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PlayMan Poker (German)

  1. Game infos
  2. Sound
  3. Driver
  4. Inputs
  5. Controls
  6. Display
  7. Dipswitchs
  8. Roms list
  9. Chips list
  10. Categories
  11. MAMEinfo
  12. History
Download pmpoker.zip (21 KB)
Snapshot

Game infos

Description PlayMan Poker (German)
Name pmpoker
Manufacturer PM / Beck Elektronik
Year 1981
Runnable yes
System arcade /
Number of players 1P
Added to MAME .108u3
Romset size 21 KB
Romset file 8 files
Romset zip 12 B
Language German
Genre Casino

Sound infos

Sound_channels 1

Driver infos

Driver status good
Driver emulation good
Driver color good
Driver sound good
Driver graphic good
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service yes
Input tilt no
Input players 1
Input buttons
Input coins 3

Controls infos

type ways minimum maximum sensitivity keydelta reverse
gambling no

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 256 232 60

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade 1-1.bin 2048 f2f94661 f37f7c0dff680fd02897dae64e13e297d0fdb3e7 gfx2 0 good no
arcade 1-2.bin 2048 6bbb1e2d 51ee282219bf84218886ad11a24bc6a8e7337527 gfx2 800 good no
arcade 1-3.bin 2048 6e3e9b1d 14eb8d14ce16719a6ad7d13db01e47c8f05955f0 gfx2 1000 good no
arcade 1-4.bin 2048 62b9f90d 39c61a01225027572fdb75543bb6a78ed74bb2fb gfx1 1000 good no
arcade 2-5.bin 4096 3446a643 e67854e3322e238c17fed4e05282922028b5b5ea maincpu 5000 good no
arcade 2-6.bin 4096 50d2d026 7f58ab176de0f0f7666d87271af69a845faec090 maincpu 6000 good no
arcade 2-7.bin 4096 a9ab972e 477441b7ff3acae3a5d5a3e4c2a428e0b3121534 maincpu 7000 good no
arcade tbp24sa10n.7d 256 7f31066b 15420780ec6b2870fc4539ec3afe4f0c58eedf12 proms 0 baddump no

Chips list

name tag type clock
DISCRETE discrete audio
M6502 maincpu cpu 625000
Speaker mono audio

Categories

MAMEinfo

0.127u8 [?]

0.108u3 [Roberto Fresca]


< Germany >


WIP:

- 0.128u5: Changed visible area to 256x232.

- 0.127u8: Rewrote pmpoker driver (first part) [Roberto Fresca, Grull Osgo]: Adjusted the CPU adressing to 15 bits for pmpoker hardware. Rewrote all the ROM loads based on these changes. Defined MASTER Xtal & CPU clock. Fixed the visible area based on M6845 registers. Improved the lamps layouts to be more realistic. Renamed/cleaned all sets based on code/hardware analysis. Added intensity bit to the color system. Rewrote the graphics & color decode system based on schematics. No more patched codes. Changed the char gfx bank structure and rom load according to the new routines. Adjusted the amount of color codes and PROM region size accordingly. Updated all notes. Added Discreter sound. Changed visible area to 248x232. Changed description to 'PlayMan Poker (german)'.

- 12th October 2008: Roberto Fresca - Since several weeks ago I'm working in pmpoker driver again. A ton of things were changed/improved, so I'm rewritting the whole thing in some steps. One of the most expected improvements is the DISCRETE SOUND SUPPORT for ALL games. Now we can enjoy the sounds of games like Golden Poker Double Up and Jack Potten's Poker. Also there are new upcoming games. Some of them are very rare. Here some snaps... Witch Card: One of the most wanted. There are 12 unknown parameters to setup the game. Still can't get the Witch Game bonus round. Super Loco 93: An addictive 3-cards game. Very rare. Buena Suerte!: Argentine reprogrammed version of Golden Poker. Running on Witch Card hardware. And yes... The background is BLACK!

- 0.123u2: Changed palettesize to 1024 colors.

- 0.118u1: Changed description of clone 'Jack Potten's Poker' to 'Jack Potten's Poker (bootleg)'.

- 0.117: Roberto Fresca added clone Golden Poker (no double up). A Golden Poker without the double up feature. Also updated technical notes.

- 0.115: Major rewrite of pmpoker driver [Roberto Fresca]: Removed all inputs hacks. Connected both PIAs properly. Demuxed all inputs for each game. Documented all outputs. Added lamps support. Created different layout files to cover each game. Add NVRAM support to all games. Corrected the color PROM status for each set. Figured out most of the dipswitches. Added DIP locations to clone goldnpkb. Added dipswitches 'Hohes Paar (Jacks or Better)' and 'Payout Mode'. Changed description of clone 'Joker Poker' to 'Joker-Poker'.

