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Naughty Boy

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Categories
  12. MAMEinfo
  13. History
  14. High scores
Download naughtyb.zip (33 KB)
Snapshot

Game infos

Description Naughty Boy
Name naughtyb
Manufacturer Jaleco
Year 1982
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .025
Romset size 33 KB
Romset file 18 files
Romset zip 20 B
Language English
Genre Maze

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 2
Input buttons
Input coins 1

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 4 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 90 no 288 224 60

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 1.30 2048 f6e1178e 5cd428e1f085ff82d7237b3e261b33ff876fd4cb maincpu 0 good no
arcade 10.49 2048 c97c97b9 5da7fb378e85b6c9d5ab6e75544f1e64fae9997a gfx2 1800 good no
arcade 11.48 2048 75ec9710 b41606930eff79ccf5bfcad01362251d7bab114a gfx2 0 good no
arcade 12.47 2048 ef0706c3 0e0b82d29d710d1244384db84344bfba2e867b2e gfx2 800 good no
arcade 13.46 2048 c1669cd5 9b4370ed54424e3615fa2e4d07cadae37ab8cd10 gfx1 1000 good no
arcade 14.45 2048 eef2c8e5 5077c4052342958ee26c25047704c62eed44eb89 gfx1 1800 good no
arcade 15.44 2048 d692f9c7 3573c518868690b140340d19f88c670026a6696d gfx1 0 good no
arcade 16.43 2048 d3ba8b27 0ff14b8b983ab75870fb19b64327070ccd0888d6 gfx1 800 good no
arcade 2.29 2048 b803eb8c c21b781eb329195e36e6fd1d7467bd9b0d9cbc5b maincpu 800 good no
arcade 3.28 2048 004d0ba7 5c182fa6f65f7caa3459fcc5cdc3b7faa8b34769 maincpu 1000 good no
arcade 4.27 2048 3c7bcac6 ef291cd5b2f8a64999dc015e16d3ea479fefaf8f maincpu 1800 good no
arcade 5.26 2048 ea80f39b f05cc4ca48245053a8b35b594fb4c0c3b19304e0 maincpu 2000 good no
arcade 6.25 2048 66d9f942 756b188836e9e9d86f8be59c9505288339b91899 maincpu 2800 good no
arcade 6301-1.63 256 98ad89a1 ddee7dcb003b66fbc7d6d6e90d499ed090c59227 proms 0 good no
arcade 6301-1.64 256 909107d4 138ace7845424bc3ca86b0889be634943c8c2d19 proms 100 good no
arcade 7.24 2048 00caf9be 0599b28dfe8dd9c18564202af56ba8f272d7ac54 maincpu 3000 good no
arcade 8.23 2048 17c3b6fb c01c8ae27f5b9be90778f7c459c5ba0dddf443ba maincpu 3800 good no
arcade 9.50 2048 8c8db764 2641a1b8bc30896293ebd9396e304ce5eb7eb705 gfx2 1000 good no

Chips list

name tag type clock
Naughty Boy Audio Custom naughtyb_custom audio
Speaker mono audio
TMS36XX tms audio 350
Z80 maincpu cpu 3000000

Categories

MAMEinfo

0.35b11 [Brad Oliver]

0.25 [Sal, John Bugliarisi]


Artwork available


Bugs:

- [possible] Problem when you get a bonus. The Dog (ID 01133)


WIP:

- 0.138u1: Angelo Salese rewritten palette initialization in Naughty Boy HW by using the RESNET.

- 0.133u1: Renamed (naughtya) to (naughtyba) and (naughtyc) to (naughtybc).

- 0.129u4: Changed 'Custom' sound to 'Naughty Boy Custom'.

- 0.127u5: Couriersud fixed wrong RESNET calculation in Naughty Boy. Added 7407 Hex open collector buffer. The palette PROMs are connected to a 7407, which in turn is connected to the RGB output.

- 0.118u2: Changed Z80 CPU1 clock speed to 3MHz.

- 8th October 2006: Mr. Do - Aaron Giles has been purchasing and scanning stuff, that Ad_Enuff cleans up and converts for MAME. This week, we have Naughty Boy bezel.

- 0.89u3: HobbesAtPlay supported cocktail mode in Naughty Boy. Added 'Cabinet' dipswitch and 2nd Player.

- 0.37b1: Removed 2nd TMS36XX.

- 0.36: Removed 2nd TMS36XX.

- 0.36RC2: Added 2x TMS36XX sound.

- 12th March 2000: Juergen Buchmueller sent in a sound core for TMS36xx sound chips emulation and modified Phoenix, Pleiads, Naughty Boy, Pop Flamer and Monster Bash to use it.

- 0.36b7: Sal Bugliarisi fixed coin sound in Naughty Boy. Added Custom sound.

