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Mustache Boy (Japan)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. MAMEinfo
  13. History
  14. High scores
Download mustache.zip (261 KB)
Snapshot

Game infos

Description Mustache Boy (Japan)
Name mustache
Manufacturer Seibu Kaihatsu (March license)
Year 1987
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .069b
Romset size 261 KB
Romset file 14 files
Romset zip 114 B
Language English
Evaluation 50 to 60 (Not Good Enough)
Genre Maze

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 8 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 90 no 240 248 56.747

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade mustache.a13 16384 9baee4a7 31bcec838789462e67e54ebe7256db9fc4e51b69 gfx1 0 good no
arcade mustache.a14 16384 8155387d 5f0a394c7671442519a831b0eeeaba4eecd5a406 gfx1 4000 good no
arcade mustache.a16 16384 4db4448d 50a94fd65c263d95fd24b4009dbb87707929fdcb gfx1 8000 good no
arcade mustache.a4 32768 d5c3bbbf 914e3feea54246476701f492c31bd094ad9cea10 gfx2 0 good no
arcade mustache.a5 32768 c975fb06 4d166bd79e19c7cae422673de3e095ad8101e013 gfx2 10000 good no
arcade mustache.a7 32768 e2a6012d 4e4cd1a186870c8a88924d5bff917c6889da953d gfx2 8000 good no
arcade mustache.a8 32768 2e180ee4 a5684a25c337aeb4effeda7982164d35bc190af9 gfx2 18000 good no
arcade mustache.b6 4096 5f83fa35 cb13e63577762d818e5dcbb52b8a53f66e284e8f proms 300 good no
arcade mustache.c1 256 65da3604 e4874d4152a57944d4e47306250833ea5cd0d89b proms 200 good no
arcade mustache.c2 256 eb008d62 a370fbd1affaa489210ea36eb9e365263fb4e232 proms 100 good no
arcade mustache.c3 256 68575300 bc93a38df91ad8c2f335f9bccc98b52376f9b483 proms 0 good no
arcade mustache.e5 32768 efbb1943 3320e9eaeb776d09ed63f7dedc79e720674e6718 t5182_z80 0 good no
arcade mustache.h16 16384 62552beb ee10991d7de0596608fa1db48805781cbfbbdb9f maincpu 8000 good no
arcade mustache.h18 32768 123bd9b8 33a7cba5c3a54b0b1a15dd1e24d298b6f7274321 maincpu 0 good no

Chips list

name tag type clock
Speaker mono audio
YM2151 ymsnd audio 3579545
Z80 t5182:t5182_z80 cpu 3579545

Categories

MAMEinfo

0.69b [Tomasz Slanina, Nicola Salmoria]

0.69 [Testdriver]


WIP:

- 0.181: Flip screen improvements: Fixed Y positions of flipped sprites. Implemented flip screen "Hard SW" as in Irem games. Correct polarity of all dipswitches [AJR]. Added 'Flip Screen' dipswitch.

- 0.180: ShouTime added clone Mustache Boy (Italy). Changed parent description to 'Mustache Boy (Japan)'.

- 0.159: Osso added save state support to Mustache Boy, small cleanups. Moved T5182 internal ROM in the device, instead of having it in the games' romsets. General cleanups to bring the device closer to modern MAME.

- 0.150: Converted the T5182 to a device [Osso].

- 0.147u2: Lord Nightmare cleaned up Mustache Boy vblank interrupts: Got rid of the nasty long-int hack in favor of the same 'vblank in+vblank out' int scheme the other similar seibu games of this era used (panicr, darkmist). This seems much more likely to be what the actual PCB used, and works just fine. Removed leftover cruft in mustache.c and h.

- 0.127: Lord Nightmare updated the T5182 documentation/pinout.

- 0.115: Lord Nightmare fixed Mustache Boy interrupt behavior and visible area to 248x240.

- 0.114u3: Tormod Tjaberg corrected Mustache Boy main cpu interrupt rate, main cpu clock freq, and screen refresh rate according to measurements on a real PCB. Changed Z80 CPU1 clock speed to 6MHz and VSync to 56.747000 Hz.

- 0.113u1: David Haywood properly fixed tile flipping in Mustache Boy.

