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Operation Thunderbolt (World, rev 1)

  1. Game infos
  2. Parent and Clones
  3. Sound
  4. Driver
  5. Inputs
  6. Controls
  7. Display
  8. Configurations
  9. Dipswitchs
  10. Roms list
  11. Chips list
  12. Serie
  13. Categories
  14. MAMEinfo
  15. History
  16. High scores
Snapshot

Game infos

Description Operation Thunderbolt (World, rev 1)
Name othunder
Manufacturer Taito Corporation Japan
Year 1988
Runnable yes
System arcade /
Number of players 2P sim
Added to MAME .176
Romset size 4.56 MB
Romset file 18 files
Romset zip 1 B
Language English
Evaluation 90 to 100 (Best Games)
Genre Shooter

Parent and clones

Parent This game is the parent

Sound infos

Sound_channels 2

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 2
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
stick 0 255 25 13 yes

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 yes 320 240 60

Configuration

name tag mask
Stereo Separation
Name High
Value 3
Default no
Name Low
Value 0
Default no
Name Maximum
Value 7
Default yes
Name Medium
Value 1
Default no

ROTARY
7

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 93c46_eeprom-othunder.ic86 128 3729b844 f6bb41d293d1e47214f8b2d147991404f3278ebf eeprom 0 good no
arcade b67-01.ic1 524288 81ad9acb d9ad3f6332c6ca6b9872da57526a8158a3cf5b2f gfx2 0 good no
arcade b67-02.ic2 524288 c20cd2fb b015e1fe167e19826aa451b45cd143d66a6db83c gfx2 1 good no
arcade b67-03.ic3 524288 bc9019ed 7eddc83d71be97ce6637e6b35c226d58e6c39c3f gfx2 2 good no
arcade b67-04.ic4 524288 2af4c8af b2ae7aad0c59ffc368811f4bd5546dbb6860f9a9 gfx2 3 good no
arcade b67-05.ic43 524288 9593e42b 54b5538c302a1734ff4b752ab87a8c45d5c6b23d user1 0 good no
arcade b67-06.ic66 524288 b9a38d64 7ae8165b444d9da6ccdbc4a769535bcbb6738aaa gfx1 0 good no
arcade b67-07.ic44 524288 4f834357 f34705ce64870a8b24ec2639505079cc031fb719 ymsnd.deltat 0 good no
arcade b67-08.ic67 524288 458f41fb acca7c95acd1ae7a1cc51fb7fe644ad6d00ff5ac ymsnd 0 good no
arcade b67-13.ic40 65536 2936b4b1 39b41643464dd89e456ab6eb15a0ff0aef30afde audiocpu 0 good no
arcade b67-14.ic61 131072 7f3dd724 2f2eeae0ee31e20082237b9a947c6848771eb73c maincpu 40000 good no
arcade b67-15.ic62 131072 e84f62d0 3b4a55a14dee7d592467fde9a75bde64deabd27d maincpu 40001 good no
arcade b67-20-1.ic63 131072 851a453b 48b8c379e78cd79463f1e24dc23816a97cf819b8 maincpu 0 good no
arcade b67-23-1.ic64 131072 6e4f3d56 99a29c0cbea0aea42355a036aa7f2174ca997872 maincpu 1 good no
arcade pal16l8a-b67-11.ic36 260 3177fb06 c128277fe03342d9ec8da3c6e08a404a3f010547 plds 200 good no
arcade pal20l8b-b67-10.ic33 324 4ced09c7 519e6152cc5e4cb3ec24c4dc09101dddf22988aa plds 600 good no
arcade pal20l8b-b67-12.ic37 324 a47c2798 8c963efd416b3f6586cb12afb9417dc95c2bc574 plds 400 good no
arcade plhs18p8b-b67-09.ic15 329 62035487 5d9538ea9eabff324d274772b1e1fc9a9aec9100 plds 0 good no

Chips list

name tag type clock
M68000 maincpu cpu 13000000
Speaker rspeaker audio
Volume Filter 2610.2r audio
YM2610 ymsnd audio 8000000
Z80 audiocpu cpu 4000000

Serie

Serie : Operation Wolf
  1. Operation Wolf (World, set 1) (1987)
  2. Operation Wolf (World, set 2) (1987)
  3. Operation Bear (bootleg of Operation Wolf) (1987)
  4. Operation Wolf (Japan) (1987)
  5. Operation Wolf (Japan, prototype) (1987)
  6. Operation Wolf (US) (1987)
  7. Operation Wolf (UK) (1988)
  8. Operation Wolf (Euro) (1988)
  9. Operation Wolf (Euro, 2 Sides) (1988)
  10. Operation Wolf (Euro, 2 Sides, Alt) (1988)
  11. Operation Thunderbolt (World, rev 1) (1988)
  12. Operation Thunderbolt (Japan) (1988)
  13. Operation Thunderbolt (World) (1988)
  14. Operation Thunderbolt (US, rev 1) (1988)
  15. Operation Thunderbolt (US) (1988)
  16. Operation Wolf (Jpn) (1989)
  17. Operation Wolf - Take no Prisoners (USA, Rev. 0A) (1989)
  18. Operation Thunderbolt (UK) (1989)
  19. Operation Thunderbolt (Euro) (1989)
  20. Operation Wolf (1990)
  21. Operation Wolf (1990)
  22. Operation Wolf (Tourvision PCE bootleg) (1990)
  23. Operation Wolf (Euro, Bra) (1990)
  24. Operation Thunderbolt (1990)
  25. Operation Wolf - Take no Prisoners (Euro) (1992)
  26. Operation Wolf 3 (World) (1994)
  27. Operation Wolf 3 (US) (1994)
  28. Operation Thunderbolt (USA) (1994)
  29. Operation Tiger (1998)
  30. Operation Wolf (UK) (19??)