- 5th May 2007: Roberto Fresca - Reworked and demuxed all the inputs in pmpoker driver removing all the hacks used. Also added lamp support and layouts to each game, among other things. Here the list of changes: Removed all inputs hacks. Connected both PIAs properly. Demuxed all inputs for each game. Documented all outputs. Added lamps support. Created different layout files to cover each game. Add NVRAM support to all games. Corrected the color PROM status for each set. Figured out most of the dipswitches. Added DIP locations to goldnpkb. Replaced the remaining IPT_SERVICE with IPT_BUTTON for regular buttons. Updated technical notes. Cleaned up the driver. Now is better organized and documented.

- 0.112: Some improvements to pmpoker driver [Roberto Fresca]: Crystal documented via #define. CPU clock derived from #defined crystal value. Replaced simulated colors with proper color prom decode. Cleaned up the driver a bit. Updated color PROMs. Changed description of clone 'Golden Poker Double Up' to 'Golden Poker Double Up (Big Boy)'.

- 24th January 2007: Roberto Fresca - Thanks to Guru, that kindly dumped the color PROM from his Potten's Poker board, I decoded and added proper colors to this game. Unfortunately there is just ONE color code that doesn't match the game colors. After tried different ways to decode it, I got the same results. This color code is composed only of blue, turning "invisible" the tile that has it assigned. The "missing" color code is critical to show the black cards corner. More to come... Anyway, I have a workaround to fix it, but I want to wait for another PROM dump to compare.

- 0.109u2: Some pmpoker driver improvements [Roberto Fresca]: Added service/settings mode to pmpoker. Added PORT_IMPULSE to manage correct timings for most inputs in all games. Added year to all games.

- 20th September 2006: Dumping Project - Purchased Joker Poker (Greyhound Elec. several different versions). Thank go to the fivepeople who recently donated after the last request. A special thanks goes to Kevin.

- 0.108u5: More improvements to the pmpoker driver [Roberto Fresca]: Confirmed the GFX banks (a complete dump appeared!). Improved technical notes and added a PCB layout based on PCB pics. Found and fixed the 3rd bitplane of BigBoy gfx. Simulated colors for all sets till color PROMs appear. Completed inputs in all sets (except dipswitches). Added missing gfx2 roms ($0, 800, 1000) to PlayMan Poker.

- 14th September 2006: Roberto Fresca - After hard work, I hooked all the inputs. These are different for both games. PlayMan Poker have buttons with more than one function, while Golden Up Double Up have all functions separately. Also fixed the 'Half Gambling' option. Now both sets are completely playable. I accidentally inverted two colors when translating the palette to a better organized format. Here the changes for a side-to-side comparison.

- 14th September 2006: Roberto Fresca - I hooked all the inputs. PlayMan Poker have buttons with more than one function.

- 12th September 2006: Roberto Fresca - Some days ago, I submitted a preliminary driver for PlayMan Poker mostly based in the program roms analysis, since the dump was quite incomplete and lacks of technical references. Haze added a set called Big Boy to this driver, which apparently has missing the 3rd plane of 2nd graphics bank. Fortunatelly the 'undumped' roms appeared. Also a nice pic of the PCB... The Big Boy set, is in fact 'Golden Poker Double Up' from Bonanza Enterprises, and suspected to work on this hardware. Since there's not a dumped color PROM for these games, I simulated the colors recreating the palette from the scratch following the color RAM codes. Colors are now accurate and were based on some shots and flyers, thanks to Dan (TAFA) that kindly sent me hi-res scans of this game flyers. Also found more than half of the inputs (no hold buttons yet), making this game partially playable.

- 0.108u3: Roberto Fresca added 'PlayMan Poker (Germany)' (PayMan? 198?).

- 6th Spetember 2006: Roberto Fresca - Understood the GFX banks: 1 bank (1bpp) for text layer and minor graphics. 1 bank (3bpp) for the undumped cards deck graphics. Partially added inputs through 6821 PIAs ("Bitte techniker rufen" error messages. Press 'W' to reset the machine). Confirmed the CPU as 6502. (was in doubt due to use of illegal opcodes).

- 2nd Spetember 2006: Roberto Fresca - Initial release.

History


Arcade Video game published 38 years ago:

PlayMan Poker (c) 1981 PM.

- TECHNICAL -

Main CPU : MOS Technology M6502 (@ 625 Khz)

Palette colors : 16

Players : 1

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=7956&o=2