Snapshot

Game infos

Description Mad Alien (set 1)
Name madalien
Manufacturer Data East Corporation
Year 1980
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .079u2
Romset size 26 KB
Romset file 17 files
Romset zip 14 B
Language English
Evaluation 50 to 60 (Not Good Enough)
Genre Shooter

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 2
Input buttons
Input coins 1

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 270 no 256 256 54.744337 5297500 336 0 256 288 0 256

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade m0.4l 2048 cf7aa787 f852cc806ecc582661582326747974a14f50174a maincpu f800 good no
arcade m1.4k 2048 ad654b1d f8b365dae3801e97e04a10018a790d3bdb5d9439 maincpu f000 good no
arcade m2.4hj 2048 cbd533a0 d3be81fb9ba40e30e5ff0171efd656b11dd20f2b maincpu e800 good no
arcade m3.4f 2048 1aad640d 9ace7d2c5ef9e789c2b8cc65420b19ce72cd95fa maincpu e000 good no
arcade m4.3l 2048 fba671af dd74bd357c82d525948d836a7f860bbb3182c825 maincpu d800 good no
arcade m5.3k 2048 8db99572 f8cf22f8c134b47756b7f02c5ca0217100466744 maincpu d000 good no
arcade m6.3hj 2048 1bc4a57b 02252b868d0c07c0a18240e9d831c303cdcfa9a6 maincpu c800 good no
arcade m7.3f 2048 4d12f89d e155f9135bc2bea56e211052f2b74d25e76308c8 maincpu c000 good no
arcade m8.4de 1024 cfd19dab 566dc84ffe9bcaeb112250a9e1882bf62f47b579 audiocpu f800 good no
arcade m9.3de 1024 48f30f24 9c0bf6e43b143d6af1ebb9dad2bdc2b53eb2e48e audiocpu fc00 good no
arcade ma-.2bc 1024 aab16446 d2342627cc2766004343f27515d8a7989d5fe932 gfx2 0 good no
arcade mb-.5cd 2048 cb801e49 7444c4af7cf07e5fdc54044d62ea4fcb201b2b8b user2 0 good no
arcade mc.3k 1024 2daadfb7 8be084a39b256e538fd57111e92d47115cb142cd gfx1 0 good no
arcade md.3l 1024 3ee1287a 33bc59a8d09d22f3db80f881c2f37aa788718138 gfx1 400 good no
arcade me.3m 1024 45a5c201 ac600afeabf494634c3189d8e96644bd0deb45f3 gfx1 800 good no
arcade mf.4h 1024 e9cba773 356c7edb1b412a9e04f0747e780c945af8791c55 user1 0 good no
arcade mg.7e 32 3395b31f 26235fb448a4180c58f0887e53a29c17857b3b34 proms 0 good no

Chips list

name tag type clock
AY-3-8910A aysnd audio 1000000
DISCRETE discrete audio
M6502 audiocpu cpu 500000
Speaker mono audio

Categories

MAMEinfo

0.79u2 [Norbert Kehrer]


Artwork available


WIP:

- 0.160: Andrew Welburn added clone Mad Alien (set 2). Documentation improvements [Andrew Welburn]. Changed parent description to 'Mad Alien (set 1)' and clone (Highway Chase) to 'Mad Alien (set 2, alt gfx)'. Renamed (madaliena) to (madalienb).

- 0.141u1: Qwi Jibo fixed Mad Alien highlighting in tunnel.

- 0.140u1: Derrick Renaud optimized speed of DISCRETE_DAC_R1.

- 22nd February 2010: Mr. Do - ChuckH pointed out that Mad Alien uses the same type of bezel as the DECO Cassette games. This was added.

- 0.133u1: Renamed (madalina) to (madaliena).

- 0.126u5: Derrick Renaud added discrete sound to Mad Alien. Guru and Derrick Renaud fixed NMI on Mad Alien sound CPU. This fixes shot sound and various other sound glitches. Marked Mad Alien and clone as 'Imperfect Graphics'. They are missing an effect. When you shoot an enemy in the dark, the whole screen lights up. Basically the headlights fill the whole screen.

- 0.123u4: Updated Mad Alien driver to use PORT_CHANGED for coinage [Zsolt Vasvari].

- 0.123u2: Zsolt Vasvari reorganized/minor clean-ups to Mad Alien driver. Changed region user1 to user2, gfx2 to user1, gfx3 to gfx2 and palettesize to 48 colors.