Categories

MAMEinfo

0.176 [Muddymusic, The Dumping Union]

0.37b11 [David Graves]


Artwork available


SETUP and TEST MODE:

- Show the gun targets with F1.

- Press F2 + F3 to enter test mode. Press after the Test screen key 2 and to calibrate the guns press 2 again. Now calibrate the guns for P1 and P2. Values for both players are UPPER LEFT: X=FF, Y=00---CENTER:X=80, Y=80---LOWER RIGHT:X=00, Y=FF. To write the EEROM press again 2. Jump with F2+F3 back to the game.


WIP:

- 0.176: Muddymusic and The Dumping Union added Operation Thunderbolt (World, rev 1). Changed description of clones (US) to 'Operation Thunderbolt (US, rev 1)' and (US, older) to 'Operation Thunderbolt (US)'. Renamed (othunder) to (othundero).

- 0.167: Guru fixed/added ROM locations & update PCB layout for Operation Thunderbolt.

- 0.157: Clean up banking and removed unneeded postload callbacks [Alex Jackson].

- 0.137u2: Howard Casto changed Operation Thunderbolt output names to something more appropriate (they were routed to LEDs).

- 0.136u4: Fabio Priuli enabled save flag in Operation Thunderbolt (everything is properly saved, but it seems I forgot about this driver when I device-fied Taito video chips).

- 0.136u1: Fabio Priuli added driver data struct and save states to Operation Thunderbolt.

- 0.136: Added eeprom-othunder.bin EEPROM.

- 0.133u1: Renamed (othundu) to (othunderu), (othunduo) to (othunderuo) and (othundrj) to (othunderj).

- 0.127u6: Couriersud fixed irqs in the Othunder driver, all sets shows a black screen.

- 0.122u5: Zsolt Vasvari removed a bunch of dead code from the Operation Thunderbolt driver.

- 0.119u1: Stephane Humbert fixed some dipswitches and added some extra notes to the Operation Thunderbolt driver. Added 'Language' dipswitch.

- 0.118u3: Stephane Humbert cleaned up several Taito drivers to use common input port macros. Fixed the dipwitches for all games (a few still remain unknown though) and added many notes.

- 29th July 2007: Mr. Do - We got a wonderfully vectored Operation Thunderbolt bezel by Zorg, with color correction by Ad_Enuff.

- 0.106u12: MASH added plds ($0, 200, 400, 600 - plhs18p8b-b67-09.ic15, pal16l8a-b67-11.ic36, pal20l8b-b67-12.ic37 and pal20l8b-b67-10.ic33) to Operation Thunderbolt and clones.

- 0.106u1: Changed Light gun input to Stick.

- 0.94u2: Aaron Giles fixed Operation Thunderbolt sound clipping.

- 0.94u1: Aaron Giles removed 2x unused 'Volume Filters' in Operation Thunderbolt.

- 0.93: Added 8x Volume_Filter.

- 0.90u4: Nicola Salmoria added clone Operation Thunderbolt (Japan), region byte change. Operation Thunderbolt Update [Nicola Salmoria]. Verified and documented from schematics. Added emulated external volume and panning control. Fixed garbage graphics on startup with a kludge (othunder074u1gre). Fixed wrong plane graphics at the end of the game (othunder074u1gre3), but I have no idea how! I completed the game three times and it's not doing it anymore. Changed 68000 CPU1 clock speed to 13MHz. Added 'Stereo Separation' dipswitch.

- 0.87u3: Fabrice Arzeno added clone Operation Thunderbolt (US, older).

- 0.61: Light gun support [Bryan McPhail].

- 29th May 2001: David Graves streamlined the I/O handling in most of the Taito 68k based games, cleaned up several things and added default gun calibration values for Space Gun, Operation Thunderbolt and Under Fire.

- 25th March 2001: David Graves added state saving support to the Operation Thunderbolt driver.

- 31st January 2001: InsideOutBoy added target crosshairs to Operation Thunderbolt.

