Manufacturers

Loading

Prop Cycle (Rev. PR2 Ver.A)

  1. Game infos
  2. Sound
  3. Driver
  4. Inputs
  5. Controls
  6. Display
  7. Dipswitchs
  8. Roms list
  9. Chips list
  10. Categories
  11. MAMEinfo
  12. History
Download propcycl.zip (39.52 MB)
Snapshot

Game infos

Description Prop Cycle (Rev. PR2 Ver.A)
Name propcycl
Manufacturer Namco
Year 1996
Runnable yes
System arcade /
Number of players 1P
Added to MAME .062
Romset size 39.52 MB
Romset file 30 files
Romset zip 15 B
Language English
Evaluation 70 to 80 (Good)
Genre Sports

Sound infos

Sound_channels 2

Driver infos

Driver status imperfect
Driver emulation good
Driver color good
Driver sound good
Driver graphic imperfect
Driver cocktail
Driver protection
Driver savestate yes

Inputs infos

Input service no
Input tilt no
Input players 1
Input buttons
Input coins 1

Controls infos

type ways minimum maximum sensitivity keydelta reverse
pedal 0 127 100 10 no
stick 0 254 100 10 yes

Display infos

type rotate flipx width height refresh pixclock htotal hbend hbstart vtotal vbend vbstart
raster 0 no 640 480 60 24576000 800 0 640 512 0 480

Dipswitchs

Roms list

console name bios size crc md5 merge sha1 region offset status optional
arcade c71.bin 8192 47c623ab e363ac50f5556f83308d4cc191b455e9b62bcfc8 slave 0 good no
arcade pr1ccrh.1d 524288 1d68bc31 d534d0daebe7018e83b57cc7919c294ab89bddc8 textilemap 200000 good no
arcade pr1ccrl.3d 2097152 e01321fd 5938c6eff8e1b3642728c3be733f567a97cb5aad textilemap 0 good no
arcade pr1cg0.12b 2097152 0a041238 da5688970432f7fe39337ee9fb46ca25a53fdb11 textile 0 good no
arcade pr1cg1.10d 2097152 7d09e6a7 892317ee0bd796fa5c70d64912ef2e696792a2d4 textile 200000 good no
arcade pr1cg2.12d 2097152 659f006e 23362a922cb1100950181fac4858b953d8fc0794 textile 400000 good no
arcade pr1cg3.13d 2097152 d30bffa3 2f05227d91d257db9fa8cae114974de602d98729 textile 600000 good no
arcade pr1cg4.14d 2097152 f4636cc9 4e01a476e418e5790878572e83a8a11536ce30ae textile 800000 good no
arcade pr1cg5.16d 2097152 97d333de e8f8383f49aae834dd8b57231b25899703cef966 textile a00000 good no
arcade pr1cg6.18a 2097152 3e081c03 6ccb162952f6076359b2785b5d800b39a9a3c5ce textile c00000 good no
arcade pr1cg7.15a 2097152 ec9fc5c8 16de614b26f06bbddae3ab56cebba45efd6fe81b textile e00000 good no
arcade pr1data.8k 524288 2e5767a4 390bf05c90044d841fe2dd4a427177fa1570b9a6 mcu 0 good no
arcade pr1ptrl0.18k 524288 fddb27a2 6e837b45e3f9ed7ca3d1a457d0f0124de5618d1f pointrom 0 good no
arcade pr1ptrl1.16k 524288 6964dd06 f38a550165504693d20892a7dcfaf01db19b04ef pointrom 80000 good no
arcade pr1ptrl2.15k 524288 4d7ed1d4 8f72864a06ff8962e640cb36d062bddf5d110308 pointrom 100000 good no
arcade pr1ptrm0.18j 524288 b6f204b7 3b34f240b399b6406faaf338ae0ab536247e64a6 pointrom 180000 good no
arcade pr1ptrm1.16j 524288 949588b7 fdaf50ff2496200b9c981efc18b035f3c0a96ace pointrom 200000 good no
arcade pr1ptrm2.15j 524288 dc1cef0a 8cbc02cf73fac3cc110b676d77602ae628385eae pointrom 280000 good no
arcade pr1ptru0.18f 524288 5d66a7c4 c9ed1c18724192d45c1f6b40096f15d02baf2401 pointrom 300000 good no
arcade pr1ptru1.16f 524288 e9a3f72b f967e1adf8eee4fffdf4288d36a93c5bb4f9a126 pointrom 380000 good no
arcade pr1ptru2.15f 524288 c346a842 299bc0a30d0e74d8adfa3dc605aebf6439f5bc18 pointrom 400000 good no
arcade pr1scg0.12f 2097152 2d09a869 ce8beabaac255e1de29d944c9866022bad713519 sprite 0 good no
arcade pr1scg1.10f 2097152 7433c5bd a8fd4e73de66e3d443c0cb5b5beef8f467014815 sprite 200000 good no
arcade pr1wavea.2l 4194304 320f3913 3887b7334ca7762794c14198dd24bab47fcd9505 c352 0 good no
arcade pr1waveb.1l 4194304 d91acb26 c2161e2d70e08aed15cbc875ffee685190611daf c352 800000 good no
arcade pr2ver-a.1 1048576 3f58594c 5fdd8c61b47b51088a201799ce0c2f08c32ef852 maincpu 3 good no
arcade pr2ver-a.2 1048576 c0da354a f27a71a62385b842404fcd8ed6513158e3639b8f maincpu 2 good no
arcade pr2ver-a.3 1048576 74bf4b74 02713aa07238cc9e30163ae24d12c034aa972ff3 maincpu 1 good no
arcade pr2ver-a.4 1048576 cf4d5638 2ddd00d6ec3b85c234820507650d201e176c94a2 maincpu 0 good no

