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New Rally X

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Dipswitchs
  9. Roms list
  10. Chips list
  11. Samples list
  12. Serie
  13. Categories
  14. MAMEinfo
  15. History
  16. High scores
Download nrallyx.zip (22 KB)
Snapshot

Game infos

Description New Rally X
Name nrallyx
Manufacturer Namco
Year 1981
Runnable yes
System arcade /
Number of players 2P alt
Added to MAME .134u2
Romset size 22 KB
Romset file 13 files
Romset zip 14 B
Language English
Evaluation 80 to 90 (Very Good)
Genre Maze

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 1

Driver infos

Driver status imperfect
Driver emulation good
Driver color good
Driver sound imperfect
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
joy 4 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 288 224 60.60606

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade nrx1-1.11n 32 a0a49017 494c920a157e9f876d533c1b0146275a366c4989 proms 0 good no
arcade nrx1-7.8p 256 4e46f485 3f013aafba96a76d410f2db16d1d24d2fb257aaf proms 20 good no
arcade nrx_chg1.8e 2048 1fff38a4 5f6ccce2e0daad5915d017e8d067f187eb2ed41d gfx1 0 good no
arcade nrx_chg2.8d 2048 85d9fffd 12dff66d98a808b9dc952b2d87a56308b46a973e gfx1 800 good no
arcade nrx_prg1.1d 4096 ba7de9fc 2133ca327589600bcbd796c213f034daa0457f72 maincpu 0 good no
arcade nrx_prg2.1e 4096 eedfccae 9fca8500f724864a2b73e38bd40cbaeef41617d7 maincpu 800 good no
arcade nrx_prg3.1k 4096 b4d5d34a c533470aac040b3471d79fd6d35beb4fd4b5bb19 maincpu 2000 good no
arcade nrx_prg4.1l 4096 7da5496d ffac2c07dda57285673073266712fa2987e3b34f maincpu 2800 good no
arcade rx1-2.4n 32 8f574815 4f84162db9d58b64742c67dc689eb665b9862fb3 proms 120 good no
arcade rx1-3.7k 32 b8861096 26fad384ed7a1a1e0ba719b5578e2dbb09334a25 proms 140 good no
arcade rx1-4.2m 256 77245b66 0c4d0bee858b97632411c440bea6948a74759746 namco 100 good no
arcade rx1-5.3p 256 4bad7017 3e6da9d798f5e07fa18d6ce7d0b148be98c766d5 namco 0 good no
arcade rx1-6.8m 256 3c16f62c 7a3800be410e306cf85753b9953ffc5575afbcd6 gfx2 0 good no

Chips list

name tag type clock
Namco namco audio 96000
Samples samples audio
Speaker mono audio
Z80 maincpu cpu 3072000

Samples list

name
bang

Serie

Serie : Rally X
  1. Rally X (32k Ver.?) (1980)
  2. Rally X (1980)
  3. Rally X (Midway) (1980)
  4. Rally X (Model Racing bootleg) (1980)
  5. New Rally X (1981)
  6. New Rally X (bootleg?) (1981)
  7. Rally-X (NTSC) (1981)
  8. Rally-X (1984)
  9. Rally-X (Jpn) (1984)
  10. Rally-X (Euro) (1984)
  11. Rally-X (Alt) (1984)
  12. Rally-X (Jpn, Alt) (1984)
  13. Rally-X (Tw) (1986?)
  14. Rally-X (1988)
  15. Rally Cross (Euro) (1989)
  16. Rally Cross (USA) (1997)
  17. Rally-X (Jpn) (19??)
  18. Rally-X (19??)
  19. Rally-X (Jpn, Alt) (19??)

Categories

MAMEinfo

0.134u2 [Team Japump]

0.29 [Nicola Salmoria]


Artwork available

Samples required (Rally X)


WIP:

- 0.155: hap corrected Rally X sprite pos based on old video recording, the "displacement" workaround was wrong.

- 0.148u5: Changed description of clone 'New Rally X (bootleg?) ' to 'New Rally X (bootleg?)'.

- 0.134u2: Team Japump added 'New Rally X' (Namco 1981). Changed description of clone 'New Rally X' to 'New Rally X (bootleg?) '. Renamed (nrallyx) to (nrallyxb).

- 0.126u4: Fixed rom names.

- 0.123u1: Zsolt Vasvari removed color tables from Rally X driver. Added RESNET color computations where appropriate. Changed palettesize to 260 colors.

- 4th February 2007: Mr. Do - This week brings us Rally X (and New Rally X) bezels thanks to Vintage Arcade Superstore and vectorization by Jcroach.

- 0.93: Added clock parameter to Namco sound (96000 Hz).

- 0.78u1: Stefan Jokisch added proms ($120, 140 - vertical sync). Removed New Rally-X (vertical hack), because the graphic hack (rotated tiles + display) not worth supporting.

- 0.62: Kurosan added clone New Rally X (Vertical Screen) (hack).

