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Main Event (1984)

  1. Game infos
  2. Sound
  3. Driver
  4. Inputs
  5. Controls
  6. Display
  7. Dipswitchs
  8. Roms list
  9. Chips list
  10. Categories
  11. MAMEinfo
  12. History
Download mainsnk.zip (174 KB)
Snapshot

Game infos

Description Main Event (1984)
Name mainsnk
Manufacturer SNK
Year 1984
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .074u2
Romset size 174 KB
Romset file 23 files
Romset zip 69 B
Language English
Evaluation 30 to 40 (Amendable)
Genre Sports

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
doublejoy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 288 216 60 3870720 288 0 288 224 8 224

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade main1.bin 2048 deb895c4 f1281dcb3471d9627565706ff09ba72f09dc62a4 proms 800 good no
arcade main2.bin 2048 7c314c93 c6bd2a0eaf617448ef65dcbadced313b0d69ab88 proms 400 good no
arcade main3.bin 2048 78b29dde c2f93cde6fd8bc175e9e0d38af41b7710d7f1c82 proms 0 good no
arcade snk.p01 8192 00db1ca2 efe83488cf88adc185e6024b8f6ad5f8ef7f4cfd maincpu 0 good no
arcade snk.p02 8192 df5c86b5 e9c854524e3d8231c874314cdff321e66ec7f0c4 maincpu 2000 good no
arcade snk.p03 8192 5c2b7bca e02c72fcd029999b730abd91f07866418cfe6216 maincpu 4000 good no
arcade snk.p04 8192 68b4b2a1 8f3abc826df93f0748151624066e956b9670bc9d maincpu 6000 good no
arcade snk.p05 8192 580a29b4 4a96af92d65f86aca7f3a70032b5e4dc29048483 maincpu 8000 good no
arcade snk.p06 8192 5f8a60a2 88a051e13d6b3bbd3606a4c4cc0395da07e0f109 maincpu a000 good no
arcade snk.p07 16384 4208391e d110ca4ff9d21fe7813f04ec43c2c23471c6517f audiocpu 0 good no
arcade snk.p09 8192 0ebcf837 7b93cdffd3b8d768b98bb01956114e4ff012d029 gfx1 6000 good no
arcade snk.p10 8192 b5147a96 72641fadabd16f2de4f4cf6ff3ef07233de5ddfd gfx1 4000 good no
arcade snk.p11 8192 3f6bc5ba 02e49f58f5d94117113b59037fa49b8897d05b4b gfx1 2000 good no
arcade snk.p12 8192 ecf87eb7 83b8d19070d5930b306a0309ebba05b04c2abebf gfx1 0 good no
arcade snk.p13 8192 2eb624a4 157d7beb6ff0baa9276e388774a85996dc03821d gfx2 0 good no
arcade snk.p14 8192 bb927d82 ac7ae1850cf22b73e31c92b6f598fb057470a570 gfx2 6000 good no
arcade snk.p15 8192 d242486d 0c24a3fdcb604b6231b75069c99009d68023bb8f gfx2 c000 good no
arcade snk.p16 8192 dc502869 024c868e8cd74c52f4787a19b9ad292b7a9dcc1c gfx2 2000 good no
arcade snk.p17 8192 66f60c32 7a08d0a2c1804cdaad702a23ff33128d0b6d8084 gfx2 8000 good no
arcade snk.p18 8192 838b12a3 a3444f9b2aeef70caa93e5f642cb6c3b75e88ea4 gfx2 e000 good no
arcade snk.p19 8192 58d566a1 1451b223ddb7c975b770f28af6c41775daaf95c1 gfx2 4000 good no
arcade snk.p20 8192 d12c6333 bed1a0aedaa8f6fe9c33f49b5da00ab1c9045ddd gfx2 a000 good no
arcade snk.p21 8192 8961a51e 4f9d8358bc76118c4fab631ae73a02ab5aa0c036 gfx2 10000 good no

Chips list

name tag type clock
AY-3-8910A ay2 audio 2000000
Speaker mono audio
Z80 audiocpu cpu 4000000

Categories

MAMEinfo

0.75 [Tomasz Slanina]

0.74u2 [David Haywood]

0.68 [Testdriver]


SETUP:

- The game uses 2 joysticks (with button on top) and 2 buttons per player. Left stick: UP = left straight punch to enemy's face and LEFT = swey to left. Right stick: UP = right straight punch to enemy's face and RIGHT = swey to right. Left + Right stick combinations: L DOWN + R UP: right straight punch to enemy's body. L UP + R DOWN: left straight punch to enemy's body. L RIGHT + R Left: guard player's body. To move the boxer, use joystick while pressing the button on top of the stick. Left button: left uppercut and Right button: right uppercut. To recover from down, press these buttons rapidly.


