0.103u1 [Tomasz Slanina]
WIP:
- 0.161: Osso added save state support to Mirax.
- 0.145u6: Stephane Humbert fixed dipswitches and inputs in Mirax (after verification of the Z80 code) and removed unnecessary notes. Angelo Salese implemented flip screen support to Mirax. Added dipswitches 'Cabinet', 'Flip Screen', 'Bonus Life', 'Flags for Extra Life', 'Difficulty' and 4x 'Unused'.
- 0.145u5: Changed description to 'Mirax (set 1)'.
- 0.144u4: Angelo Salese removed sound hack and GAME_IMPERFECT_SOUND flag from Mirax.
- 0.142u3: Angelo Salese removed deprecat.h dependancy and updated irqs accordingly for Mirax.
- 0.134u1: Stefan Lindberg added clone Mirax (set 2), corrected Mirax clock frequencies. Changed Z80 CPU1/2 and the 2x AY-3-8910A clock speeds to 3MHz.
- 0.132: Olivier Galibert, Angelo Salese and Tomasz Slanina fixed Mirax - Game now playable. Tomasz Slanina fixed rom 2 decryption. Angelo Salese improved the video emulation. Olivier Galibert fixed address line swapping in Mirax. Changed region gfx3 to gfx2. Fixed gfx2 rom loading. Changed Z80 CPU1/2 clock speed to 6MHz and visible area to 240x256. Added Player 1-2, 8-way Joystick, 1x button and 2x coin slots. Added dipswitches 'Coinage', 'Lives', 'DSW_BANK2', 'Demo Sounds', 'Allow Continue', 'Auto-Play Mode (Debug)' and 8x 'Unknown'.
- 7th June 2009: Angelo Salese - Thanks to the decryption aid from OG and Dox, we've finally got Mirax to the working state in the last couple of days.
- 0.131u4: Olivier Galibert decrypted Mirax main program roms. Added 2nd Z80 (12MHz) CPU2. Changed region maincpu to audiocpu and user1 to maincpu.
- 0.131u3: Angelo Salese decoded color proms and fixed bitplanes in Mirax.
- 0.103u1: Tomasz Slanina added Mirax (Current Technologies 1985).
PLAY INSTRUCTIONS:
- Your goal is to terminate Mirax City - a giant enemy central station shown at stage 10.
- Destroy all enemy objects (air or ground) as many as you can. Avoid indestructible building blocks.
- Shooting a group of ground targets causes satellites to rise.
- Enemy flagship appears after a wave of far ground vessels completely destroyed.
- Hitting flagship puts you into power shooting mode - no fire button required.
- Bonus flag is given for each flagship hit. 5 or 8 flags award you an extra fighter.
- Use joystick to take sight before firing.
LEVELS: 10
Other Emulators:
* FB Alpha
Recommended Games (Terra Force):
Xevious
Vs. Super Xevious
Xevious (Tourvision PCE bootleg)
Namco Classic Collection Vol.1 (Xevious)
Xevious 3D/G
Exerion
Juno First
B-Wings
Fire Battle
Scion
Tube Panic
Vulgus
Zaviga
Exed Exes
HAL21
Mirax
Splendor Blast
Splendor Blast II
Terra Cresta
Terra Cresta II (Tourvision PCE bootleg)
Wyvern F-0
Alcon
Argus
Darwin 4078
Super Real Darwin
Gardia
Valtric
Bermuda Triangle
Gemini Wing
Legion - Spinner-87
Armed Formation
Armed-F (Tourvision PCE bootleg)
Sidewinder (Arcadia)
Xenon (Arcadia)
Dangerous Seed
Galaxy Gunners
Cyber Core (Tourvision PCE bootleg)
Final Blaster (Tourvision PCE bootleg)
Override (Tourvision PCE bootleg)
Acrobat Mission
Dogyuun
Flying Tiger
Grind Stormer
Soldier Blade (Tourvision PCE bootleg)
Super Spacefortress Macross
Macross Plus
Nostradamus
Ryu Jin
Samurai Aces
Sorcer Striker
Kingdom Grandprix
War of Aero - Project MEIOU
Wing Force
Arcadia
Eight Forces
R-Shark
Ultra X Weapons
Varia Metal
Air Attack
Hotdog Storm
Baryon - Future Assault
Shienryu
Giga Wing
Giga Wing 2
Giga Wing Generations
Dimahoo
Mission Craft
Psyvariar -Medium Unit-
Psyvariar -Revision-
Vasara
Vasara 2
X2222
G-Stream G2020
XII Stag
Chaos Field
Ibara
Ibara Kuro Black Label
Pink Sweets: Ibara Sorekara
Radirgy
Radirgy Noa
Karous
Illvelo