- 8th August 2002: Kurosan submitted a vertical screen hack of New Rally X to their respective drivers.

- 0.37b12: Fixed gfx2 rom ($0 - dots) and VSync to 60.606060Hz.

- 0.36b15: Added sound1 prom ($100 - timing).

- 0.36b1: Added gfx2 rom im5623.8m.

- 10th July 1999: Nicola made a major improvement to Bosconian, Commando (Sega), Rally-X and the rest, adding a missing character PROM.

- 0.34b1: Added sound and color proms ($0, 20).

- 0.29: Nicola Salmoria added 'New Rally X' (Namco 1981). Colors are accurate in New Rally X, still wrong in Rally X until we find the color PROMs. Sound should finally be correct, both in Rally X and New Rally X.


LEVELS: 99 (endless - after 99th level, the level counter crashes)


Other Emulators:

* FB Alpha

* HiVE

* Mimic


Recommended Games (Racing):

Car Hunt / Deep Scan (France)

Crash

Dodgem

Head On

Head On 2

Alpha Fighter / Head On

Space Attack / Head On

Invinco / Head On 2

Rolling Crash / Moon Base

Space Chaser

Dora-chan

Rally X

Namco Classic Collection Vol.2 (Rally X)

New Rally X

Spectar

Targ

Armored Car

Route 16

Thief

Van-Van Car

City Connection

Fast Lane

Counter Run

Raimais

'96 Flag Rally

Pang Pang Car

History


Arcade Video game published 38 years ago:

New Rally-X (c) 1981 Namco.

New Rally-X is a scrolling, overhead mazed-based racing game in which the player drives a racing car around a maze and must collect ten yellow flags before the car's fuel runs out. In-game opponents consist of red enemy cars that pursue and try to ram into and destroy the player's car. The enemy cars are faster moving than the player's vehicle.

The player's car automatically moves in whichever direction the joystick is pushed and if it runs into a wall, it will turn automatically and continue moving. To disrupt the chasing enemy cars a smoke-screen can be activated that trails behind the player's car, causing any pursuing vehicles to crash. Activating the smoke screen uses a small amount of fuel, however, so players must be careful to not overuse it.

Each maze also has rock formations and crashing into these will result in the loss of a player car. A radar display to the right-hand side of the playing area shows the relative positions of the flags, rocks and enemy vehicles.

In addition to the standard ten flags, each maze also contains a special flag (indicated by the letter "S"). If collected, the value earned for the round's remaining flags doubles from 100 to 200 points. If the player dies before the end of that round, the flag value is set back to 100 points and the double bonus is lost.

The mazes also contain a 'lucky flag'. This is marked with the letter 'L' and - providing there are still standard flags remaining - awards the player extra points for remaining fuel, after which the round will continue as normal. Upon completion of a round, bonus points are awarded based on how much fuel the player has remaining.

As players progress through the rounds, the number or pursuing enemy cars increases.

- TECHNICAL -

Main CPU : Zilog Z80 (@ 3.072 Mhz)
Sound Chips : Namco 3-channel WSG and discrete circuitry for the crash sound.

Screen orientation : Horizontal
Video resolution : 288 x 224 pixels
Screen refresh : 60.61 Hz
Palette colors : 16

Players : 2
Control : 4-way joystick
Buttons : 1 (SMOKE SCREEN)

- TRIVIA -

New Rally-X was released in February 1981.

While the original "Rally-X", released under a Bally/Midway license, was a moderate hit in North America, Bally/Midway only distributed this updated version as an upgrade kit for "Rally-X" cabinets. The game appeared quite frequently in mainland Europe and the United Kingdom, mainly in the form of uncredited bootlegs. It was at least as popular as "Rally-X" in these regions, if not more so, primarily due to the game's greater playability and abundance of bootleg board stock.

Differences from "Rally-X" :
* The graphics for the cars have been slightly improved.
* The game has new background music, which many players have found quite enjoyable.
* The stage layouts have been simplified in order to reduce dead ends that a player could become trapped in.
* The number of enemy cars that appear in each stage has been reduced.
* The addition of the Lucky flag.
* The position of the special flag is indicated on the radar by the blinking dot.
* By default, you now get an extra life at 80,000 points in addition to 20,000 points.
* The number of rocks and enemy cars is indicated before each Challenging Stage.

New Rally-X is used as a loading game in "Ridge Racers" for the Sony PSP; it can also be selected as a mini-game.

- SCORING -

Collecting a flag : 100 points x the flag collected up to a maximum of 1,000 points (If you lose a life, the points awarded will reset when you start the stage over).
Special flag : Doubles points for the Special Flag and all flags collected thereafter until you clear the stage or lose a life. If you clear the round without losing a life, the last flag is always worth 2,000 points because it is guaranteed that at some point, you will have collected the Special Flag. However, losing a life will cancel out the Special Flag's scoring effect when you have to start the stage over.
Lucky flag : Normal flag points plus points for remaining fuel
End of round bonus : Points for remaining fuel

- TIPS AND TRICKS -

* Your only goal is to collect all ten flags as quickly as possible. You need to pay constant attention to two things: the zoomed in view of the world that occupies most of the screen, and the radar view of the world to the right.