- 30th April 1999: Nicola made the Naughty Boy sound a lot better.

- 0.35b11: Brad Oliver added 'Naughty Boy' (Jaleco 1982) and clone (bootleg). Changed 'Naughty Boy' to clone 'Naughty Boy (Cinematronics)'. Renamed (naughtyb) to (naughtyc).

- 0.34b1: Added color proms ($0, 100 - palette low and high bits).

- 0.33b7: Known issues: Music is wrong.

- 0.30: Brad Oliver added sound in Naughty Boy and Pop Flamer, using the Pleiads driver. Not very good, but it's a start.

- 0.29: Nicola Salmoria fixed bug in Naughty Boy coin insertion/start game handling. Alan J. McCormick and Nicola Salmoria added accurate colors to Naughty Boy (probably). Known issues: Some colors seem wrong, maybe the PROM is bad or I made some mistake in its interpretation.

- 0.27: InputPorts now can automatically handle VBlank bits [Nicola Salmoria]. No more need to write custom code. Naughty Boy use this feature.

- 0.25: Nicola Salmoria and Mirko Buffoni added 'Naughty Boy' (Jaleco 1982). Technical information are from Sal and John Bugliarisi. The driver based largely on MAME's Phoenix driver. Remember that code area is 64k long and not 32k. Mirko Buffoni added high score saving to Naughty Boy. Game is playable with (close) accurate colors and no sound. Control: Arrows = Move around and CTRL = Throw the stone.

- 13th January 1997: Dumped Naughty Boy (Cinematronics).


Recommended Games (Maze 3):

Berzerk

Frenzy

Wizard of Wor

Draco

Maze Invaders

Venture

Warp & Warp

Black Widow

Kram

Naughty Boy

QB-3

Robotron: 2084

Williams Multigame (Robotron)

Tazz-Mania

Tornado (DECO Cassette)

Tylz

Wacko

Gridlee

Guzzler

Marvin's Maze

New Sinbad 7

Screw Loose

Inferno (Williams)

Do! Run Run

Vs. Clu Clu Land

Wiz Warz

Alien Arena

Doraemon Meikyuu Dai Sakusen (Tourvision PCE bootleg)

Smash T.V.

Trog

Sel Feena

Exvania

Nitro Ball

Ultraman Club

Tinkle Pit

Mad Donna

Shocking

History


Arcade Video game published 37 years ago:

Naughty Boy (c) 1982 Jaleco.

A maze/shooting game.

On this fun game the player controls a naughty boy who goes through the forest and must defend himself throwing rocks at monsters to destroy them. The longer you hold down the fire button, the farther your character can throw rocks. The boy must avoid a variety of monsters and obstacles while attempting to make it to the top of each level and proceed on to the next. There are a number of flags at the top of each level on a fortress that must be destroyed in order to proceed to next level.

Occasionally, there is a bonus round where your character fly back and forth at the top of the screen in a hot-air balloon in an attempt to drop rocks down upon a big monster that is running at the bottom of the screen to hit directly over his head. There is a fuel gauge that determines when the bonus round will end.

- TECHNICAL -

Main CPU : Zilog Z80 (@ 1.5 Mhz)
Sound Chips : TMS36XX (@ 0.35 Khz), Custom (@ 0.35 Khz)

Players : 2
Control : 4-way joystick
Buttons : 1

- TRIVIA -

Naughty Boy was released in March 1982.

This is the first game manufactured by Jaleco Co., Ltd.

Licensed to Cinematronics for US manufacture and distribution (June 1982).

The bootlegs of this game made it into the arcades before the official release did.

Jaleco Co., Ltd. was established in 1972 as producer and developer of arcade game equipment. In 2001, Hong Kong based company PCCW acquired Jaleco. So, they changed their name to 'PCCW-Japan'. They returned to their original name in 2004. However, their games flopped. All of their video game business was transfered to game yarou in January 2009.

Kim French holds the official record for this game with 5,345,060 points.

- TIPS AND TRICKS -

* It is much easier to rack up a high score in the Jaleco version of this game (versus the Cinematronics version). On the Jaleco version, the Naughty Boy can sit between the two fences on the first level (left hand side) and kill monsters with ease, racking up points. The Cinematronics version eliminates this exploit by removing a section of the fence.

* Once you have bombed an enemy and they are stunned, bomb them again to earn more points and cause them do disappear for a bit.

* Be sure to bomb the purple question marks - they grant the Naughty Boy invulnerability for a short period.

* Keep in mind that you can vary the distance of the Naughty Boy's projectiles - the longer you hold down the button, the further the projectiles go.

- PORTS -

* CONSOLES:
Casio PV-1000

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=1729&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

nicky634_______________________67.020
didyeah_________________________4.410