0.149 [Artemio Urbina, The Dumping Union]
0.82 [Guru]
WIP:
- 0.149: Artemio Urbina and The Dumping Union added Mission Craft (version 2.7). Renamed (misncrft) to (misncrfta).
- 30th May 2013: Smitdogg - Artemio Urbina got version 2.7 of Mission Craft and a few days ago.
- 0.146u2: Added preliminary QS1000 sound emulation [Phil Bennett]. Changed I8052 CPU2 clock speed to 24MHz. Added QS1000 sound (24MHz) and left/right Speaker. Changed region audiocpu to qs1000:cpu and sfx/wavetable to qs1000.
- 0.136: Added eeprom-misncrft.bin EEPROM.
- 0.88u5: Added I8052 (6MHz) CPU2. Changed region sound3 to cpu2.
- 0.88u4: Replaced E1-32XS CPU with GMS30C2116.
- 0.88u3: Tomasz Slanina fixed opcodes in the Hyperstone core (MULU/MULS and Carry in ADDC/SUBC), this fixes bullets in Mission Craft - Game now playable. Pierpaolo Prazzoli fixed software opcodes when used as delay instructions and added nested delays. Fixed user1 roms address to ($80000).
- 0.88u2: Changed E1-32XS CPU1 clock speed to 50MHz.
- 0.87: Changed E1-32XS CPU1 clock speed to 100MHz and visible area to 240x320. Changed description to 'Mission Craft (version 2.4)'.
- 0.82: Guru added 'Mission Craft' (Sun 2000). Needs more work on Hyperstone core.
- 27th April 2004: Guru - Received Mission Craft from Randy, Gin, Smitdogg and many MAMEworld donators.
LEVELS: 8 (must be finished twice?)
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Arcade Video game published 19 years ago:
Mission Craft (c) 2000 Sun.
- TECHNICAL -
Main CPU : GMS30C2116 (@ 50 Mhz), I8052 (@ 6 Mhz)
Screen orientation : Vertical
Video resolution : 240 x 320 pixels
Screen refresh : 60.00 Hz
Palette Colors : 32768
Players : 2
Control : 8-way joystick
Buttons : 4
- TRIVIA -
This game is a ripoff of both Starcraft's Brood War and Warcraft II by Blizzard. All ingame backgrounds, selection screens and end-of-level animations, sound effects are taken from Starcraft, and all ingame BGMs are orcish horde themes of warcraft II(FM synthesizer music). The explosions are the same as in "Mega Man X4", X5, and X6. They really standout from the PC backgrounds.
This probably wanted to be a sort of 'shoot 'em up' port of this game. Also the gameplay is apparently a rip, but from Psikyo shoot 'em ups, as ingame icons and fonts are identical to Psikyo ones...
5.17. 2000. KMRB passed its censorship (2000-P0034).
- CONTRIBUTE -
Edit this entry: https://www.arcade-history.com/?&page=detail&id=3433&o=2