0.33b4 [Nicola Salmoria]
Bugs:
- [possible] Problem with priority between Player/other sprites. Tafoid (ID 03906)
- Some bugs of sound. Kold666 (ID 01065)
WIP:
- 0.179: Replaced DAC sound with MC1408.
- 0.171: Make Zaccaria 1B11142 sound board a device in preparation for netlist sound [Vas Crabb]. Added 'Zaccaria 1B11142 Sound Board' sound.
- 0.138u4: Fixed timing of TMS52xx OLDP and OLDE updates to happen on the correct IP/PC cycles, should very slightly improve sound/reduce clicking for TMS5200 and TMS5220 games [Lord Nightmare] (missing from whatsnew). Fixed audiocpu/audio2 rom addresses to $8000, c000, 2000 and 3000.
- 0.138u3: TMS52xx now uses proper IP/PC/Subcycle counting for audio generation [Lord Nightmare].
- 0.138u1: hap improved sprite drawing, added DIP locations to the Zaccaria driver, fixed minor color issues and fixed incorrect Money Money sprite priority when the player is pulled underwater. Corrado Tomaselli reverified TMS5200 clock and measured Vsync clocks from Zaccaria hardware. Couriersud added a readyq callback to the TMS5220 interface. This is needed to solve the missing speech bug in the Zaccaria games. The INTQ and READYQ are connected to PIA 6821 lines CA2 and CB1 which are edge driven. Just reading READYQ would miss to detect a state change if between reads READYQ went 0-1-0. Updated Zaccaria driver. Changed TMS5200 sound clock speed to 649200 Hz.
- 0.137u4: Lord Nightmare replaced TMS5200 table with table extracted using PROMOUT from actual chip. Money Money sounds much better.
- 0.134u1: Zaccaria updates [Couriersud]: Removed TMS5220 kludge. Hooked up new RS/WS/READY TMS5220 interface. Removed DAC1 as well. Replaced it by attenuation control for AY2 - channel B. This fixed TMS5200 hookup bug, which is currently kludged to work.
- 0.125u3: Nicola Salmoria and Kold666 replaced TMS5220 sound with TMS5200. Note: There is no xtal, the clock is obtained from a RC oscillator as shown in the TMS5220 datasheet (R=100kOhm C=22pF). 162kHz measured on pin 3 20 minutesa fter power on. Clock would then be 162*4=648kHz.
- 0.122u7: Changed M6802 CPU2/3 clock speeds to 3579545 Hz.
- 0.122u5: Corrado Tomaselli verified/corrected frequencies in Money Money. Changed M6802 CPU3/4 clock speeds to 894886 Hz and 2x AY-3-8910A to 1789772 Hz.
- 0.118u3: Atari Ace fixed subtle Money Money regression from 0.36b10(!).
- 0.79: Chaneman fixed rom filenames in Money Money.
- 28th April 2002: Karasu submitted a fix for cocktail mode in Jack Rabbit and Money Money.
- 0.55: Sound in Money Money and Jack Rabbit [Nicola Salmoria]. Changed Z80 CPU1 clock speed to 3072000 Hz and M6802 CPU2/3 to 895000 Hz. Added 2x AY-8910 (1790000 Hz), 2x DAC and TMS5220 (640000 Hz) sound. Changed sound1 rom to cpu2 rom ($a000) and fixed all other cpu2/3 rom addresses.
- 4th September 2001: Nicola Salmoria added preliminary sound support to Zaccaria.
- 0.35b11: Added 2x M6802 (1.5Mhz) CPUs.
- 0.34b7: Roberto Fresca added high score saving to Money Money.
- 0.34b6: Added sound roms (4x 8k).
- 0.34b1: Nicola Salmoria added accurate colors to Money Money and Jack Rabbit. Added color proms ($0, 200).
- 0.33b4: Nicola Salmoria added 'Money Money' (Zaccaria 1983).
- 23rd May 1996: Dumped Money Money.
LEVELS: 4
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