Chips list

name tag type clock
C352 c352 audio 24576000
M37710S4 mcu cpu 16384000
M68EC020 maincpu cpu 24576000
Speaker rspeaker audio
TMS32025 slave cpu 49152000

Categories

MAMEinfo

0.62 [Phil Stroffolino, Guru]


SETUP:

- To calibrate the steering hold down service (9) and tap test (F2). Exit with F2.


WIP:

- 0.148u1: hap improved Prop Cycle pedal. Replaced 8-way Joystick with Pedal and removed button.

- 0.131u3: Changed description to 'Prop Cycle (Rev. PR2 Ver.A)'.

- 0.127u8: R. Belmont fixed Prop Cycle analog input roll over problem.

- 0.108u1: R. Belmont hooked up Prop Cycle fan and lamp to the new output system.

- 0.100u2: R. Belmont replaced old Prop Cycle input hacks with proper analog control. For best results, delete your propcycl.nv file and calibrate (same procedure as Cyber Cycles and Final Lap R) before playing.

- 0.99u7: Fixed sound1 rom address to ($800000).

- 0.86u4: R. Belmont added support for M37710 externally-pulsed timers, Prop Cycle uses this to read the pedals.

- 0.86u1: Phil Stroffolino added preliminary dynamic lighting for system22 (rarely actually used - see Prop Cycle turning score/time digits).

- 25th August 2004: R. Belmont - Got the M37710 talking to the 68020 in the Super System 22 games, so e.g. Prop Cycle now has music and sound effects. Now working out how the MCU reads the controls to eliminate more HLE hacks...

- 0.85u2: Added M37710 (16Mhz) CPU4 and C352 stereo sound. Changed region cpu4 to user4 and user2 to sound1.

- 0.81u8: Phil Stroffolino fixed Namco System 22 driver and TMS32025 CPU. The slave DSP's in-game graphics processing and "custom render devices" are currently simulated, which works only for Prop Cycle. Most self tests are working now in Prop Cycle and Ridge Racer. Added 2x TMS32025 (48MHz) CPUs and changed region cpu2 to cpu4.

- 0.75: Phil Stroffolino fixed display list processing (affects Prop Cycle ending). Changed description to 'Prop Cycle (Rev PR2 Ver.A)'.