* The radar view provides you with two key pieces of information: the relative position of the flags in the world, and the proximity of the enemy cars to yours. Yellow dots in the radar view denote the flags' locations, red dots represent the enemy cars, and the dot flashing black and gray represents you.

* The method you use for collecting the flags is of utmost importance. It is usually best to try to hop from one flag to whichever flag is closest, but the enemies will make that quite difficult to do. As a general rule, do not reverse your direction unless it is absolutely necessary and completely safe to do. If you have to choose between getting close to an enemy to pick up a nearby flag, and abandoning that flag for a farther flag, go for the farther flag. The more distance you put between you and the other cars, the safer you will remain.

* If you collect the Lucky flag last, points for remaining fuel will only be counted once. Try not to get the Lucky flag last if you're trying for the high scores.

* In general, you will be safe off if you choose a direction to collect flags, clockwise or counter-clockwise, and stick to it throughout the duration of the stage. The smokescreen is an invaluable and incredibly tempting tool to use. But if you use it excessively, you will deplete your fuel supply very rapidly, making it more likely that you will run out of fuel before you collect all ten flags, which will almost ensure your demise.

* Challenging stages occur before each maze change, which occurs on the third round and every fourth round thereafter. In these stages, you are free to collect all of the flags without being harassed by enemy cars until your fuel runs out. However, you can still crash into parked cars and rocks, so be careful.

* Easter Egg :
1) Enter service mode.
2) Keep B1 pressed and enter the following sequence : UP(x2), DOWN(x7), RIGHT, LEFT(x6)
3) '(c) Namco LTD. 1980' will be added at the bottom of the screen.

- SERIES -

1. Rally-X (1980, Arcade)
2. New Rally-X (1981, Arcade)
3. Rally-X Arrangement (1996, Arcade): part of "Namco Classics Collection Vol.2"
4. New Rally-X Arrangement (2005, PSP): part of "Namco Museum Battle Collection"
5. Rally-X Remix (2007, Wii): part of "Namco Museum Remix"
6. Rally-X Rumble (2011, App Store)

- STAFF -

Music by : Nobuyuki Ohnogi

- PORTS -

* CONSOLES:
[JP] Sony PlayStation (nov.22, 1995) "Namco Museum Vol.1 [Model SLPS-00107]"
[AU] Sony PlayStation (1996) "Namco Museum Vol.1"
[US] Sony PlayStation (jul.31, 1996) "Namco Museum Vol.1 [Model SLUS-00215]"
[EU] Sony PlayStation (aug.1996) "Namco Museum Vol.1 [Model SCES-00243]"
Microsoft XBOX 360 [XBLA] [US] [EU] [JP] [AU] (dec.27, 2006)
Microsoft XBOX 360 [XBLA] [US] (nov.4, 2008) "Namco Museum - Virtual Arcade [Model 21022]"
Microsoft XBOX 360 [XBLA] [EU] (may.15, 2009) "Namco Museum - Virtual Arcade"
Microsoft XBOX 360 [XBLA] [AU] (june.3, 2009) "Namco Museum - Virtual Arcade"
Nintendo Wii [Virtual Console Arcade] [JP] (oct.6, 2009)
Microsoft XBOX 360 [XBLA] [JP] (nov.5, 2009) "Namco Museum - Virtual Arcade [Model 2RD-00001]"
[US] Nintendo Wii (nov.16, 2010) "Namco Museum Megamix"

* HANDHELDS:
[JP] Sony PSP (feb.24, 2005) "Namco Museum [Model ULJS-00012]"
Sony PSP [KO] (may.2, 2005) as 'New Banggor' in "Namco Museum [Model UCKS-45005]"
[US] Sony PSP (aug.23, 2005) "Namco Museum Battle Collection [Model ULUS-10035]"
[EU] Sony PSP (dec.9, 2005) "Namco Museum Battle Collection [Model UCES-00116]"

* COMPUTERS:
[JP] Sharp X68000 (1988)
PC [MS Windows, CD-ROM] [JP] (nov.28, 1997) "Namco History Vol.2"

* OTHERS:
Arcade [US] (1996) "Namco Classics Collection Vol.2"
Ms. Pac-Man TV Game Wireless Version [US] (2005) by Jakk's Pacific
Arcade Gold featuring Pac-Man [US] (2007) by Jakk's Pacific
Retro Arcade featuring Pac-Man [US] (2008) by Jakk's Pacific
Apple iPhone/iPod [US] (aug.18, 2011) "Rally-X Rumble [Model 451084589]"
Pac-Man Connect and Play [US] (2012) by Bandai

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=1757&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

sawys_________________________207.460
animexbox74___________________167.000
dinkky________________________148.600
ballyballo____________________140.780
nicky634_______________________92.030