WIP:

- 0.129u1: Aaron Giles removed tilemap_set_pen_data_offset; unfortunately, this adds a random tile offset behind the scenes and goes against the dirty tile detection and invalidation. Updated the MainSNK driver to use the old fashioned tile banking.

- 0.127u4: Fixed inputs in Main Event (SNK) based on the info in http://otoya.sheep-cloud.net/dipsw/ma-mo/mainevent.html [9IEM1smI0]. Changed input to Double 8-way Joystick with 4x buttons. Added dipswitches 'Difficulty' and 'Round Time'.

- 0.127u3: Nicola Salmoria removed 'SNK Wave' since it doesn't seem to be used and might not be present on the PCB at all. General driver cleanup, bringing it in line with snk.c but not merging it since somthing doesn't quite fit. Changed visible area to 288x216 and VSync to 60Hz. Removed 3rd coin slot. Added dipswitches '2 Players Game' and 10x 'Unknown'.

- 0.127u2: Nicola Salmoria fixed emulation of the "SNK Wave" custom sound and made it into a proper sound core. Replaced Namco sound with SNK Wave (8MHz).

- 0.93: Added clock parameter to Namco sound (24000 Hz).

- 0.75: Added new cpu1 rom ($8000) and cpu2 rom ($0 - 16k). Fixed rom loading Changed Z80 CPU1 clock speed to 3.36MHz. Added Z80 (4MHz) CPU2 and 2x AY-3-8910 (2MHz) sound. Changed visible area to 272x216, VSync to 60.606060 Hz and palettesize to 288 colors. Added dipswitches 'Service Mode', 'Coinage', 'Game mode', 'SW 2-3', 'SW 2-4' and 'SW 2-7'. Game now playable.

- 12th October 2003: Tomasz Slanina added sprites, tile banking, sound and colors to Main Event (SNK).

- 0.74u2: David Haywood added 'Main Event (1984)' (SNK 1984).

- 0.69: David Haywood fixed length of PROMs in Main Event (SNK).

- 0.68: Added (Testdriver) Main Event (1984). Known issues: Is there some kind of video ram banking? see fg layer in attract with ring, it seems to draw one thing then overwrite it with something else.

- 23rd May 2002: David Haywood sent in a very preliminary driver for SNK's Main Event, which works otherwise but there is no graphics or sound emulation.


Other Emulators:

* FB Alpha


Recommended Games (Boxing):

Boxer

KO Punch

Champion Boxing

Main Event

Punch-Out!!

Super Punch-Out!!

VS Gong Fight

King of Boxer

Heavyweight Champ

Mike Tyson's Punch-Out!! (PlayChoice-10)

Vs. T.K.O. Boxing

Final Blow

The Final Round

Bull Fight - Ring no Haja (Tourvision PCE bootleg)

Pound for Pound

Success Joe

Legend of Success Joe

Title Fight

Top Ranking Stars

Best Bout Boxing

Funky Head Boxers

Buriki One

Boxing Mania

Mocap Boxing

Pride GP 2003

History


Arcade Video game published 35 years ago:

Main Event (c) 1984 SNK.

A boxing game from SNK.

- TECHNICAL -

Main CPU : Zilog Z80 (@ 3.36 Mhz)
Sound CPU : Zilog Z80 (@ 4 Mhz)
Sound Chips : (2x) General Instrument AY8910 (@ 2 Mhz), Namco (@ 24 khz)

Players : 2
Control : Double 8-way joysticks
Buttons : 4

- TRIVIA -

Released in November 1984.

When you run the game for the first time, the default highscore table (WORLD RANKING BOXERS) is empty (everything is at 0).

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=1539&o=2