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Polygonet Commanders (ver UAA)

  1. Game infos
  2. Sound
  3. Driver
  4. Inputs
  5. Controls
  6. Display
  7. Dipswitchs
  8. Roms list
  9. Chips list
  10. Categories
  11. MAMEinfo
  12. History
Download plygonet.zip (4.5 MB)
Snapshot

Game infos

Description Polygonet Commanders (ver UAA)
Name plygonet
Manufacturer Konami
Year 1993
Runnable yes
System arcade /
Number of players ???
Added to MAME .074u2
Romset size 4.5 MB
Romset file 9 files
Romset zip 2 B
Language English
Genre Shooter

Sound infos

Sound_channels 2

Driver infos

Driver status preliminary
Driver emulation preliminary
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 1
Input buttons
Input coins 2

Controls infos

type ways minimum maximum sensitivity keydelta reverse
doublejoy vertical2 no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 90 no 368 256 60

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 305b05.7b 131072 2d3d9654 784a409df47cee877e507b8bbd3610d161d63753 audiocpu 0 good no
arcade 305b06.18g 131072 decd6e42 4c23dcb1d68132d3381007096e014ee4b6007086 gfx1 0 good no
arcade 305b07.20d 262144 e4320bc3 b0bb2dac40d42f97da94516d4ebe29b1c3d77c37 gfx2 0 good no
arcade 305b08.2e 2097152 874607df 763b44a80abfbc355bcb9be8bf44373254976019 shared 0 good no
arcade 305uaa01.4k 524288 8bdb6c95 e981833842f8fd89b9726901fbe2058444204792 maincpu 3 good no
arcade 305uaa02.2k 524288 4d7e32b3 25731526535036972577637d186f02ae467296bd maincpu 2 good no
arcade 305uaa03.2h 524288 36e4e3fe e8fcad4f196c9b225a0fbe70791493ff07c648a9 maincpu 1 good no
arcade 305uaa04.4h 524288 d8394e72 eb6bcf8aedb9ba5843204ab8aacb735cbaafb74d maincpu 0 good no
arcade plygonet.nv 128 627748ac ea1b06739fee235b049ff8daffff7d43cb093112 eeprom 0 good no

Chips list

name tag type clock
DSP56156 dsp cpu 40000000
K054539 ADPCM k054539_1 audio 18432000
M68EC020 maincpu cpu 16000000
Speaker rspeaker audio
Z80 audiocpu cpu 8000000

Categories

MAMEinfo

0.74u2 [R. Belmont]

0.69 [Testdriver]


WIP:

- 0.168: Miodrag Milanovic fixed Polygonet Commanders with debugger enabled and focused on dsp56k CPU core causes emulation to crash under an unknown condition.

- 0.133u1: Brian Troha added more accurate program rom names for Polygonet Commanders (ver UAA) set.

- 0.128u2: Polygonet improvements [R. Belmont]: Turned off network IRQ. Game now boots without "network error". Hooked up palette RAM. Improved text layer emulation (flip bits still missing). Fixed text layer emulation and visible area. FBI logo and color test now display properly. Added 15x buttons. Changed visible area to 256x384.

- 29th October 2008: R. Belmont - Andrew Gardner has done some fantastic work lately on the Motorola 56xxx DSP core, and now Polygonet Commanders passes the POST without any hacks or tricks. He was a little stuck at that point since the game was dying with a network error and generally not being agreeable to further DSP work. I applied some of my Konami knowledge, and now it's feeling better. Still a long ways to go, but it's certainly looking more promising.

- 0.127u8: R. Belmont fixed duplicated inputs in Polygonet Commanders. Removed PLayer 2, buttons and coin slots.

- 0.125u4: Added 3rd coin slot.

- 0.125u2: Removed 3rd coin slot.

- 0.118u4: Fixed rom names.

- 0.104u6: Got Polygonet Commanders back to the POST screen [Andrew Gardner].

- 0.104u5: Some small improvements to the Polygonet Commanders driver [Andrew Gardner]. Changed DSP56156 CPU2 clock speed to 10MHz. Added 2nd K054539 (48000 Hz) sound.

- 0.101u4: Changed region cpu2 to cpu3.

- 0.99u3: Andrew Gardner added DSP56k CPU core and hooked it up to the Polygonet Commanders driver. Added DSP56156 (40MHz) CPU2.

- 0.74u2: Added 'Polygonet Commanders (ver UAA)' (Konami 1993).

- 0.69: R. Belmont added (Testdriver) Polygonet Commanders (ver UAA). Only text layer is emulated, hangs waiting for network and DSP used for 3D graphics isn't emulated. TODO: 56156 DSP core, polygon rasterization (K054009 + K054010), hook up PSAC2 (gfx decode for it is already present and correct), palettes, controls and priorities.

- 2nd January 2003: R. Belmont sent in an extremely preliminary driver for Polygonet Commanders, it does not work at all but sound is emulated and the text layer is displayed.


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History


Arcade Video game published 26 years ago:

Polygonet Commanders (c) 1993 Konami.

- TECHNICAL -

Game ID: GX305

Hardware:
68EC020 @ 16 MHz
Motorola XC56156-40 DSP @ 40 MHz
Z80 + K054539 for sound
Network to connect up to 4 PCBs.

Video hardware:
TTL text plane similar to Run and Gun.
Konami K054009(x2) + K054010(x2) (polygon rasterizers)
Konami K053936 "PSAC2" (3d roz plane, used for backgrounds)
24.0 MHz crystal to drive the video hardware

Players : 1
Control : Double 2-way joysticks (vertical)
Buttons : 2

- TRIVIA -

Released in September 1993.

This is Konami's first 3D game!

King Records released a limited-edition soundtrack album for this game (Konami Amusement Sounds '94 Spring - KICA-7631, 7632) on 23/02/1994.

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=2005&o=2