- 0.37b11: David Graves added 'Operation Thunderbolt (World)' (Taito 1988) and clone (US). TODO: We need to have artificial P1/2 targets [I put in a fake extra dip to enable/disable]. Problem is that the game does not update screen coords for your aim except (i) when you shoot (ii) when you have the power up which shows you where you are aiming. So they aren't any good to us: we will have to work with the raw analogue inputs? Light gun interrupt timing is arbitrary. TC0100SCN problem: Text vs. bg0/1 offsets seem wrong: first level wants bg layers 4 further right than usual. Some cut screens want them 4 further left. This may be a flaw in assumptions made in vidhrdw\taitoic.c, or related to game being ORIENTATION_FLIP_X ? and dipswitches.

- 23rd December 2000: Gerardo Oporto fixed dipswitch settings in Operation Wolf / Thunderbolt and the dual screen games.

- 4th December 2000: David Graves added support for a third Taito TC0100SCN chip emulation.

- 1st December 2000: David Graves updated the TC0100SCN Taito chip emulation to support extra wide tilemaps, making Darius 2, Ninja Warriors and Warrior Blade playable.

- 11th November 2000: David Graves sent in preliminary Operation Wolf / Operation Thunderbolt drivers, however only Operation Thunderbolt works.


STORY:

- An airplane which is carrying american people is hijacked. The terrorist group notifies authorities that if terrorist prisoners are not released within 24 hours, american hostages will be punished by death. The hijacked plane lands at Karubia Airport in Africa, and american hostages are hidden in several different places. The head of the C.I.A calls on Roy Adams, the man who performed the "Operation Wolf" mission in south america one year ago, to rescue the american hostages. Roy goes into action again, this time with a fellow Green Beret, Hardy Jones.


LEVELS: 8


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History


Arcade Video game published 31 years ago:

Operation Thunderbolt (c) 1988 Taito Corp.

Terrorists have seized a passenger airplane and will execute all the hostages if their demands are not met. It is up to the veteran soldier known as 'Lone Wolf' to return to action and rescue those hostages before time runs out. Thankfully you are not alone on this mission, so bring a friend and have a blast by blasting the enemies into oblivion!

- TECHNICAL -

Prom Stickers : B67

Main CPU : Motorola 68000
Sound CPU : Zilog Z80
Sound Chips : Yamaha YM2610

Players : 2
Control : Lightgun
Buttons : 2
=> Shoot, Grenade

- TRIVIA -

Operation Thunderbolt was released in December 1988. The game's plot is loosely based on a real life incident known as 'Operation Entebbe' which consisted of the hijacking of Air France Flight 139 which took place in June 27, 1976 and ended on July 4, 1976. One year later, Menahem Golam directed a movie based on the incident called 'Mivtsa Yonatan'. Coincidentally the English title of the film is called 'Operation Thunderbolt'.

- UPDATES -

Two different versions were released in US; the new one features some changed texts (during introduction).

- SERIES -

1. Operation Wolf (1987)
2. Operation Thunderbolt (1988)
3. Operation Wolf 3 (1994)
4. Operation Tiger (1998)

- STAFF -

Project reader : Masaki Ogata
Game designers : Junji Yarita, Hiroyuki Sakou
Game programmers : Daisuke Sasaki, Akira Ootsuki, Youzou Koma, Tatsuo Nakamura, Shinji Soyano
Music composer : Spratter. A
Sound editers : Masahiko Takaki, Kazuyuki Onui, Yasuko Yamada
Character designers : Junji Yarita, Yoshihiko Wakita, Minori Ishino, Taira Sanuki, Hisakazu Katoh
PCB designer : Takashi Ohara
Mechanical designer : Itsuji Yamada
Cabinet designer : Atushi Iwaoka
Art designers : Hiroyasu Nagai, Osamu Matsuura

- PORTS -

* CONSOLES:
Amstrad GX4000 [EU] (1990)
[US] Nintendo SNES (oct.1994) "Operation Thunderbolt [Model SNS-36]"
[EU] Microsoft XBOX (oct.14, 2005) "Taito Legends"
[EU] Sony PS2 (oct.14, 2005) "Taito Legends [Model SLES-53438]"
[US] Microsoft XBOX (oct.25, 2005) "Taito Legends"
[US] Sony PS2 (oct.25, 2005) "Taito Legends [Model SLUS-21122]"
[KO] Sony PS2 (jul.18, 2006) "Taito Legends [Model SLKA-15056]"
[JP] Sony PS2 (jan.25, 2007) "Taito Memories II Joukan [Model SLPM-66649]"

* COMPUTERS:
[EU] Amstrad CPC (1989)
[EU] Sinclair ZX Spectrum (1989)
[EU] Commodore Amiga (1989)
[EU] Atari ST (1989) by Ocean
[US] Commodore C64 [EU] (1990)
Amstrad CPC+ [EU] (1990)
[EU] Atari ST (1991) by Hit Squad
[EU] PC [MS Windows, CD-ROM] (oct.14, 2005) "Taito Legends"
[US] PC [MS Windows, CD-ROM] (nov.10, 2005) "Taito Legends"

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=1886&o=2

High scores

MAMESCORE records : 02/04/2017 13:01

inkilino______________________442.450
gnu___________________________408.400
dark_kariya___________________345.800
esia747_______________________316.250
thord_________________________218.500
palfrenier____________________180.250
hulkiii_______________________123.800