- 0.120u2: Did a complete overhaul of the Mad Alien driver [Stefan Jokish]: Merged memory maps and added mirror addresses. Doubled sound chip frequency. Implemented IRQ acknowledge for the sound CPU. Added stub functions for missing discrete sounds. Re-implemented tilemaps (now the tunnel walls scroll into view). Hooked up 6845 CRT controller. Made several fixes related to color handling. Cleaned up inputs and added DIP locations. Raised main CPU speed (guesswork). Added save state support. Changed M6502 CPU1 clock speed to 1324375 Hz and AY-3-8910A to 1MHz. Changed palettesize to 32 colors and VSync to 54.744337 Hz. Fixed rom names and 'Coinage' and 'Bonus Life' dipswitch.

- 0.106u2: Stefan Jokisch added clone Mad Alien (Highway Chase).

- 0.79u2: Norbert Kehrer added 'Mad Alien' (Data East 1980).

- 21st February 2004: Norbert Kehrer submitted a driver for Mad Alien.

- 18th February 2004: Norbert Kehrer - Second driver for MAME: http://web.utanet.at/nkehrer/madalien.html. Note: As with Super Tank (Norbert Kehrer's first driver for MAME), it was very hard to find out how things work. On the one hand, this time the reverse-engineering process was easier, because I had schematics for the game, and it uses two 6502 processors. On the other hand, the video hardware of Mad Alien is rather strange and much more complicated than in Super Tank. So it took quite a lot longer to make this driver. And I am still not 100% sure if the colors are emulated correctly. I would be very interested in comments from owners of a Mad Alien machine and from people who remember the gameplay and the colors of the game. In my MAME driver the colors appear different from the colors in the game flyer for Mad Alien. One difference is e.g., that the walls in the tunnel are red in my driver, whereas in the flyer they are yellow. Another difference is the shape of the headlight. There is definitely a different shape in the Mad Alien ROMs I have (the shape is "rounder"). The headlight shape on the pictures of the arcade flyer must be from an earlier ROM version or maybe from the version for the DECO Cassette System. Additionally, in the flyer picture all the enemies are visible in the tunnel, but I am rather sure from the schematics, that they are only visible, when they are within range of the headlight (this is also what the game manual says). Can someone confirm these differences between the flyer and the actual game? Are the colors in my MAME driver correct (see screen shots)? Brian Deuel: The colors look similar to how he remembers them in the eighties.

- 27th December 1997: Malcor dumped Mad Alien. Note: The game is kind of a combination of a shooter and a driving game. You drive a car equipped with a gun on a road. The landscape around you shows different settings (cities, country side, tunnels) and scrolls by from the top to the bottom of the screen. Your enimies (mad aliens) drive in front of you in a galaxian-like formation and you have to shoot them. Watch out for mad aliens leaving the group and turning back to attack your car. Sometimes the road narrows which makes it difficult to dodge the mad aliens. Later in the game obstacle cars appear. They try to ram you, and you can destroy them by shooting their tires. From time to time you enter a tunnel. There it gets dark and you cannot see the attacking enemies until they come within range of your headlight. The Mad Alien machine had kind of a mini cabinet, which was rather uncommon for an arcade game. After the release of the dedicated Mad Alien machine, DECO made also a version of Mad Alien for their Cassette System.


LEVELS: 1 (endless)


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History


Arcade Video game published 39 years ago:

Mad Alien (c) 1980 Data East.

Mad Alien is kind of a combination of a shooter and a driving game. You drive a car equipped with a gun on a road. The landscape around you shows different settings (cities, country side, tunnels) and scrolls by from the top to the bottom of the screen. Your enemies (mad aliens) drive in front of you in a "Galaxian"-like formation and you have to shoot them. Watch out for mad aliens leaving the group and turning back to attack your car.

- TECHNICAL -

Main CPU : MOS Technology M6502 (@ 750 Khz)
Sound CPU : MOS Technology M6502 (@ 500 Khz)
Sound Chips : General Instrument AY8910 (@ 500 Khz)

Screen orientation : Vertical
Video resolution : 256 x 256 pixels
Screen refresh : 60.00 Hz
Palette colors : 64

Players : 2
Control : 8-way joystick
Buttons : 1

- TRIVIA -

The Mad Alien machine had kind of a mini cabinet, which was rather uncommon for an arcade game. After the release of the dedicated Mad Alien machine, DECO made also a version of Mad Alien for their Cassette System.

Default highscore table (BEST FIVE) :
1ST 00000
2ND 00000
3RD 00000
4TH 00000
5TH 00000

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=1429&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

fok999__________________________8.550
sawys___________________________8.080
didyeah_________________________2.900
hulkiii_________________________2.820
nicky634________________________2.380