- 0.71u2: Huge improvements in Prop Cycle [Phil Stroffolino]: Pulled out matrix3d to its own module. Near plane clipping. Perspective correct textures. Preliminary lighting (all or nothing). Gamma correction. Preliminary fader support. Per polygon and per object depth bias Sprite-polygon priority. Two-sided polygon flag. Tile flip attributes. Tilemap color bank. Improved steering responsiveness. Camera zoom and pan feature. Fixes to display list parsing. Corrected rotation mappings for System22/21. Changed description to 'Prop Cycle (Rev. PR2 Ver.A)'.

- 0.70u4: Added cpu2 rom (pr1data.8k - 512k SS22-BIOS ver1.41) and user2 roms ($0, 400000 - 4MB sound samples).

- 0.63: Added 8-way Joystick and 1x button.

- 7th December 2002: smf fixed the Prop Cycle inputs so that they can be re-mapped.

- 0.62: Phil Stroffolino added 'Prop Cycle' (Namco 1996). TODO: Hook up real analog controls for steering yoke. Need new input port type for pedal. Map motor output (fan, blows air towards player when flying fast). Map lamp output (start button lights can light up). Sound (WAVE roms aren't dumped).

- 12th July 2003: Phil Stroffolino sent in a major improvement to the Namco Super System 22 driver, fixing a lot of the graphics in Prop Cycle.

- 11th June 2002: Guru - Finally dumped Prop Cycle and Phil Stroffolino presents an early WIP screenshot of it.

- 4th February 2002: Guru - A Prop Cycle (Namco 1996, Super System22) PCB arrived from Phil Stroffolino.


LEVELS: 4


Other Emulators:

* Mjolnir


Recommended Games (Flying):

Sky Diver

Rip Cord

Fly-Boy

Midnight Landing

Top Landing

Landing Gear

Prop Cycle

Hang Pilot

Airline Pilots

Airline Pilots (deluxe)

Landing High Japan

History


Arcade Video game published 23 years ago:

Prop Cycle (c) 1996 Namco.

A strange game where you control a pedal powered plane to pop as many balloons as you can within a time limit. Because of its unique gameplay, this game gives a totally different and nice gaming experience.

- TECHNICAL -

This game had you controlling the plane using an exercise bike and pedalling to keep yourself flying while steering with the handle bars. You could only play once or twice before you got exhausted!. Also, the Prop Cycle cabinet featured a fan to simulate flight.

Namco Super System 22 hardware
Game ID : PR

Main CPU : Motorola 68EC020 (@ 24.576 Mhz), (2x) TMS32025 (@ 49.152 Mhz), M37710 (@ 16.384 Mhz)
Sound Chips : C352 (@ 16.384 Mhz)

Players : 1
Control : Stick
Buttons : 1

- TRIVIA -

Prop Cycle was released in June 1996 in Japan.

This game was used as one of the challenges on the BBC game show "Friends Like These". The contestants had to show the most points while finishing the course, running out of time meant disqualification.

- STAFF -

Executive Producer : Kazunori Sawano
Planning Director : Shigeki Tohyama
Music & Sound FX : Etsuo Ishii, Yoshie Takayanagi, Yoshie Arakawa, Nobuyoshi Sano, Kazuhiro Nakamura, Hiroto Sasaki
Mood Maker : Miwa Komatsu
CG. Technical Director : Dairo Watanabe
ID Designer : Hiroshi Shimane
Mechanical Advisor : Yasuhiko, Hideaki Yamamoto, Tohru Obara, Kitsu Sugawara
Chief System Constructor : Yasuhiro Babata, Masamichi Decimal, Takako Ohie
Flight Lecture : Wind Co Ltd.
Breezy Sports : Yumitsu Yamazaki
Sports Opa Kite : Toshiyuki Katsura
Windsports : Yuuichi Fujisawa, Toru

- CONTRIBUTE -

Edit this entry: https://www.arcade-history.com/?&page=detail&id=2055&o=2