- 0.112u4: Nicola Salmora, Lord Nightmare and Ernesto Corvi added T5182 support, which gives sound to Darkmist, Mustache Boy and Panic Road. Added the missing flip X in Mustache Boy. Added Z80 (3579545 Hz) CPU2 and YM2151 (3579545) sound. Added T5182 rom (cpu2) and 2nd coin slot.

- 0.112u1: Pierpaolo Prazzoli updated Mustache Boy to use HOLD_LINE for sound IRQs.

- 22nd February 2005: Dumping Project - Randy have won an international games version of 'Mustache Boy' on eBay.

- 0.72u2: Tomasz Slanina fixed the continue option and speed in the Mustache Boy driver.

- 0.70u3: Tomasz Slanina correct colors in Mustache Boy with PROMs dumped by Tormod. Added cpu2 rom (32k Toshiba T5182 modul) and proms ($0, 100, 200, 300 - color + 63S281N near SEI0070BU). Changed Z80 CPU clock speed to 4608000 Hz, palettesize from 384 to 256 colors.

- 0.69b: Tomasz Slanina added Mustache Boy ([Seibu Kaihatsu] (March license) 1987). Still bad colours and no sound due to missing roms/mcu? Nicola Salmoria complete the graphics decryption in Mustache Boy.

- 31st May 2003: Nicola Salmoria completed the graphics decryption in Mustache Boy, making it fully playable (although with wrong colors still).

- 0.69: Tomasz Slanina added (Testdriver) Mustache Boy. TODO: Colors (need proms dumping?). Sound (needs sound rom redumping?) - T5182 ? (Coins are also probably handled by it). Finish bitswaps on GFX. In attract mode player seems to walk on black areas? is this right?

- 23rd May 2003: Tomasz Slanina sent in a preliminary driver for Mustache Boy, it would be playable except the graphics are not fully decrypted yet.


LEVELS: 60


Other Emulators:

* FB Alpha


Recommended Games (Maze Extra):

Bagman

Super Bagman

Tutankham

Cavelon

Crystal Castles

Flip & Flop (Max-A-Flex)

Money Money

The Berenstain Bears in Big Paw's Cave

Uncle Poo

Hero

Spatter

The Tower of Druaga

The Return of Ishtar

Bygone

Doki Doki Penguin Land

Gauntlet

Gauntlet (PlayChoice-10)

Gauntlet II

Shackled

Kid no Hore Hore Daisakusen

Mustache Boy

Marchen Maze

Ufo Senshi Yohko Chan

Evil Stone

Magical Crystals

Mesopotamia (Tourvision PCE bootleg)

Skweek (Tourvision PCE bootleg)

Super Duck

Cheese Chase

Princess Clara Daisakusen

Burglar X

Monster Farm Jump

History


Arcade Video game published 32 years ago:

Mustache Boy (c) 1987 March Company, Limited.

A one or two player maze game.

The Player controls a 'mustache boy' with a red space suit, who runs across of a top-view maze on the space and must coloring by touching all the tiles in the ground, meantime must pick up all the special items to destroy and detain the annoying enemies, we can also evading them by jumping over them to avoiding contact and make uses of a double jump to go to distant areas without falling and pop all the colors ballons to earn points, letters or bonuses, once you survived and changed the color of each tile on the maze, you will go to the next round.

- TECHNICAL -

Main CPU : Zilog Z80 (x2)
Sound Chips : Yamaha YM2151

Screen orientation : Vertical
Video resolution : 232 x 240 pixels
Screen refresh : 60.00 Hz
Palette colors : 256

Players : 2
Control : 8-way joystick
Buttons : 2

- TIPS AND TRICKS -

Collect as many green balloons as possible since they give you letters. Every time MUSTACHE BOY is spelled out you will get an extra player. Balloons have different colors: green for letters, red for points, white for bonuses such as wider painting capabilities, higher/longer jump, slower clock every level is timed and more.

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=1708&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

zidevs______________________1.863.080
sawys_________________________764.180
fordie________________________543.610
lorddraakh____________________280.960
gnu___________________________183.610
didyeah_______________________163.890
hulkiii________________________18.270