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Midnight Run: Road Fighters 2 (EAA, Euro v1.11)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Serie
  12. Categories
  13. MAMEinfo
  14. History
Download midnrun.zip (17.13 MB)
Snapshot

Game infos

Description Midnight Run: Road Fighters 2 (EAA, Euro v1.11)
Name midnrun
Manufacturer Konami
Year 1995
Runnable yes
System arcade /
Number of players 1P
Added to MAME .086
Romset size 17.13 MB
Romset file 14 files
Romset zip 8 B
Language English
Evaluation 70 to 80 (Good)
Genre Driving

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 2

Driver infos

Driver status imperfect
Driver emulation good
Driver color good
Driver sound good
Driver graphic imperfect
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 1
Input buttons
Input coins 1

Controls infos

type ways minimum maximum sensitivity keydelta reverse
paddle 0 255 35 5 no
pedal 0 255 35 5 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 512 384 60 11796480 512 0 512 384 0 384

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 476ea1a01.20u 524288 ea70edf2 51c882383a150ba118ccd39eb869525fcf5eee3c user1 3 good no
arcade 476ea1a02.17u 524288 1462994f c8614c6c416f81737cc77c46eea6d8d440bc8cf3 user1 2 good no
arcade 476ea1a03.15u 524288 b770ae46 c61daa8353802957eb1c2e2c6204c3a98569627e user1 1 good no
arcade 476ea1a04.13u 524288 9644b277 b9cb812b6035dfd93032d277c8aa0037cf6b3dbe user1 0 good no
arcade 477a07.19l 131072 a82c0ba1 dad69f2e5e75009d70cc2748477248ec47627c30 audiocpu 0 good no
arcade 477a08.5r 2097152 d320dbde eb602cad6ac7c7151c9f29d39b10041d5a354164 shared 0 good no
arcade 477a09.3r 2097152 f431e29f e6082d88f86abb63d02ac34e70873b58f88b0ddc shared 200000 good no
arcade 477a10.5n 2097152 8db31bd4 d662d3bb6e8b44a01ffa158f5d7425454aad49a3 shared 400000 good no
arcade 477a11.35b 524288 85eef04b 02e26d2d4a8b29894370f28d2a49fdf5c7d23f95 gfx2 0 good no
arcade 477a12.35a 524288 451d7777 0bf280ca475100778bbfd3f023547bf0413fc8b7 gfx2 1 good no
arcade 477a13.9h 2097152 b1ee901d b1432cb1379b35d99d3f2b7f6409db6f7e88121d gfx1 0 good no
arcade 477a14.7h 2097152 9ffa8cc5 eaa19e26df721bec281444ca1c5ccc9e48df1b0b gfx1 1 good no
arcade 477a15.5h 2097152 e337fce7 c84875f3275efd47273508b340231721f5a631d2 gfx1 2 good no
arcade 477a16.2h 2097152 2c03ee63 6b74d340dddf92bb4e4b1e037f003d58c65d8d9b gfx1 3 good no

Chips list

name tag type clock
ADSP21062 dsp cpu 36000000
K054539 ADPCM k054539_2 audio 18432000
M68000 audiocpu cpu 8000000
PowerPC 403GA maincpu cpu 32000000
Speaker rspeaker audio

Serie

Serie : Road Fighter
  1. Road Fighter (set 1) (1984)
  2. Road Fighter (set 2) (1984)
  3. Road Fighter (set 3, conversion hack on Hyper Sports PCB) (1984)
  4. Midnight Run: Road Fighters 2 (EAA, Euro v1.11) (1995)
  5. Midnight Run: Road Fighters 2 (AAA, Asia v1.10) (1995)

Categories

MAMEinfo

0.86 [Ville Linde]


WIP:

- 0.154: ShouTime and The Dumping Union added clone Midnight Run: Road Fighters 2 (AAA, Asia v1.10). Brian Troha changed parent description to 'Midnight Run: Road Fighters 2 (EAA, Euro v1.11)'.

- 0.137: Fixed shared rom loading.

- 23rd June 2009: Naibo - I'm doing further study on Konami mid-late-90's 3D hardware. There're still some unknown commands for the texture-mapping IC, lighting & texture-wrapping for example. Now I need some screen-shot of "Operation Thunder Hurricane" on REAL Arcade machine for reference(the 3rd stage, in town).

- 0.129u4: Guru added correct Midnight Run rom names.

- 4th February 2009: Guru - Midnight Run (Konami ZR107 h/w) arrived. Thanks to M.F. for the donations.

- 0.126u2: Changed description to 'Midnight Run (Euro v1.11)'.

- 0.115u3: Ville Linde fixed tilemap colors in the Konami ZR107 driver.

- 0.114u3: Ville Linde fixed Midnight Run - Game now playable. Konami ZR107 update [Ville Linde]: Changed to use the correct tilemap chip type. Hooked up analog controls. Fixed texture rom loading and texture decoding. Improved the 2D tilemaps. Fixed gfx1/2 rom loading. Added dipswitches 'Network ID', 'Transmission Type' and 'CG Board Type'.

- 22nd April 2007: Ville Linde - The Konami ZR107 driver was the last PowerPC/SHARC driver not working at all. After a big driver overhaul, Midnight Run and Winding Heat are now playable with varying degrees of graphics problems.

- 0.99u2: Ville Linde reworked the SHARC internal ram implementation so that multiple instances of the core work and added data address space. Updated Konami zr107, gticlub, nwk-tr and hornet to work with the SHARC changes.

- 0.97u1: Progress on the Konami PowerPC drivers [Ville Linde]. Cleaned up and consolidated common hardware. Hooked up ADSP-21062 and 3dfx chips. Initial NVRAM values plugged in for many games (they're used as a crude protection, similar to the EEPROM on GV System). No games are playable or even show much yet, but nearly all of them do pass POST now. Added ADSP21062 (36MHz) CPU3. Added dipswitches 'DIP0-DIP3'.

- 25th May 2005: Ville Linde - I've continued my progress on my Analog Devices ADSP-2106x SHARC core. The results are finally starting to show. The 3Dfx chips have also been hooked up already. Midnight Run pass all the tests, except one FIFO test, which fails on both boards.

- 0.86: Ville Linde added 'Midnight Run' (Konami 1995) and various other Konami PPC based games: GTI Club, Gradius 4, Silent Scope, Silent Scope 2, Racing Jam, Racing Jam: Chapter 2, Thrill Drive and Winding Heat. These are to demonstrate the PPC core in action, they contain only very preliminary emulation and do nothing more than display the initial test screens.

- 4th July 2004: Ville Linde - Presents first shots of Midnight-Run (MAME driver). Don't expect these to be playable anytime soon.


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History


Arcade Video game published 24 years ago:

Midnight Run - Road Fighter 2 (c) 1995 Konami.

- TECHNICAL -

GX476

Main CPU : PPC403 (@ 32 Mhz), 68000 (@ 16 Mhz), ADSP21062 (@ 36 Mhz)
Sound Chips : (2x) K054539 (@ 48 Khz)

Players : 2
Control : 8-way Joystick
Buttons : 3

- TRIVIA -

Midnight Run Road Fighter 2 was released in December 1995 in Japan.

- SERIES -

1. Road Fighter (1984)
2. Midnight Run - Road Fighter 2 (1995)

- PORTS -

* CONSOLES:
[JP] Sony PlayStation (nov.27, 1997; "Midnight Run: Road FIghter 2 [Model SLPM-86022]")
[EU] Sony PlayStation (jan.1998) [SLES-00590]

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=3538&o=2